Fetch

NecrobinderAttackUncommon
Osty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.

If Osty is on the field he hits the target for 3 using his own damage modifiers, and if this copy of Fetch has not been played yet this turn you draw 1 card. Each copy tracks itself, so two Fetches draw twice. If Osty is missing the card does nothing at all, though it is still spent. Upgraded, 6 damage.

Character
Type
Attack
Rarity
Uncommon
Cost
0 Energy
Target
One enemy

When to take Fetch

Good in Act 1 in any deck keeping Osty alive, since it thins the deck for free and switches on Flatten. Upgrade early, since 6 damage for free is real.

Cards that synergize with Fetch

Flatten
Attack
2
Osty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
Flatten becomes free after it.Osty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
Rattle
Attack
1
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Rattle hits more times.Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Calcify
Power
1
Osty's attacks deal 4 additional damage.
Calcify adds damage to every Osty attack.Osty's attacks deal 4 additional damage.
Sic 'Em
Attack
1
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Sic 'Em Summons whenever Osty hits the marked enemy.Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Squeeze
Attack
3
Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Squeeze counts it among your other Osty cards.Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Reanimate
Skill
3
Summon 20.
Exhaust.
Reanimate Summons Osty, whom Fetch counts onSummon 20.
Exhaust.
Afterlife
Skill
1
Summon 6.
Exhaust.
Afterlife Summons Osty, whom Fetch counts onSummon 6.
Exhaust.
Bodyguard
Skill
1
Summon 5.
Bodyguard Summons Osty, whom Fetch counts onSummon 5.
Legion of Bone
Skill
2
ALL players Summon 6.
Exhaust.
Legion of Bone Summons Osty, whom Fetch counts onALL players Summon 6.
Exhaust.
Necro Mastery
Power
2
Summon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Necro Mastery Summons Osty, whom Fetch counts onSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Pull Aggro
Skill
2
Summon 4.
Gain 7 Block.
Pull Aggro Summons Osty, whom Fetch counts onSummon 4.
Gain 7 Block.
Cleanse
Skill
1
Summon 3.
Exhaust 1 card from your Draw Pile.
Cleanse Summons Osty, whom Fetch counts onSummon 3.
Exhaust 1 card from your Draw Pile.
Dirge
Skill
X
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Dirge Summons Osty, whom Fetch counts onSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Spur
Skill
1
Retain.
Summon 3.
Osty heals 5 HP.
Spur Summons Osty, whom Fetch counts onRetain.
Summon 3.
Osty heals 5 HP.
Invoke
Skill
1
Next turn, Summon 2 and gain .
Invoke Summons Osty, whom Fetch counts onNext turn, Summon 2 and gain .
Devour Life
Power
1
Whenever you play a Soul, Summon 1.
Devour Life Summons Osty, whom Fetch counts onWhenever you play a Soul, Summon 1.
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Fetch drawsEvery 10 cards you draw, gain .
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Fetch drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Fetch drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Fetch drawsDeal 12 damage.
Retain your Hand this turn.
Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
Calamity counts the Attacks you play, and Fetch is a free oneWhenever you play an Attack, add a random Attack into your Hand.
Oblivion
Skill
0
Whenever you play a card this turn, apply 3 Doom to the enemy.
Oblivion rewards playing many cards, and Fetch is freeWhenever you play a card this turn, apply 3 Doom to the enemy.
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Fetch is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Relics that synergize with Fetch

Bone Flute
Bone Flute gives 2 Block per Osty attack.Whenever Osty attacks, gain 2 Block.
Phylactery Unbound
Phylactery Unbound Summons Osty, whom Fetch counts onAt the start of each combat, Summon 5. At the start of your turn, Summon 2.
Bound Phylactery
Bound Phylactery Summons Osty, whom Fetch counts onAt the start of your turn, Summon 1.
Cloak Clasp
Cloak Clasp wants a full hand, which Fetch drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Fetch drawsRetain your Hand on the first turn of combat.
Nunchaku
Nunchaku counts the Attacks you play, and Fetch is a free oneEvery time you play 10 Attacks, gain .
Kunai
Kunai counts the Attacks you play, and Fetch is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
Kusarigama
Kusarigama counts the Attacks you play, and Fetch is a free oneEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental Fan
Ornamental Fan counts the Attacks you play, and Fetch is a free oneEvery time you play 3 Attacks in a single turn, gain 4 Block.
Shuriken
Shuriken counts the Attacks you play, and Fetch is a free oneEvery time you play 3 Attacks in a single turn, gain 1 Strength.
Daughter of the Wind
Daughter of the Wind counts the Attacks you play, and Fetch is a free oneWhenever you play an Attack, gain 1 Block.
Pen Nib
Pen Nib counts the Attacks you play, and Fetch is a free oneEvery 10th Attack you play deals double damage.
Rainbow Ring
Rainbow Ring counts the Attacks you play, and Fetch is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Attacks you play, and Fetch is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Iron Club
Iron Club rewards playing many cards, and Fetch is freeEvery 4 cards you play, draw 1 card.

Changes by version

  1. Fixed Fetch card not glowing gold when drawn by Gambling Chip relic
  2. 7 May 2026Bug fixGambling ChipBeta branch
    Fixed Fetch card not glowing gold if it is drawn by Gambling Chip relic
  3. 8 Jan 2026Damage upgrade+1+3Internal playtest
    Upgrade no longer increases card draw and upgrade damage increased from +1 to +3
All 15 patch notes12 older
  1. 1 Jan 2026ReworkInternal playtest
    Reworked the card
  2. 18 Dec 2025TextInternal playtest
    Symbiosis to Fetch
  3. 11 Dec 2025ChangeInternal playtest
    Fetch!
  4. 13 Nov 2025ReworkInternal playtest
    Reworked cards
  5. 2 Oct 2025RarityRareUncommonInternal playtest
    Rarity changed from Rare to Uncommon
  6. 18 Sep 2025ExhaustExhaustno ExhaustInternal playtest
    Removed Exhaust
  7. Changed Necrobinder's Neow Bundle blessing: bundle with Fetch now instead includes Flatten
  8. 14 Aug 2025Bug fixStrengthUnleashInternal playtest
    Fetch card now properly applies Strength for extra hits added by Unleash card
  9. 10 May 2024RemovedInternal playtest
    Deprecated Fetch card
  10. 4 May 2024ChangeInternal playtest
    Changed Fetch
    Upgraded Damage810Internal playtest
    Upgraded Damage increased from 8 to 10
  11. 8 Sep 2023ChangeInternal playtest
    Fetch card type changed from Skill to Attack
  12. 16 Jun 2023ReworkInternal playtest
    Rework Fetch card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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