
Reanimate
Skill
3
Summon 20.
Exhaust.
Exhaust.

Reanimate+
Skill
3
Summon 25.
Exhaust.
Exhaust.
Version
Reanimate
NecrobinderSkillRare
You are viewing an old version of this card
Summons 20 (25 upgraded) and Exhausts. If Osty is dead or absent he returns with 20 Max HP and full health; if he is alive his Max HP rises by 20 and he heals 20. Because unblocked attack damage aimed at you is redirected to Osty while he lives, this is 20 HP of protection in one card, and every effect that scales on his HP jumps with it.
When to take Reanimate
Fits a deck built around Osty attacks or Sacrifice, where 20 Max HP becomes damage or 40 Block. Its 3 cost wants Energy support, so skip it in Doom or Ethereal decks.
Cards that synergize with Reanimate

Protector
Attack
1
Osty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Deals additional damage equal to Osty's Max HP.
ProtectorProtector and Unleash add his HP to their damage.Osty deals 10 damage.
Deals additional damage equal to Osty's Max HP.
Deals additional damage equal to Osty's Max HP.

Unleash
Attack
1
Osty deals 6 damage.
Deals additional damage equal to Osty's current HP.
Deals additional damage equal to Osty's current HP.
UnleashProtector and Unleash add his HP to their damage.Osty deals 6 damage.
Deals additional damage equal to Osty's current HP.
Deals additional damage equal to Osty's current HP.

Sacrifice
Skill
1
Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
SacrificeSacrifice converts the 20 into 40 Block.Retain.
If Osty is alive, he dies and you gain Block equal to double his Max HP.
If Osty is alive, he dies and you gain Block equal to double his Max HP.

Necro Mastery
Power
2
Summon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Necro MasteryNecro Mastery makes every point Osty loses hurt all enemies.Summon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.

Delay
Skill
2
Gain 11 Block.
Next turn,
gain .
Next turn,
gain .
DelayDelay and Invoke bank the Energy to afford it.Gain 11 Block.
Next turn,
gain .
Next turn,
gain .

Invoke
Skill
1
Next turn, Summon 2 and gain .
InvokeDelay and Invoke bank the Energy to afford it.Next turn, Summon 2 and gain .

Squeeze
Attack
3
Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Deals 5 additional damage for ALL your other Osty Attacks.
SqueezeSqueeze counts on Osty, whom Reanimate SummonsOsty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Deals 5 additional damage for ALL your other Osty Attacks.

Flatten
Attack
2
Osty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
This card costs 0 if Osty has attacked this turn.
FlattenFlatten counts on Osty, whom Reanimate SummonsOsty deals 12 damage.
This card costs 0 if Osty has attacked this turn.
This card costs 0 if Osty has attacked this turn.

Rattle
Attack
1
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Hits an additional time for each other time he has attacked this turn.
RattleRattle counts on Osty, whom Reanimate SummonsOsty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Hits an additional time for each other time he has attacked this turn.

Snap
Attack
1
Osty deals 7 damage.
Add Retain to a card in your Hand.
Add Retain to a card in your Hand.
SnapSnap counts on Osty, whom Reanimate SummonsOsty deals 7 damage.
Add Retain to a card in your Hand.
Add Retain to a card in your Hand.

Poke
Attack
0
Osty deals 6 damage.
PokePoke counts on Osty, whom Reanimate SummonsOsty deals 6 damage.

Bone Shards
Attack
1
If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Osty dies.
Bone ShardsBone Shards counts on Osty, whom Reanimate SummonsIf Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block.
Osty dies.
Osty dies.

High Five
Attack
2
Osty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
and applies 2 Vulnerable
to ALL enemies.
High FiveHigh Five counts on Osty, whom Reanimate SummonsOsty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
and applies 2 Vulnerable
to ALL enemies.

Sic 'Em
Attack
1
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Whenever Osty hits this enemy this turn, Summon 3.
Sic 'EmSic 'Em counts on Osty, whom Reanimate SummonsOsty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Whenever Osty hits this enemy this turn, Summon 3.

Spur
Skill
1
Retain.
Summon 3.
Osty heals 5 HP.
Summon 3.
Osty heals 5 HP.
SpurSpur counts on Osty, whom Reanimate SummonsRetain.
Summon 3.
Osty heals 5 HP.
Summon 3.
Osty heals 5 HP.

Calcify
Power
1
Osty's attacks deal 4 additional damage.
CalcifyCalcify counts on Osty, whom Reanimate SummonsOsty's attacks deal 4 additional damage.

Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand HandRight Hand Hand counts on Osty, whom Reanimate SummonsOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Fetch
Attack
0
Osty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
If this is the first time this card has been played this turn, draw 1 card.
FetchFetch counts on Osty, whom Reanimate SummonsOsty deals 3 damage.
If this is the first time this card has been played this turn, draw 1 card.
If this is the first time this card has been played this turn, draw 1 card.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreDanse Macabre triggers on cards that cost 2 or more, and Reanimate is oneWhenever you play a card that costs or more, gain 4 Block.
Relics that synergize with Reanimate
Ivory TileIvory TileIvory Tile refunds 1 Energy because it costs 3.Whenever you play a card that costs or more, gain .
Bone FluteBone FluteBone Flute counts on Osty, whom Reanimate SummonsWhenever Osty attacks, gain 2 Block.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Reanimate Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Reanimate Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Reanimate Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Reanimate is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Cost changed from 2 to 3
- Rarity changed from Rare to Uncommon and Summon increased from 20 to 25 (upgraded 25 to 35)
- Reworked the card
All 6 patch notes3 older
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.










