Adrenaline

SilentSkillRare
Gain .
Draw 2 cards.
Exhaust.

For 0 Energy you gain 1 Energy, or 2 once upgraded, and draw 2 cards, then the card exhausts. The energy arrives before the draw, so you can already spend it on whatever you find. It replaces itself in hand and leaves you up 1 or 2 Energy for the turn.

Character
Type
Skill
Rarity
Rare
Cost
0 Energy
Target
Yourself

When to take Adrenaline

Worth a slot in any deck, since a free card that adds Energy is never bad. Upgrade it as soon as you can, the jump from 1 to 2 Energy is huge.

Cards that synergize with Adrenaline

Burst
Skill
1
This turn, your next Skill is played an extra time.
Burst plays it a second time for 2 to 4 Energy and 4 cards.This turn, your next Skill is played an extra time.
Nightmare
Skill
3
Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Nightmare hands you three copies next turn.Choose a card.
Next turn, add 3 copies of that card into your Hand.
Exhaust.
Grand Finale
Attack
0
Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Grand Finale wants the draw pile emptied fast.Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
Calculated Gamble refills the hand you just grew.Discard your Hand,
then draw that many cards.
Exhaust.
Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Speedster and Corrosive Wave pay you for every card drawn.Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Speedster and Corrosive Wave pay you for every card drawn.Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Malaise
Skill
X
Enemy loses X Strength. Apply X Weak.
Exhaust.
Malaise costs X, so every Energy Adrenaline gives goes into itEnemy loses X Strength. Apply X Weak.
Exhaust.
Skewer
Attack
X
Deal 8 damage X times.
Skewer costs X, so every Energy Adrenaline gives goes into itDeal 8 damage X times.
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Adrenaline drawsEvery 10 cards you draw, gain .
Volley
Attack
X
Deal 10 damage to a random enemy X times.
Volley costs X, so every Energy Adrenaline gives goes into itDeal 10 damage to a random enemy X times.
Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet Time wants a full hand, which Adrenaline drawsYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
Flechettes wants a full hand, which Adrenaline drawsDeal 5 damage for each Skill in your Hand.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Adrenaline drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Adrenaline drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Adrenaline drawsDeal 12 damage.
Retain your Hand this turn.
Pinpoint
Attack
3
Deal 15 damage.
Costs 1 less for each Skill played this turn.
Pinpoint counts the Skills you play, and Adrenaline is a free oneDeal 15 damage.
Costs 1 less for each Skill played this turn.
Serpent Form
Power
3
Whenever you play a card, deal 4 damage to a random enemy.
Serpent Form rewards playing many cards, and Adrenaline is freeWhenever you play a card, deal 4 damage to a random enemy.
Strangle
Attack
1
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Strangle rewards playing many cards, and Adrenaline is freeDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Afterimage
Power
1
Whenever you play a card, gain 1 Block.
Afterimage rewards playing many cards, and Adrenaline is freeWhenever you play a card, gain 1 Block.
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Adrenaline is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Relics that synergize with Adrenaline

Cloak Clasp
Cloak Clasp wants a full hand, which Adrenaline drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Adrenaline drawsRetain your Hand on the first turn of combat.
Tuning Fork
Tuning Fork counts the Skills you play, and Adrenaline is a free oneEvery time you play 10 Skills, gain 7 Block.
Letter Opener
Letter Opener counts the Skills you play, and Adrenaline is a free oneEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Rainbow Ring
Rainbow Ring counts the Skills you play, and Adrenaline is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Skills you play, and Adrenaline is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Adrenaline Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Adrenaline Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Iron Club
Iron Club rewards playing many cards, and Adrenaline is freeEvery 4 cards you play, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Adrenaline Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 7 Nov 2024RarityInternal playtest
    Rarity decreased back from Legendary to Rare
  2. 12 Sep 2024ChangeInternal playtest
    Adrenaline is now a Legendary card
  3. 1 Sep 2023InterfaceInternal playtest
    Added Adrenaline card vfx
All 4 patch notes1 older
  1. 26 May 2023ArtInternal playtest
    New card portrait for Adrenaline

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam