Brute Raider

Monster
Health
32/33 HPAny number from 30 to 33, rolled when the fight starts. From 31 to 34 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Overgrowththe Ruby Raiders fight, 1 in 12 from the normal pool.
See fight
Part of
Ruby Raiders fightA possible random pick in it.
attack7/8
Brute Raider32/32/33/33Brute Raider

Turn 1

How to beat Brute Raider

  • Early it is the least urgent raider: half its turns do nothing and the first Beat is small, but by the third Beat it out-hits everyone in the pack.
  • Kill the Assassin Raider first, then decide: if the fight will last four turns or more, the Brute is next, otherwise the Crossbow Raider's 14 (16) shot matters more.
  • It has 30 to 33 HP, the most of the pack, so plan on three attacks.
  • Roar turns are free attack turns for you. Block on Beat turns only.

Notes

  • 30 to 33 HP (31 to 34 on Ascension 8+), no starting powers.
  • Only in the Ruby Raiders fight of Overgrowth, where three different raiders are drawn from a pool of five.
  • Because the Strength stacks, Weak is worth more against it the longer the fight goes.
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