
Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.

Gunk Up+
Attack
1
Deal 5 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.
Gunk Up
DefectAttackCommon
Deal 4 damage three times to one enemy, then add a Slimed to your discard pile. Slimed is a 1-cost Status that draws 1 card and Exhausts. Each hit is boosted by Strength and Vulnerable separately, so three hits with 2 Strength is 18. Adding the Slimed counts as creating a Status. Upgraded each hit is 5.
When to take Gunk Up
Good in Act 1 for damage; 12 for 1 is above rate and the Slimed it creates is only a mild tax. Take it eagerly in a Status deck, where that Slimed becomes a payload instead.
Cards that synergize with Gunk Up

Smokestack
Power
1
Whenever you create a Status, deal 5 damage to ALL enemies.
SmokestackSmokestack deals 5 to ALL enemies per Status created.Whenever you create a Status, deal 5 damage to ALL enemies.

Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to TreasureTrash to Treasure Channels an orb.Whenever you create a Status, Channel 1 random Orb.

Rocket Punch
Attack
2
Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Rocket PunchRocket Punch becomes free.Deal 13 damage.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.
Draw 1 card.
Whenever you create a Status, reduce this card's cost to 0 until played.

Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.
Flak CannonFlak Cannon and Compact clean the Slimed up for value.Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.

Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.
CompactFlak Cannon and Compact clean the Slimed up for value.Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.

Bulk Up
Power
2
Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Gain 2 Strength.
Gain 2 Dexterity.
Bulk UpBulk Up adds Strength to all three hits.Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Gain 2 Strength.
Gain 2 Dexterity.

Feeding Frenzy
Skill
0
Gain 5 Strength this turn.
Feeding FrenzyFeeding Frenzy gives Strength, and Gunk Up adds it on every one of its hitsGain 5 Strength this turn.

Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Gain 1 Dexterity.
ProwessProwess gives Strength, and Gunk Up adds it on every one of its hitsGain 1 Strength.
Gain 1 Dexterity.
Gain 1 Dexterity.

Iteration
Power
1
The first time you draw a Status each turn, draw 2 cards.
IterationIteration puts Status cards to use, and Gunk Up creates themThe first time you draw a Status each turn, draw 2 cards.
Relics that synergize with Gunk Up
Ember TeaEmber TeaEmber Tea gives Strength, and Gunk Up adds it on every one of its hitsAt the start of the next 5 combats, gain 2 Strength.
Reptile TrinketReptile TrinketReptile Trinket gives Strength, and Gunk Up adds it on every one of its hitsWhenever you use a potion, gain 3 Strength this turn.
ShurikenShurikenShuriken gives Strength, and Gunk Up adds it on every one of its hitsEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Sword of JadeSword of JadeSword of Jade gives Strength, and Gunk Up adds it on every one of its hitsStart each combat with 3 Strength.
Sling of CourageSling of CourageSling of Courage gives Strength, and Gunk Up adds it on every one of its hitsStart each Elite combat with 2 Strength.
GiryaGiryaGirya gives Strength, and Gunk Up adds it on every one of its hitsYou can now gain Strength at Rest Sites. (3 times max)
Rainbow RingRainbow RingRainbow Ring gives Strength, and Gunk Up adds it on every one of its hitsThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Sparkling RougeSparkling RougeSparkling Rouge gives Strength, and Gunk Up adds it on every one of its hitsAt the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Toasty MittensToasty MittensToasty Mittens gives Strength, and Gunk Up adds it on every one of its hitsAt the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
VajraVajraVajra gives Strength, and Gunk Up adds it on every one of its hitsStart each combat with 1 Strength.
Changes by version
- Added portrait art
- Now puts the Slimes into the Discard Pile
- Gunk Up no longer animates Slimed twice
All 6 patch notes3 older
- Now places Slimes into Hand instead of the Discard Pile
- Changed Neow's Bundle blessing: Defect's Evolve/Turbo/Boost Away bundle changed to Compactor/Gunk Up/Boost Away
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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