
Strangle
Attack
1
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Whenever you play a card this turn, the enemy loses 2 HP.

Strangle+
Attack
1
Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.
Whenever you play a card this turn, the enemy loses 3 HP.
Strangle
SilentAttackUncommon
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Whenever you play a card this turn, the enemy loses 2 HP.
Deal 10 damage.
Whenever you play a card this turn, the enemy loses 3 HP.
Whenever you play a card this turn, the enemy loses 3 HP.
Hits for 8, 10 upgraded, then hangs a Strangle debuff on the target.
Effect: for the rest of the turn, every card you play makes that enemy lose 2 HP, 3 upgraded, ignoring Block and Strength and not raised by Vulnerable.
Excludes: the play of Strangle itself does not trigger it.
Copies: a second Strangle uses the old stack for its own play, then both stack for what follows.
Duration: removed at the end of your turn.
When to take Strangle
Best when your Silent plays five or more cards a turn, 0-cost Shivs, Adrenaline, Bullet Time, and play it first so every card after is a hit.
Cards that synergize with Strangle

Blade Dance
Skill
1
Add 3 Shivs into your Hand.
Exhaust.
Exhaust.
Blade DanceBlade Dance is three plays for one card.Add 3 Shivs into your Hand.
Exhaust.
Exhaust.

Storm of Steel
Skill
1
Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.
Storm of SteelStorm of Steel turns a hand into plays.Discard your Hand.
Add 1 Shiv into your Hand for each card discarded.
Add 1 Shiv into your Hand for each card discarded.

Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet TimeBullet Time makes the whole hand free.You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Adrenaline
Skill
0
Gain .
Draw 2 cards.
Exhaust.
Draw 2 cards.
Exhaust.
AdrenalineAdrenaline pays and draws.Gain .
Draw 2 cards.
Exhaust.
Draw 2 cards.
Exhaust.

Infinite Blades
Power
1
At the start of your turn, add 1 Shiv into your Hand.
Infinite BladesInfinite Blades and Hidden Daggers keep 0-cost cards coming.At the start of your turn, add 1 Shiv into your Hand.

Anticipate
Skill
0
Gain 2 Dexterity this turn.
AnticipateAnticipate costs 0 Energy, and Strangle rewards playing many cardsGain 2 Dexterity this turn.

Assassinate
Attack
0
Innate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
AssassinateAssassinate costs 0 Energy, and Strangle rewards playing many cardsInnate.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.
Deal 10 damage.
Apply 1 Vulnerable.
Exhaust.

Backstab
Attack
0
Innate.
Deal 11 damage.
Exhaust.
Deal 11 damage.
Exhaust.
BackstabBackstab costs 0 Energy, and Strangle rewards playing many cardsInnate.
Deal 11 damage.
Exhaust.
Deal 11 damage.
Exhaust.

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.
Calculated GambleCalculated Gamble costs 0 Energy, and Strangle rewards playing many cardsDiscard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.

Deflect
Skill
0
Gain 4 Block.
DeflectDeflect costs 0 Energy, and Strangle rewards playing many cardsGain 4 Block.

Escape Plan
Skill
0
Draw 1 card.
If you draw a Skill, gain 3 Block.
If you draw a Skill, gain 3 Block.
Escape PlanEscape Plan costs 0 Energy, and Strangle rewards playing many cardsDraw 1 card.
If you draw a Skill, gain 3 Block.
If you draw a Skill, gain 3 Block.

Expose
Skill
0
Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Apply 2 Vulnerable.
Exhaust.
ExposeExpose costs 0 Energy, and Strangle rewards playing many cardsRemove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Apply 2 Vulnerable.
Exhaust.

Grand Finale
Attack
0
Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Grand FinaleGrand Finale costs 0 Energy, and Strangle rewards playing many cardsCan only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.

Neutralize
Attack
0
Deal 3 damage.
Apply 1 Weak.
Apply 1 Weak.
NeutralizeNeutralize costs 0 Energy, and Strangle rewards playing many cardsDeal 3 damage.
Apply 1 Weak.
Apply 1 Weak.

Precise Cut
Attack
0
Deal 13 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.
Precise CutPrecise Cut costs 0 Energy, and Strangle rewards playing many cardsDeal 13 damage.
Deals 2 less damage for each other card in your Hand.
Deals 2 less damage for each other card in your Hand.

Prepared
Skill
0
Draw 1 card.
Discard 1 card.
Discard 1 card.
PreparedPrepared costs 0 Energy, and Strangle rewards playing many cardsDraw 1 card.
Discard 1 card.
Discard 1 card.

Scare
Skill
0
Apply 1 Weak to ALL enemies.
Exhaust.
Exhaust.
ScareScare costs 0 Energy, and Strangle rewards playing many cardsApply 1 Weak to ALL enemies.
Exhaust.
Exhaust.

Slice
Attack
0
Deal 6 damage.
SliceSlice costs 0 Energy, and Strangle rewards playing many cardsDeal 6 damage.

Suppress
Attack
0
Innate.
Deal 11 damage.
Apply 3 Weak.
Deal 11 damage.
Apply 3 Weak.
SuppressSuppress costs 0 Energy, and Strangle rewards playing many cardsInnate.
Deal 11 damage.
Apply 3 Weak.
Deal 11 damage.
Apply 3 Weak.

Believe in You
Skill
0
Another player gains .
Believe in YouBelieve in You costs 0 Energy, and Strangle rewards playing many cardsAnother player gains .

Bolas
Attack
0
Deal 3 damage.
At the start of your next turn, return this to your Hand.
At the start of your next turn, return this to your Hand.
BolasBolas costs 0 Energy, and Strangle rewards playing many cardsDeal 3 damage.
At the start of your next turn, return this to your Hand.
At the start of your next turn, return this to your Hand.

Brightest Flame
Skill
0
Gain .
Draw 2 cards.
Lose 1 Max HP.
Draw 2 cards.
Lose 1 Max HP.
Brightest FlameBrightest Flame costs 0 Energy, and Strangle rewards playing many cardsGain .
Draw 2 cards.
Lose 1 Max HP.
Draw 2 cards.
Lose 1 Max HP.

Byrd Swoop
Attack
0
Deal 14 damage.
Byrd SwoopByrd Swoop costs 0 Energy, and Strangle rewards playing many cardsDeal 14 damage.
Changes by version
- Fixed Strangle card being considered a "Strike" card
- Strangling Strike to Strangle
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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