Playtest notes 2 Jun 2023

Internal playtest25 entries12 content additions10 bug fixes2 interface changes1 performance fix

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

Happy Friday! 😎

We think that save/loading runs should now be working so you can take breaks from the game without fear of losing progress. If you run into any save/load issues, you'll find the save file here (change the username portion): `C:\Users\YOURUSERNAME\AppData\LocalLow\Mega Crit\Slay the Spire 2\Local\defaultProfile`

We're starting to fill in Act 3 with content but not all the content is there yet. Still, feedback for what is in there would be great :). Note that there are some filler enemies/bosses/events in there from Act 1 which won't be there later.

Items in this note

UX & Effects

  • Game now saves after a combat victory, allowing you to load into a rewards screen
  • Added a locked option to Symbiote event if you don't have enough attack cards

Bug fixes

  • Burrowing bug burrowing animation being interrupted by another animation
  • Doctor's Note potion not assigned correctly on neow screen
  • Fix entire next map row being selectable after loading
  • Fix for energy orb randomly rendering on cards
  • Fix loading into event room
  • Fix phantom health bar overlays at low HP
  • Make Thorns trigger even if creature with it is killed
  • Snecko pootion visually updates card cost when played
  • Hitbox tweaks on Assassin Raider and Axe Raider
  • Tweaked positioning for multi Mite combat

Content & Balance

  • Rocket & Socket elite encounter reworked so Rocket is no longer a targetable enemy
  • Reworked Symbiote event choice. Lose 6HP and gain the new enchantment Corrupted
  • Ringing affliction changed from attacks deal half damage until played -> lose 1 energy on card play
  • ACT3 SPOILERS AHEAD
  • ||- Added Bygone Effigy enemy encounter
  • Added Drone Deployer enemy encounter
  • Added Fabricator enemy encounter
  • Added Noise Bot enemy encounter
  • Added Soul Nexus enemy encounter
  • Added Turret Operator enemy encounter
  • Added Mecha Knight elite encounter
  • ||

Performance & Optimization

  • Card portraits now pre-loaded, reducing card load stuttering during gameplay
Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam