Nibbit
MonsterHealth
44/46 HPAny number from 42 to 46, rolled when the fight starts. From 44 to 48 from Ascension 8.
Gold
1511 goldAny amount from 10 to 20, rolled when the fight ends. 7 to 15 from Ascension 3.Any amount from 7 to 15, rolled when the fight ends. 10 to 20 below Ascension 3.
Found in
Overgrowththe A Pair of Nibbits fight, 1 in 12 from the normal pool. Monster room, alone, 1 in 4 from the weak pool (the first 3 fights).
See fight
Part of
A Pair of Nibbits fightOne of its opening enemies.

12/13
44/44/46/46Nibbit
12/13
6/7
5/6Block
2/3Strength
5/6
2/3
2/3
5/6
2/3
4/6
2/3
2/3
5/6
2/3
4/6
4/6
5/6
4/6
6/9
5/6
2/3
2/3
5/6
2/3
4/6
4/6
5/6
4/6
6/9
When it is the only one ·Turn 1
How to beat Nibbit
Strength every third turn per Nibbit is the only thing that grows, so kill one quickly rather than spreading damage.
HP: 42 to 46 (44 to 48 at Ascension 8+). Block only comes from Slice, so a focused two turns usually does it.
Order: the back Nibbit hisses first, so its Butt on turn two arrives at 14 (16). Block against that one if your deck cannot kill either in two turns.
Hiss turns are free turns for you, so time big attacks on the Nibbit that is buffing.
Notes
- A Lone Nibbit is a weak Overgrowth encounter; A Pair of Nibbits is a normal one with a front and a back slot.
- The alone and front flags are set by the encounter, not by the creature, and only decide the first move.
- Slice does not appear in the compendium's move list.
- Slice's Block scales at Ascension 8 and Hiss's Strength at Ascension 9.
Changes by version
- Now properly scales with Ascension; Hiss move now scales from 2 to 3 Strength on A9; Slice move damage now scales from 6 to 7 on A9; Slice move Block now scales from 5 to 6 on A8
- Added new Nibbit Hiss animation
- Slice move Block decreased from 6 to 5
All 11 patch notes8 older
- Changed Lone Nibbit encounter: now always starts by attackingButt move damage14(16)12(13)Slice move damage/Block8(9)6(6)Internal playtestButt move damage decreased from 14 to 12 (16 to 13 with Ascension), HP increased from 41(43)-43(45) to 42(44)-46(48) and Slice move damage/Block decreased from 8 to 6 (9 to 6 with Ascension)
- Nibbit enemy is no longer always the first encounter
- The first combat you ever encounter in your first run is always Nibbit
- Slice move damage and Block gain increased from 7 to 8
- Changed Nibbit
- Moveset slightly tweaked
- Changed Nibbit
- Reworked Nibbit move rates
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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