Mecha Knight
EliteHealth
300/320 HPAlways 300. 320 from Ascension 8.
Gold
4030 goldAny amount from 35 to 45, rolled when the fight ends. 26 to 33 from Ascension 3.Any amount from 26 to 33, rolled when the fight ends. 35 to 45 below Ascension 3.
Found in
GloryElite room, alone, 1 in 3 from the elite pool.
Starts with
3 Artifact
3 Artifact
25/30
300/300/320/320Mecha Knight
3
25/30
×44Burn
15Block
5Strength
/
35/40
3
3
15
3
5
3
5
3
5
15
3
10
3
10
Turn 1
How to beat Mecha Knight
Burns as damage
- Each Burn still in hand at end of turn deals 2, so a full Flamethrower is 8 unless you discard or exhaust them.
They crowd out real cards, so clear them.
Cleave timing
Cleave: on a strict three turn clock; Windup is the tell, so save Block for that turn.
Windup: leaves 15 Block on it for one of your turns, so aim big hits at the other two turns instead.
Flamethrower turn: deals no direct damage, so attack freely.
Artifact and HP
Artifact: eats your first three debuffs, so throw cheap ones first if Vulnerable or Weak matters to your plan.
HP: 300 (320 at Ascension 8+). Expect at least three Cleaves, so bring answers for 45 damage.
Notes
- Elite in Glory, always alone.
- Windup's 15 Block and 5 Strength are fixed at every Ascension; only Charge and Heavy Cleave scale.
- The Burns go to your hand, not the draw pile, so they are live immediately.
- Artifact is multiplied by the player count in multiplayer.
Changes by version
- HP with Ascension increased from 314 to 320
- Added SFX
- Fixed an issue where Mecha Knight monster could cause a softlock when dying to Doom power
All 11 patch notes8 older
- Windup move Block gain increased from 10 to 15
- Mecha Knight no longer gives dead players Burn status cards
- Made orbs on Chomper and Mecha Knight brighter/shinierArtInternal playtestAdjusted Mecha Knight fire textures
- Moveset tweaked
- Fixed mistakes on Orb Plant and Mecha Knight enemy animations
- Added VFX shield assets for Mecha Knight
- Added fire VFX
- Added Mecha Knight elite encounter
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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