Soul Nexus
EliteHealth
234/254 HPAlways 234. 254 from Ascension 8.
Gold
4030 goldAny amount from 35 to 45, rolled when the fight ends. 26 to 33 from Ascension 3.Any amount from 26 to 33, rolled when the fight ends. 35 to 45 below Ascension 3.
Found in
GloryElite room, alone, 1 in 3 from the elite pool.

29/31
234/234/254/254Soul Nexus
29/31
29/31
6/7×4
18/19
2Vulnerable
2Weak
1st Encounter ·Turn 1
How to beat Soul Nexus
The elite's profile
No Block, no Strength, no summons: only 234 HP and total damage in the 24 to 29 range every single turn.
Drain Life: Vulnerable lasts two turns and adds half again to a following Soul Burn, so those turns need real Block.
Weak cuts your attack damage by a quarter over the same window, so front-load damage on the clean turns.
Maelstrom and the plan
Maelstrom: four separate hits. Block absorbs the total, but per-hit triggers on you fire four times.
Artifact: eats the debuffs from Drain Life one at a time.
Pace: average about 35 damage a turn and it dies in seven.
Notes
- HP is fixed at 234 (254 at Ascension 8+).
- It is one of the three Glory elites and appears alone.
- Maelstrom is hidden from the compendium.
- Its hit count is 4 at every Ascension; only the per-hit damage rises.
Changes by version
- Added new Soul Nexus VFX
- Added new Soul Nexus VFX
- Fixed Soul Nexus animation not playing correctly
All 18 patch notes15 older
- HP with Ascension increased from 246 to 254
- No longer has Soul Wither power
- Soul Nexus' Soul Wither power can no longer break the 20 damage threshold of Beating Remnant relic
- Fixed softlock when defeating Soul Nexus with Doom
- Starting Soul Wither threshold decreased from 9 to 7
- Now gains additional damage on all three of its movesSoundInternal playtestAdded SFX for enemies
- Quitting during the Soul Nexus fight no longer softlocks the next session
- Damage values increased
- Reworked enemies
- HP increased from 199 to 234 (209 to 246 with Ascension) and Soul Burn move now used only 3 times max in a fightArtInternal playtestUpdated to Soul Nexus art
- Changed Soul Nexus; Now an elite encounter; Maelstrom move damage increased from 1(2)x5 to 2(3)x5; Drain Life move now has a 3-turn cooldownBug fixInternal playtestSoul Nexus' Drain Life attack shows correct damage intent in A4
- Changed Soul Nexus
- HP increased from 166 to 199
- Fixed softlock when debuffing Soul Nexus
- Added Soul Nexus enemy encounter
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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