Crossbow Raider
MonsterHealth
20/21 HPAny number from 18 to 21, rolled when the fight starts. From 19 to 22 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Overgrowththe Ruby Raiders fight, 1 in 12 from the normal pool.
See fight
Part of
Ruby Raiders fightA possible random pick in it.

3Block
320/20/21/21Crossbow Raider
3Block
14/16
3
3
3
Turn 1
How to beat Crossbow Raider
Fire! is the biggest single hit in the raider pack, but it comes with a full turn of warning and only 3 Block in the way.
With 18 to 21 HP the Crossbow Raider dies to two attacks, so the clean play is to kill it during the Reload turn before it ever shoots.
If the Assassin Raider is also present, weigh the two: the Assassin hits for 10 (11) every turn, the Crossbow for 14 (16) every other turn, so over two turns the Assassin does more.
Block 14 (16) on Fire! turns and nothing on Reload turns.
Notes
- 18 to 21 HP (19 to 22 on Ascension 8+), no starting powers.
- Only in the Ruby Raiders fight of Overgrowth, which draws three different raiders from Axe, Assassin, Brute, Crossbow and Tracker.
- The 3 Block is fixed at every ascension.

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