
Prepared
Skill
0
Draw 1 card.
Discard 1 card.
Discard 1 card.

Prepared+
Skill
0
Draw 2 cards.
Discard 2 cards.
Discard 2 cards.
Prepared
SilentSkillCommon
Draw 1 card.
Discard 1 card.
Discard 1 card.
Draw 2 cards.
Discard 2 cards.
Discard 2 cards.
Free: draw 1 card, then choose 1 card from your hand to discard (2 and 2 upgraded). The draw happens first, so the discard can be the card you just drew. Playing it takes it out of your hand, so the hand ends one card smaller than before.
When to take Prepared
A 0-Energy cycle that is filler on its own. It becomes real once discards pay off or 0-cost Skills count, and the upgrade doubles both effects.
Cards that synergize with Prepared

Memento Mori
Attack
1
Deal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Deals 4 additional damage for each card discarded this turn.
Memento MoriMemento Mori hits harder for each discard this turn.Deal 9 damage.
Deals 4 additional damage for each card discarded this turn.
Deals 4 additional damage for each card discarded this turn.

Pinpoint
Attack
3
Deal 15 damage.
Costs 1 less for each Skill played this turn.
Costs 1 less for each Skill played this turn.
PinpointPinpoint costs 1 less for the free Skill.Deal 15 damage.
Costs 1 less for each Skill played this turn.
Costs 1 less for each Skill played this turn.

Grand Finale
Attack
0
Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
Grand FinaleGrand Finale wants the draw pile empty, and every cycle helps.Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.

Abrasive
Power
3
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.
AbrasiveAbrasive has Sly, so discarding it with Prepared plays it for freeSly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.

Flick-Flack
Attack
1
Sly.
Deal 6 damage to ALL enemies.
Deal 6 damage to ALL enemies.
Flick-FlackFlick-Flack has Sly, so discarding it with Prepared plays it for freeSly.
Deal 6 damage to ALL enemies.
Deal 6 damage to ALL enemies.

Haze
Skill
3
Sly.
Apply 4 Poison to ALL enemies.
Apply 4 Poison to ALL enemies.
HazeHaze has Sly, so discarding it with Prepared plays it for freeSly.
Apply 4 Poison to ALL enemies.
Apply 4 Poison to ALL enemies.

Reflex
Skill
3
Sly.
Draw 2 cards.
Draw 2 cards.
ReflexReflex has Sly, so discarding it with Prepared plays it for freeSly.
Draw 2 cards.
Draw 2 cards.

Ricochet
Attack
2
Sly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.
RicochetRicochet has Sly, so discarding it with Prepared plays it for freeSly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.

Sneaky
Power
2
Sly.
Whenever another player attacks an enemy, gain 1 Block.
Whenever another player attacks an enemy, gain 1 Block.
SneakySneaky has Sly, so discarding it with Prepared plays it for freeSly.
Whenever another player attacks an enemy, gain 1 Block.
Whenever another player attacks an enemy, gain 1 Block.

Tactician
Skill
3
Sly.
Gain .
Gain .
TacticianTactician has Sly, so discarding it with Prepared plays it for freeSly.
Gain .
Gain .

Untouchable
Skill
2
Sly.
Gain 6 Block.
Gain 6 Block.
UntouchableUntouchable has Sly, so discarding it with Prepared plays it for freeSly.
Gain 6 Block.
Gain 6 Block.

Corrosive Wave
Skill
1
Whenever you draw a card this turn, apply 2 Poison to ALL enemies.
Corrosive WaveCorrosive Wave triggers when you draw, and Prepared drawsWhenever you draw a card this turn, apply 2 Poison to ALL enemies.

Hand Trick
Skill
1
Gain 7 Block.
Add Sly to a Skill in your Hand this turn.
Add Sly to a Skill in your Hand this turn.
Hand TrickHand Trick makes a Skill Sly, and Prepared discards it to play it for freeGain 7 Block.
Add Sly to a Skill in your Hand this turn.
Add Sly to a Skill in your Hand this turn.

Speedster
Power
2
Whenever you draw a card during your turn, deal 2 damage to ALL enemies.
SpeedsterSpeedster triggers when you draw, and Prepared drawsWhenever you draw a card during your turn, deal 2 damage to ALL enemies.

Automation
Power
1
Every 10 cards you draw, gain .
AutomationAutomation triggers when you draw, and Prepared drawsEvery 10 cards you draw, gain .

Bullet Time
Skill
3
You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.
Bullet TimeBullet Time wants a full hand, which Prepared drawsYou cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Calculated Gamble
Skill
0
Discard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.
Calculated GambleCalculated Gamble wants a full hand, which Prepared drawsDiscard your Hand,
then draw that many cards.
Exhaust.
then draw that many cards.
Exhaust.

Flechettes
Attack
1
Deal 5 damage for each Skill in your Hand.
FlechettesFlechettes wants a full hand, which Prepared drawsDeal 5 damage for each Skill in your Hand.

Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.
EnlightenmentEnlightenment wants a full hand, which Prepared drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Exhaust.

Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.
EquilibriumEquilibrium wants a full hand, which Prepared drawsGain 13 Block.
Retain your Hand this turn.
Retain your Hand this turn.

Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.
SalvoSalvo wants a full hand, which Prepared drawsDeal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.

Serpent Form
Power
3
Whenever you play a card, deal 4 damage to a random enemy.
Serpent FormSerpent Form rewards playing many cards, and Prepared is freeWhenever you play a card, deal 4 damage to a random enemy.

Strangle
Attack
1
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Whenever you play a card this turn, the enemy loses 2 HP.
StrangleStrangle rewards playing many cards, and Prepared is freeDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Whenever you play a card this turn, the enemy loses 2 HP.

Afterimage
Power
1
Whenever you play a card, gain 1 Block.
AfterimageAfterimage rewards playing many cards, and Prepared is freeWhenever you play a card, gain 1 Block.
Relics that synergize with Prepared
TingshaTingshaTingsha deals 3 per discard.Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Tough BandagesTough BandagesTough Bandages gives 3 Block per discard.Whenever you discard a card during your turn, gain 3 Block.
Cloak ClaspCloak ClaspCloak Clasp wants a full hand, which Prepared drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing TriangleRinging TriangleRinging Triangle wants a full hand, which Prepared drawsRetain your Hand on the first turn of combat.
Tuning ForkTuning ForkTuning Fork counts the Skills you play, and Prepared is a free oneEvery time you play 10 Skills, gain 7 Block.
Letter OpenerLetter OpenerLetter Opener counts the Skills you play, and Prepared is a free oneEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Rainbow RingRainbow RingRainbow Ring counts the Skills you play, and Prepared is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor ToothRazor ToothRazor Tooth counts the Skills you play, and Prepared is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron ClubIron ClubIron Club rewards playing many cards, and Prepared is freeEvery 4 cards you play, draw 1 card.
Changes by version
- Reworked Prepared card into Prepare: Skill - Cost 1 - Common - "Discard 2 cards. Next turn, gain 2(3) Energy."
- Upgraded Prepared card now respects the order cards were selected
- Added card art for Prepared card
All 6 patch notes3 older
- Removed extra "choose" in Prepared card's choice prompt
- No longer can apply Nimble to Prepared card
- Cards that are queued for selection (i.e. Prepared+) can now be clicked to deselect them
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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