Assassin Raider
MonsterHealth
21/22 HPAny number from 18 to 23, rolled when the fight starts. From 19 to 24 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Overgrowththe Ruby Raiders fight, 1 in 12 from the normal pool.
See fight
Part of
Ruby Raiders fightA possible random pick in it.

10/11
21/21/22/22Assassin Raider
10/11
Turn 1
How to beat Assassin Raider
The Assassin Raider has 18 to 23 HP and attacks every single turn, so it is usually the first kill in a raider pack.
The Brute Raider wastes every other turn on Roar and the Axe Raider blocks while it swings, so neither punishes a slow start the way this one does. Only the Crossbow Raider hits harder, and it needs a Reload turn between shots.
Two Strikes or one real attack remove it.
Weak takes a quarter off the only number it has, and a single Block of 10 (11) zeroes it.
Notes
- 18 to 23 HP (19 to 24 on Ascension 8+), no starting powers.
- It appears only in the Ruby Raiders fight in Overgrowth, which picks three different raiders from Axe, Assassin, Brute, Crossbow and Tracker, so any given raider shows up in three fights out of five.
Changes by version
- Hitbox tweaks on Assassin Raider and Axe Raider
- Fix Assassin Raider being broken
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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