Playtest notes 13 Nov 2025
Internal playtest58 entries24 content additions18 balance changes7 art updates6 interface changes3 bug fixes
This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.
Items in this note
28 cards
Relics, potions and powers
Enemies and events
Content
Silent
- Added new card, Outbreak
Defect
- Reworked the following cards:
- Compactor
- Refactor
- Reworked Glasswork card
- Deprecated Iterate card
Necrobinder
- Reworked the following cards:
- Eidolon
- Empower
- Fetch
- Flatten
- Graveblast
- Invoke
- Make Use
- Necro Mastery
- Unleash
- Restrain (now renamed Squeeze)
Keep reading42 more words
Enemies
- Reworked Test Subject
Multiplayer
- Added new character-specific multiplayer cards:
- Ironclad: Body Block, The Tank (no longer colorless)
- Silent: Flanking, Sneaky
- Defect: Energy Surge, Ignition
- Necrobinder: Glimpse Beyond, Legion of Bone
- Regent: Present, Largesse
Balance
General
- Nerfed Weary Traveler Ascension: healing increased from 75% -> 80%
Silent
- Changed Envenom card: rarity increased from Uncommon -> Rare
Defect
- Nerfed Boost Away card: Block decreased from 7(10) -> 6(9)
- Changed Feral card: upgrade changed from 1 additional time -> energy cost lowered by 1
- Changed Lightning Rod card:
- Turns channeled increased from 1 -> 2
- Block decreased from 6(9) -> 4(7)
- Buffed Modded card:
- Now also draws 1 card
- Upgrade changed from gains Innate -> +1 card draw
- Buffed Shatter card: now hits ALL enemies
- Changed Storm card: upgrade changed from gains Innate -> +1 Lightning channeled
Keep reading63 more words
Ancients
- Changed Neow's Bundle blessing: Defect's Evolve/Turbo/Boost Away bundle changed -> Compactor/Gunk Up/Boost Away
Multiplayer
- Changed Well Laid Plans card: no longer appears in Multiplayer
- Nerfed Believe In You card: Energy cost increased from 0 -> 1
- Changed The Tank card:
- Pool changed from colorless multiplayer -> Ironclad multiplayer
- Rarity decreased from Rare -> Uncommon
Art
- Cleaned up and added VFX for the following events:
- Endless Conveyor
- Unrest Site
- Whispering Hollow
- Added Large Magic Missle VFX
- Added Small Magic Missle VFX
- Added Sneaky Gremlin animations
User interface & experience
- Adjusted Ancient name banner text a bit
- Adjusted text and spacing for Relic Collection and Potion Lab
- Sly cards no longer glow gold in discard selection screens when they're Unplayable or Bound
- Relics are now sorted in Relic Collection by agnostic > character-specific in standard rarity categories
- When viewing relics in the Relic Collection, character-specific relics are now colored to match that characters colors
- Speech and thought bubbles are now dark and text is white, improving contrast
Bug fixes
Potions & Relics
- Belt Buckle and Reptile Trinket relics now trigger properly when Fairy in a Bottle potion is used
- Fixed Merchant Potion breaking if you try to buy it with no free potion slots
Enemies
- Knowledge Demon's Sloth power now properly refreshes its displayed card counter at the beginning of your turn

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.































Knowledge Demon
Sneaky Gremlin
Test Subject