
High Five
Attack
2
Osty deals 11 damage
and applies 2 Vulnerable
to ALL enemies.
and applies 2 Vulnerable
to ALL enemies.

High Five+
Attack
2
Osty deals 13 damage
and applies 3 Vulnerable
to ALL enemies.
and applies 3 Vulnerable
to ALL enemies.
High Five
NecrobinderAttackUncommon
Hit: Osty throws the punch, so the 11 damage uses his attack bonuses such as Calcify rather than your Strength, and it hits every enemy.
Vulnerable: then you apply 2 of it to all enemies.
Requirement: the card is only playable while Osty is on the field and glows red when he is missing.
Interaction: the hit counts as an Osty attack, so Bone Flute gives Block and Sic 'Em's Summon triggers on its enemy.
Upgrade: 13 damage and 3 Vulnerable.
When to take High Five
Take it for multi-enemy fights: one of the few ways the Necrobinder applies Vulnerable to a whole group. Only pick it when Osty stays up reliably, through Bodyguard, Spur or Invoke.
Cards that synergize with High Five

Calcify
Power
1
Osty's attacks deal 4 additional damage.
CalcifyCalcify adds 4 to Osty's hit on every enemy.Osty's attacks deal 4 additional damage.

Rattle
Attack
1
Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Hits an additional time for each other time he has attacked this turn.
RattleRattle hits more times after Osty has already attacked.Osty deals 7 damage.
Hits an additional time for each other time he has attacked this turn.
Hits an additional time for each other time he has attacked this turn.

Sleight of Flesh
Power
2
Whenever you apply a debuff to an enemy, they take 9 damage.
Sleight of FleshSleight of Flesh deals 9 whenever you apply a debuff.Whenever you apply a debuff to an enemy, they take 9 damage.

Squeeze
Attack
3
Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Deals 5 additional damage for ALL your other Osty Attacks.
SqueezeSqueeze grows with every other Osty attack in your deck.Osty deals 25 damage.
Deals 5 additional damage for ALL your other Osty Attacks.
Deals 5 additional damage for ALL your other Osty Attacks.

Reanimate
Skill
3
Summon 20.
Exhaust.
Exhaust.
ReanimateReanimate Summons Osty, whom High Five counts onSummon 20.
Exhaust.
Exhaust.

Afterlife
Skill
1
Summon 6.
Exhaust.
Exhaust.
AfterlifeAfterlife Summons Osty, whom High Five counts onSummon 6.
Exhaust.
Exhaust.

Bodyguard
Skill
1
Summon 5.
BodyguardBodyguard Summons Osty, whom High Five counts onSummon 5.

Legion of Bone
Skill
2
ALL players Summon 6.
Exhaust.
Exhaust.
Legion of BoneLegion of Bone Summons Osty, whom High Five counts onALL players Summon 6.
Exhaust.
Exhaust.

Necro Mastery
Power
2
Summon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Necro MasteryNecro Mastery Summons Osty, whom High Five counts onSummon 5.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.
Whenever Osty loses HP,
ALL enemies lose that much HP as well.

Pull Aggro
Skill
2
Summon 4.
Gain 7 Block.
Gain 7 Block.
Pull AggroPull Aggro Summons Osty, whom High Five counts onSummon 4.
Gain 7 Block.
Gain 7 Block.

Cleanse
Skill
1
Summon 3.
Exhaust 1 card from your Draw Pile.
Exhaust 1 card from your Draw Pile.
CleanseCleanse Summons Osty, whom High Five counts onSummon 3.
Exhaust 1 card from your Draw Pile.
Exhaust 1 card from your Draw Pile.

Dirge
Skill
X
Summon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Add X Souls into your Draw Pile.
Exhaust.
DirgeDirge Summons Osty, whom High Five counts onSummon 3 X times.
Add X Souls into your Draw Pile.
Exhaust.
Add X Souls into your Draw Pile.
Exhaust.

Sic 'Em
Attack
1
Osty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Whenever Osty hits this enemy this turn, Summon 3.
Sic 'EmSic 'Em Summons Osty, whom High Five counts onOsty deals 5 damage.
Whenever Osty hits this enemy this turn, Summon 3.
Whenever Osty hits this enemy this turn, Summon 3.

Spur
Skill
1
Retain.
Summon 3.
Osty heals 5 HP.
Summon 3.
Osty heals 5 HP.
SpurSpur Summons Osty, whom High Five counts onRetain.
Summon 3.
Osty heals 5 HP.
Summon 3.
Osty heals 5 HP.

Invoke
Skill
1
Next turn, Summon 2 and gain .
InvokeInvoke Summons Osty, whom High Five counts onNext turn, Summon 2 and gain .

Devour Life
Power
1
Whenever you play a Soul, Summon 1.
Devour LifeDevour Life Summons Osty, whom High Five counts onWhenever you play a Soul, Summon 1.

Debilitate
Attack
1
Deal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
DebilitateDebilitate builds on Vulnerable, which High Five appliesDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.

Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand HandRight Hand Hand triggers on cards that cost 2 or more, and High Five is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreDanse Macabre triggers on cards that cost 2 or more, and High Five is oneWhenever you play a card that costs or more, gain 4 Block.
Relics that synergize with High Five
Bone FluteBone FluteBone Flute gives 2 Block per Osty attack.Whenever Osty attacks, gain 2 Block.
Phylactery UnboundPhylactery UnboundPhylactery Unbound Summons Osty, whom High Five counts onAt the start of each combat, Summon 5. At the start of your turn, Summon 2.
Bound PhylacteryBound PhylacteryBound Phylactery Summons Osty, whom High Five counts onAt the start of your turn, Summon 1.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and High Five is oneWhenever you play a card that costs or more, gain 4 Block.
Rules and timing
Only playable while Osty is present (not missing).
Changes by version
- High Five card is now clearer that Vulnerable is not applied if Osty is dead
- Reworked the card
All 4 patch notes1 older
- Reworked the card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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