Playtest notes 24 Oct 2024

Internal playtest46 entries20 bug fixes9 balance changes6 content additions4 art updates4 interface changes3 wording fixes

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

Items in this note

Content

Enemies

  • Reintroduced Decemillipede as an Act 2 elite
  • Demoted Spiny Toad from an elite to a regular encounter
  • Added more ascension levels:
  • Ascension 7 - Intruder Alert
  • Ascension 8 - Tight Belt
  • Added Ascension 9 - Unchantments

Balance

Potions & Relics

Ancients

  • Folly curse card now does HP loss instead of damage

Events

  • Reworked Hungry for Mushrooms event:
  • "Big Guy" choice: lessened card draw at start of combat decreased from 3 less cards -> 2 less cards and ||now makes you big||
  • "Fragrant One" choice: "Lose 30% Max HP. Upgrade 6 random cards."
  • Spoils Map quest card is no longer playable
  • Reworked The Legends Were True event:
  • "It's a Trap" choice: changed from Cursed: Regret -> Heal 10 HP
  • "Flying Darts" choice: HP loss changed from 12 -> 18

Art

User interface & experience

  • Added hovertip for the option to remove common tooltips
  • Added tooltip when hovering Upload Gameplay Data option in settings screen
  • Added ascension level to Run History
  • Added a fade mask to bottom and top of card grid screens

Wording

  • Conqueror card now specifies that its effect is based on dealing unblocked attack damage
  • Removed extra "choose" in Prepared card's choice prompt
  • Updated the Self Help Book event wording

Bug fixes

Ironclad

Silent

  • Distraction card no longer makes unplayable cards have an energy cost visual
  • Effects applied to a card after its been selected by Nightmare no longer apply to its copies
  • Quicken power doesn't proc if you already discarded a card before you played Quicken card

Potions & Relics

  • Fixed Cursed Key relic description
  • Hungering Portrait is now properly listed in the Relic Collection as an Ancient Relic
  • Vambrace relic now affects Toric Toughness' power application

Enemies

  • Workbug goop at Ascension 4 no longer softlocks the game
  • Burly Enemies now correctly give 1.25x gold instead of 0.2x

Misc

  • Card previews properly carry over upgrades in the Merchant shop
  • Card rewards no longer sometimes stay on the screen forever
  • Colorless cards in the Merchant shop can no longer be upgraded
  • Enemy healing no longer counts as player healing in the run history.
  • Fixed scrollbar visual on reward screen
  • Reaction wheel now goes away if the application window is unfocused
  • Replaced Overdraw power with Draw Card power
  • Settings button no longer fades when clicked once
  • Smoky vignette VFX no longer blocks mouse input
  • Upgraded cards that have Exhaust no longer softlock Soul's Power enchantment
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