Impatience

ColorlessSkillUncommon
If you have no Attacks in your Hand, draw 2 cards.

When you play it the game checks your Hand for Attacks; Impatience itself is already in the play area, so only the other cards count. If none is an Attack you draw 2 cards, 3 upgraded. The card glows gold whenever the condition is met. The drawn cards can be Attacks; that does not undo the draw.

Pool
Colorless
Type
Skill
Rarity
Uncommon
Cost
0 Energy
Target
Yourself

When to take Impatience

Best in Skill and Power decks, like Silent Poison, Defect orbs or Necrobinder Doom. In an Attack deck play your Attacks first, since free draw at 0 Energy is always welcome.

Cards that synergize with Impatience

Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Corrosive Wave applies Poison for each card drawn.Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Speedster deals damage per draw.Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Noxious Fumes
Power
1
At the start of your turn, apply 2 Poison to ALL enemies.
Noxious Fumes carries the damage so you need no Attacks.At the start of your turn, apply 2 Poison to ALL enemies.
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Impatience drawsEvery 10 cards you draw, gain .
Hellraiser
Power
2
Whenever you draw a card containing “Strike”, it is played against a random enemy.
Hellraiser triggers when you draw, and Impatience drawsWhenever you draw a card containing “Strike”, it is played against a random enemy.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Impatience drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Impatience drawsDeal 12 damage.
Retain your Hand this turn.
All for One
Attack
2
Deal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
All for One looks for 0 Energy cards, and Impatience is oneDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet Time wants a full hand, which Impatience drawsYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
Calculated Gamble wants a full hand, which Impatience drawsDiscard your Hand,
then draw that many cards.
Exhaust.
Convergence
Skill
1
Next turn,
gain and .
Retain your Hand this turn.
Convergence wants a full hand, which Impatience drawsNext turn,
gain and .
Retain your Hand this turn.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Impatience drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
Expect a Fight wants a full hand, which Impatience drawsGain for each Attack in your Hand.
You cannot gain
additional this turn.
Feral
Power
2
The first time you play a
0 Attack each turn,
return it to your Hand.
Feral looks for 0 Energy cards, and Impatience is oneThe first time you play a
0 Attack each turn,
return it to your Hand.
Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
Flechettes wants a full hand, which Impatience drawsDeal 5 damage for each Skill in your Hand.
One for All
Power
1
EVERYONE'S 0 Attacks deal 3 additional damage.
One for All looks for 0 Energy cards, and Impatience is oneEVERYONE'S 0 Attacks deal 3 additional damage.
Make It So
Attack
0
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Make It So counts the Skills you play, and Impatience is a free oneDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Lunar Blast
Attack
0
Deal 4 damage for each Skill already played this turn.
Lunar Blast counts the Skills you play, and Impatience is a free oneDeal 4 damage for each Skill already played this turn.
Pinpoint
Attack
3
Deal 15 damage.
Costs 1 less for each Skill played this turn.
Pinpoint counts the Skills you play, and Impatience is a free oneDeal 15 damage.
Costs 1 less for each Skill played this turn.
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Impatience is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue Dot rewards playing many cards, and Impatience is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Serpent Form
Power
3
Whenever you play a card, deal 4 damage to a random enemy.
Serpent Form rewards playing many cards, and Impatience is freeWhenever you play a card, deal 4 damage to a random enemy.
Oblivion
Skill
0
Whenever you play a card this turn, apply 3 Doom to the enemy.
Oblivion rewards playing many cards, and Impatience is freeWhenever you play a card this turn, apply 3 Doom to the enemy.
Strangle
Attack
1
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Strangle rewards playing many cards, and Impatience is freeDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.

Relics that synergize with Impatience

Art of War
Art of War pays Energy for the same attack-free turn.If you do not play any Attacks during your turn, gain an additional next turn.
Ripple Basin
Ripple Basin gives Block for it.If you did not play any Attacks during your turn, gain 4 Block.
Cloak Clasp
Cloak Clasp wants a full hand, which Impatience drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Power Cell
Power Cell looks for 0 Energy cards, and Impatience is oneAt the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Impatience drawsRetain your Hand on the first turn of combat.
Tuning Fork
Tuning Fork counts the Skills you play, and Impatience is a free oneEvery time you play 10 Skills, gain 7 Block.
Letter Opener
Letter Opener counts the Skills you play, and Impatience is a free oneEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Rainbow Ring
Rainbow Ring counts the Skills you play, and Impatience is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Skills you play, and Impatience is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron Club
Iron Club rewards playing many cards, and Impatience is freeEvery 4 cards you play, draw 1 card.

Changes by version

  1. 14 Jun 2024InterfaceInternal playtest
    Impatience card now glows gold when you have no attacks in hand
  2. 25 Aug 2023ArtInternal playtest
    Updated Impatience card art

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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