Playtest notes 11 Dec 2025

Internal playtest158 entries62 balance changes45 content additions27 bug fixes11 audio updates7 wording fixes6 performance fixes

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

This week's patch is a BIG one with lots of new, reworked, and deprecated content as well as a huge balance pass! For instance, many Ascensions have been shifted and reworked, a bunch of new relics have been added and Ancient relics rebalanced, the prices you find at the Merchant may vary quite a bit from what you're used to and, speaking of which, a certain other Merchant is a bit more talkative now.

Items in this note

45 cards

Relics, potions and powers

Enemies and events

Content

General

  • Changed A10 from Gatekeeper -> Ascender's Scorn
  • Changed A4 from Warden -> Tight Belt
  • Changed Scarcity from A8 -> A9
  • Reworked A8 -> Gloom
  • Reworked A3 -> Poverty
  • Character relic unlocks are now tied to Epochs
  • Replaced deprecated Epoch cards:

Ironclad

  • Reworked Stomp card, is now also Uncommon
  • Deprecated the following cards:
    • Pummel
    • Flex
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Silent

  • Reworked and renamed Blade of Ink -> Blackened Blade
  • Deprecated the following cards:
    • Cower
    • Flying Knee

Defect

Necrobinder

  • Reworked Scourge card
  • Reworked Cleanse card, is now also Uncommon
  • Deprecated the following cards:

Regent

  • Deprecated the following cards:

Potions & Relics

Enemies

  • Reworked the Kin boss combat

Events

  • The Merchant??? now talks to you when you visit... it

Balance

General

  • Common relic shop prices increased from 165 gold -> 200
  • Rare relic shop prices decreased from 330 gold -> 300
  • Shop relic shop prices increased from 215 gold -> 225
  • Uncommon relic shop prices decreased from 275 gold -> 250
  • Shop relic price randomization increased from +-5% -> +-15%
  • Global effects that make cards free (such as Free Skill power and Brilliant Scarf relic) now affect X cards, causing them to be played with an X-value of your current energy without spending that Energy

Ironclad

Silent

  • Changed Hand Trick card:
    • Sly application changed from Attacks -> Skills
    • Now only applies Sly for "this turn" instead of for the rest of the fight
  • Nerfed Murder card: damage decreased from 5(6) -> 1(1) (amount currently bugged)
  • Nerfed Phantom Blades card: upgrade damage decreased from +4 -> +3
  • Nerfed Precise Cut card: damage decreased from 13(17) -> 13(16)
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Defect

  • Changed Bulk Up card:
    • Energy cost increased from 1 -> 2
    • Changed from granting Plating -> 2(3) Dexterity
  • Changed Compactor card: now affects Status cards in your Hand instead of Discard pile
  • Nerfed Flak Cannon card: Energy cost increased from 0 -> 1
  • Nerfed Glacier card: Block decreased from 7(10) -> 6(9)
  • Changed Gunk Up card: now places Slimes into Hand instead of the Discard Pile
  • Changed Helix Drill card:
    • Energy cost increased from 0 -> 1
    • Damage decreased from 7-> 3
  • Buffed Metronome relic: Orbs decreased from 10 -> 7

Necrobinder

  • Changed Sleight of Flesh card:
    • Energy cost increased from 1 -> 2
    • HP loss increased from 6(9) -> 9(13)

Regent

  • Buffed Black Hole card:
    • Energy cost decreased from 2(1) -> 1
    • Upgrade changed to gain Innate
  • Changed Lunar Blast card: rarity changed from Common -> Uncommon
  • Nerfed Particle Wall card: Block decreased from 9(13) -> 9(12)

Potions & Relics

  • Changed Lucky Fysh relic: rarity changed from Rare -> Uncommon
  • Changed Nye Shroud relic: rarity changed from Uncommon -> Rare
  • Swapped rarity on Pen Nib and Book of Five Rings relics
  • Buffed Touch of Insanity potion: no longer hits a random card but instead allows the player to choose the card in hand to affect
  • Nerfed Tuning Fork relic: damage decreased from 8 -> 6

Enemies

  • Buffed Bowlbug Rock: headbutt move damage increased from 13(15) -> 15(16)
  • Buffed Ceremonial Beast:
    • Crush damage increased from 11(12) -> 13(14)
    • HP increased from 234(245) -> 244(256)
  • Buffed Damp Cultist: HP increased from 45(46)-47(48) -> 51(52)->53(54)
  • Buffed Entomancer: spear move damage increased from 13(15) -> 16(18)
  • Nerfed Nibbit: slice move Block decreased from 6 -> 5
  • Changed Soul Nexus: no longer has Soul Wither power
  • Buffed Vantom:
    • Dismember move damage increased from 24(26) -> 26(28)
    • Ink Blot move damage increased from 6(6) -> 7(8)

Ancients

Events

Audio

Writing

  • Made a massive wording and hovertip consistency pass. Thanks to Cany for reporting!
  • Recycle card renamed -> Scavenge
  • Ravage card renamed -> Thrash
  • Added new Defect Chapter 6 Epoch
  • Updated text for Necrobinder Chapter 2-6 Epochs
  • Present tense-ified Necrobinder Chapter 1 Epoch
  • Shifted some Epochs and dates around in the Timeline

Bug fixes

General

  • Fixed crash when alt-tabbing while game is launching
  • All Star modifier no longer interacts with Character Cards modifier
  • Chapter paginators are now always visible in Epoch inspect screen
  • Clearing a profile now clears it from Steam Cloud too
  • Fixed Epoch inspect screen not being centered if window is resized
  • Fixed pink color tag not working
  • Fixed Merchant rug not being centered at ultrawide resolutions
  • It is no longer possible to roll a shop at an unknown map point if all of the next map points are shops
  • You can no longer enter Instant Mode accidentally

Ironclad

Silent

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Defect

  • If Lightning Rod card is enchanted with Imbued, it no longer channels 1 Lightning Orb at the start of your first turn
  • Spinner power hovertip no longer mentions an empty Orb Slot requirement that doesn't exist
  • Trash to Treasure power now stacks and channels Orbs based on amount

Necrobinder

  • Fixed Unleash card missing a Summon hovertip
  • Sentry Mode hovertip now correctly references Sweeping Gaze instead of non-existent Incident card
  • Soul Storm card now properly previews the Soul card before adding it to your draw pile

Potions & Relics

  • Prismatic Gem relic no longer adds cards from other colors to colorless card rewards

Enemies

  • Doormaker is now the last Glory boss you discover
  • Doormaker's powers are now positioned correctly when they spawn in with powers

Event

  • Abyssal Baths event's Linger option no longer shows incorrect death warning
  • Colossal Flower event tooltip now shows correct damage per dig
  • Doll Room event no longer softlocks if you take a long time to make a choice
  • Fixed occasional Crystal Sphere event softlock
  • Wongo badge is now awarded when reaching exactly 2000 points

Performance

  • Card rarity VFX nodes are now instantiated only when needed
  • Potion Lab now loads faster
  • Relic Collection now loads faster
  • Text labels now autosize faster
  • Timeline menu now loads faster
  • VRAM compressed some simple black and white assets
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