
Flanking
Skill
2
The enemy takes double attack damage from other players this turn.

Flanking+
Skill
1
The enemy takes double attack damage from other players this turn.
Flanking
SilentSkillUncommon
The enemy takes double attack damage from other players this turn.
The enemy takes double attack damage from other players this turn.
It marks one enemy with a debuff so that Attack damage from every player other than you is multiplied by 2 against it until the end of the enemy's turn. Your own hits are unchanged, which is the point: you set up, a teammate swings. It only appears in multiplayer runs. Upgraded, it costs 1.
When to take Flanking
Good in co-op when a teammate carries the damage; 2 Energy to double an Ironclad's Whirlwind turn is a bargain. Solo runs never see it at all.
Cards that synergize with Flanking

Knockdown
Attack
3
Deal 10 damage.
The enemy takes double damage from other players this turn.
The enemy takes double damage from other players this turn.
KnockdownKnockdown applies the same doubling with damage attached.Deal 10 damage.
The enemy takes double damage from other players this turn.
The enemy takes double damage from other players this turn.

Tag Team
Attack
2
Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
The next Attack another player plays on the enemy is played an extra time.
Tag TeamTag Team gives a teammate's next Attack an extra play.Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
The next Attack another player plays on the enemy is played an extra time.

Coordinate
Skill
1
Give another player 5 Strength this turn.
CoordinateCoordinate hands them Strength for the same turn.Give another player 5 Strength this turn.

Gang Up
Attack
1
Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Gang UpGang Up rewards them for the hits.Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Deals 5 additional damage for each time another player has attacked the enemy this turn.

Sneaky
Power
2
Sly.
Whenever another player attacks an enemy, gain 1 Block.
Whenever another player attacks an enemy, gain 1 Block.
SneakySneaky pays you Block whenever a teammate attacks.Sly.
Whenever another player attacks an enemy, gain 1 Block.
Whenever another player attacks an enemy, gain 1 Block.

Expose
Skill
0
Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Apply 2 Vulnerable.
Exhaust.
ExposeExpose adds Vulnerable on top.Remove all Artifact and Block from the enemy.
Apply 2 Vulnerable.
Exhaust.
Apply 2 Vulnerable.
Exhaust.
Relics that synergize with Flanking
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Flanking is oneWhenever you play a card that costs or more, gain 4 Block.
Rules and timing
Only appears in multiplayer runs.
Changes by version
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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