Panache

ColorlessPowerUncommon
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

A free Power with its own counter that starts at 5.

  • Tick: every card you play after it ticks the counter down; Panache itself is not counted.
  • At 0: it deals 10 damage, 14 upgraded, to every enemy and resets to 5, so ten cards in a turn mean two bursts.
  • Turn end: the counter also resets to 5 at the end of your turn.
  • Damage: unpowered, so Strength and Vulnerable do not change it, but Block absorbs it.
  • Copies: a second copy runs a separate counter.
Pool
Colorless
Type
Power
Rarity
Uncommon
Cost
0 Energy
Target
Yourself

When to take Panache

For decks that already play five or more cards a turn, through Shivs, Souls or 0-cost cards. Since it costs nothing, take it as soon as that is true, and upgrade if it fires twice.

Cards that synergize with Panache

Blade Dance
Skill
1
Add 3 Shivs into your Hand.
Exhaust.
Blade Dance adds three plays for 1 Energy.Add 3 Shivs into your Hand.
Exhaust.
Stardust
Attack
0
Deal 5 damage to a random enemy X times.
Stardust and Astral Pulse are free Regent plays.Deal 5 damage to a random enemy X times.
Astral Pulse
Attack
0
3
Deal 6 damage to ALL enemies twice.
Stardust and Astral Pulse are free Regent plays.Deal 6 damage to ALL enemies twice.
Soul
Skill
0
Draw 2 cards.
Exhaust.
Soul cards are free plays that also draw.Draw 2 cards.
Exhaust.
Claw
Attack
0
Deal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Claw and FTL keep the Defect count moving.Deal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
FTL
Attack
0
Deal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Claw and FTL keep the Defect count moving.Deal 5 damage.
If you have played fewer than 3 cards this turn, draw 1 card.
Restlessness
Skill
0
Retain.
If your Hand is empty, draw 2 cards and gain .
Restlessness refills a spent hand.Retain.
If your Hand is empty, draw 2 cards and gain .
All for One
Attack
2
Deal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
All for One looks for 0 Energy cards, and Panache is oneDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Feral
Power
2
The first time you play a
0 Attack each turn,
return it to your Hand.
Feral looks for 0 Energy cards, and Panache is oneThe first time you play a
0 Attack each turn,
return it to your Hand.
One for All
Power
1
EVERYONE'S 0 Attacks deal 3 additional damage.
One for All looks for 0 Energy cards, and Panache is oneEVERYONE'S 0 Attacks deal 3 additional damage.
Believe in You
Skill
0
Another player gains .
Believe in You costs 0 Energy, and Panache rewards playing many cardsAnother player gains .
Bolas
Attack
0
Deal 3 damage.
At the start of your next turn, return this to your Hand.
Bolas costs 0 Energy, and Panache rewards playing many cardsDeal 3 damage.
At the start of your next turn, return this to your Hand.
Dark Shackles
Skill
0
Enemy loses 9 Strength this turn.
Exhaust.
Dark Shackles costs 0 Energy, and Panache rewards playing many cardsEnemy loses 9 Strength this turn.
Exhaust.
Dramatic Entrance
Attack
0
Innate.
Deal 11 damage to ALL enemies.
Exhaust.
Dramatic Entrance costs 0 Energy, and Panache rewards playing many cardsInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Finesse
Skill
0
Gain 4 Block.
Draw 1 card.
Finesse costs 0 Energy, and Panache rewards playing many cardsGain 4 Block.
Draw 1 card.
Flash of Steel
Attack
0
Deal 5 damage.
Draw 1 card.
Flash of Steel costs 0 Energy, and Panache rewards playing many cardsDeal 5 damage.
Draw 1 card.
Impatience
Skill
0
If you have no Attacks in your Hand, draw 2 cards.
Impatience costs 0 Energy, and Panache rewards playing many cardsIf you have no Attacks in your Hand, draw 2 cards.
Jack of All Trades
Skill
0
Add 1 random Colorless card into your Hand.
Exhaust.
Jack of All Trades costs 0 Energy, and Panache rewards playing many cardsAdd 1 random Colorless card into your Hand.
Exhaust.
Master of Strategy
Skill
0
Draw 3 cards.
Exhaust.
Master of Strategy costs 0 Energy, and Panache rewards playing many cardsDraw 3 cards.
Exhaust.
Omnislice
Attack
0
Deal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Omnislice costs 0 Energy, and Panache rewards playing many cardsDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Panic Button
Skill
0
Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Panic Button costs 0 Energy, and Panache rewards playing many cardsGain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Production
Skill
0
Gain .
Exhaust.
Production costs 0 Energy, and Panache rewards playing many cardsGain .
Exhaust.
Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Prolong costs 0 Energy, and Panache rewards playing many cardsNext turn, gain Block equal to your current Block.
Exhaust.
Purity
Skill
0
Retain.
Exhaust up to 3 cards in your Hand.
Exhaust.
Purity costs 0 Energy, and Panache rewards playing many cardsRetain.
Exhaust up to 3 cards in your Hand.
Exhaust.

Relics that synergize with Panache

Power Cell
Power Cell looks for 0 Energy cards, and Panache is oneAt the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.
Iron Club
Iron Club rewards playing many cards, and Panache is freeEvery 4 cards you play, draw 1 card.
Permafrost
Permafrost triggers on Powers played, and Panache is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Panache is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Panache is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Panache is oneWhenever you play a Power, draw 1 card.

Changes by version

  1. 21 Jun 2024Bug fixInternal playtest
    Panache now clears at the end of player turn rather than at the start
  2. 14 Jul 2023ArtInternal playtest
    Updated Panache card art

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam