Playtest notes 13 Nov 2025

Internal playtest58 entries24 content additions18 balance changes7 art updates6 interface changes3 bug fixes

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

Items in this note

28 cards

Relics, potions and powers

Enemies and events

Content

Silent

Defect

  • Reworked the following cards:
  • Compactor
  • Refactor
  • Reworked Glasswork card
  • Deprecated Iterate card

Necrobinder

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Enemies

Multiplayer

Balance

General

  • Nerfed Weary Traveler Ascension: healing increased from 75% -> 80%

Silent

  • Changed Envenom card: rarity increased from Uncommon -> Rare

Defect

  • Nerfed Boost Away card: Block decreased from 7(10) -> 6(9)
  • Changed Feral card: upgrade changed from 1 additional time -> energy cost lowered by 1
  • Changed Lightning Rod card:
  • Turns channeled increased from 1 -> 2
  • Block decreased from 6(9) -> 4(7)
  • Buffed Modded card:
  • Now also draws 1 card
  • Upgrade changed from gains Innate -> +1 card draw
  • Buffed Shatter card: now hits ALL enemies
  • Changed Storm card: upgrade changed from gains Innate -> +1 Lightning channeled
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Ancients

Multiplayer

  • Changed Well Laid Plans card: no longer appears in Multiplayer
  • Nerfed Believe In You card: Energy cost increased from 0 -> 1
  • Changed The Tank card:
  • Pool changed from colorless multiplayer -> Ironclad multiplayer
  • Rarity decreased from Rare -> Uncommon

Art

User interface & experience

  • Adjusted Ancient name banner text a bit
  • Adjusted text and spacing for Relic Collection and Potion Lab
  • Sly cards no longer glow gold in discard selection screens when they're Unplayable or Bound
  • Relics are now sorted in Relic Collection by agnostic > character-specific in standard rarity categories
  • When viewing relics in the Relic Collection, character-specific relics are now colored to match that characters colors
  • Speech and thought bubbles are now dark and text is white, improving contrast

Bug fixes

Potions & Relics

Enemies

  • Knowledge Demon's Sloth power now properly refreshes its displayed card counter at the beginning of your turn
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