Spite

IroncladAttackUncommon
Deal 5 damage.
If you lost HP this turn,
hits 2 times.

Swings for 5, and if unblocked damage was recorded against you this turn it swings 2 times, 3 once upgraded.

  • Tell: the card glows gold when the condition is on.
  • Counts: any hit that got through Block, and self-inflicted HP loss from Bloodletting, Hemokinesis or Inferno, since those run through the same damage command.
  • Excludes: damage you fully block does not count.
  • Each hit: adds your Strength and benefits from Vulnerable.
Character
Type
Attack
Rarity
Uncommon
Cost
0 Energy
Target
One enemy

When to take Spite

Draft it for a self-damage Ironclad, where a 0-cost attack that hits three times is a Strength multiplier and a cheap trigger for three-attack relics.

Cards that synergize with Spite

Inferno
Power
1
At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Inferno and Crimson Mantle cost you 1 HP at the start of every turn, which switches it on for free.At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Crimson Mantle
Power
1
At the start of your turn, lose 1 HP and gain 8 Block.
Inferno and Crimson Mantle cost you 1 HP at the start of every turn, which switches it on for free.At the start of your turn, lose 1 HP and gain 8 Block.
Bloodletting
Skill
0
Lose 3 HP.
Gain .
Bloodletting turns it on and pays for the turn.Lose 3 HP.
Gain .
Rupture
Power
1
Whenever you lose HP on your turn, gain 1 Strength.
Rupture and Inflame add Strength to every hit.Whenever you lose HP on your turn, gain 1 Strength.
Inflame
Power
1
Gain 2 Strength.
Rupture and Inflame add Strength to every hit.Gain 2 Strength.
Fight Me!
Attack
2
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Fight Me! gives Strength, and Spite adds it on every one of its hitsDeal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
Demon Form
Power
3
At the start of your turn, gain 2 Strength.
Demon Form gives Strength, and Spite adds it on every one of its hitsAt the start of your turn, gain 2 Strength.
Setup Strike
Attack
1
Deal 7 damage.
Gain 2 Strength this turn.
Setup Strike gives Strength, and Spite adds it on every one of its hitsDeal 7 damage.
Gain 2 Strength this turn.
Brand
Skill
0
Lose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Brand gives Strength, and Spite adds it on every one of its hitsLose 1 HP.
Exhaust 1 card.
Gain 1 Strength.
Dominate
Skill
1
Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Dominate gives Strength, and Spite adds it on every one of its hitsApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Feeding Frenzy
Skill
0
Gain 5 Strength this turn.
Feeding Frenzy gives Strength, and Spite adds it on every one of its hitsGain 5 Strength this turn.
Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Prowess gives Strength, and Spite adds it on every one of its hitsGain 1 Strength.
Gain 1 Dexterity.
Offering
Skill
0
Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Offering costs HP to play, which triggers SpiteLose 6 HP.
Gain .
Draw 3 cards.
Exhaust.
Blood Wall
Skill
2
Lose 2 HP.
Gain 16 Block.
Blood Wall costs HP to play, which triggers SpiteLose 2 HP.
Gain 16 Block.
Hemokinesis
Attack
1
Lose 2 HP.
Deal 15 damage.
Hemokinesis costs HP to play, which triggers SpiteLose 2 HP.
Deal 15 damage.
Breakthrough
Attack
1
Lose 1 HP.
Deal 9 damage to ALL enemies.
Breakthrough costs HP to play, which triggers SpiteLose 1 HP.
Deal 9 damage to ALL enemies.
Demonic Shield
Skill
0
Lose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Demonic Shield costs HP to play, which triggers SpiteLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Juggling
Power
1
Add a copy of the third Attack you play each turn into your Hand.
Juggling counts the Attacks you play, and Spite is a free oneAdd a copy of the third Attack you play each turn into your Hand.
Rage
Skill
0
Whenever you play an Attack this turn, gain 3 Block.
Rage counts the Attacks you play, and Spite is a free oneWhenever you play an Attack this turn, gain 3 Block.
Stomp
Attack
3
Deal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Stomp counts the Attacks you play, and Spite is a free oneDeal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
Calamity counts the Attacks you play, and Spite is a free oneWhenever you play an Attack, add a random Attack into your Hand.
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Spite is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Relics that synergize with Spite

Shuriken
Shuriken counts it toward three attacks.Every time you play 3 Attacks in a single turn, gain 1 Strength.
Red Skull
Red Skull gives Strength, and Spite adds it on every one of its hitsWhile your HP is at or below 50%, you have 3 additional Strength.
Brimstone
Brimstone gives Strength, and Spite adds it on every one of its hitsAt the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Ember Tea
Ember Tea gives Strength, and Spite adds it on every one of its hitsAt the start of the next 5 combats, gain 2 Strength.
Reptile Trinket
Reptile Trinket gives Strength, and Spite adds it on every one of its hitsWhenever you use a potion, gain 3 Strength this turn.
Sword of Jade
Sword of Jade gives Strength, and Spite adds it on every one of its hitsStart each combat with 3 Strength.
Sling of Courage
Sling of Courage gives Strength, and Spite adds it on every one of its hitsStart each Elite combat with 2 Strength.
Girya
Girya gives Strength, and Spite adds it on every one of its hitsYou can now gain Strength at Rest Sites. (3 times max)
Rainbow Ring
Rainbow Ring gives Strength, and Spite adds it on every one of its hitsThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Sparkling Rouge
Sparkling Rouge gives Strength, and Spite adds it on every one of its hitsAt the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Toasty Mittens
Toasty Mittens gives Strength, and Spite adds it on every one of its hitsAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
Vajra
Vajra gives Strength, and Spite adds it on every one of its hitsStart each combat with 1 Strength.
Fragrant Mushroom
Fragrant Mushroom costs HP to play, which triggers SpiteUpon pickup, lose 15 HP and Upgrade 2 random cards.
Royal Poison
Royal Poison costs HP to play, which triggers SpiteAt the start of each combat, lose 4 HP.
Nunchaku
Nunchaku counts the Attacks you play, and Spite is a free oneEvery time you play 10 Attacks, gain .
Kunai
Kunai counts the Attacks you play, and Spite is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
Kusarigama
Kusarigama counts the Attacks you play, and Spite is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental Fan
Ornamental Fan counts the Attacks you play, and Spite is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
Daughter of the Wind
Daughter of the Wind counts the Attacks you play, and Spite is a free oneWhenever you play an Attack, gain 1 Block.
Pen Nib
Pen Nib counts the Attacks you play, and Spite is a free oneEvery 10th Attack you play deals double damage.
Razor Tooth
Razor Tooth counts the Attacks you play, and Spite is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron Club
Iron Club rewards playing many cards, and Spite is freeEvery 4 cards you play, draw 1 card.

Changes by version

  1. 18 Jun 2026Artv0.107.1
    Added portrait art
  2. 26 Apr 2026ArtBeta branch
    Added portrait art
  3. 19 Mar 2026ReworkBeta branch
    Cost 0 - Attack - Uncommon - "Deal 5 damage. If you lost HP this turn, hits 2(3) times."
All 5 patch notes2 older
  1. 18 Sep 2025Bug fixInternal playtest
    Spite card no longer activates if you take blocked damage
  2. 4 Sep 2025AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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