Knockdown

ColorlessAttackRare
Deal 10 damage.
The enemy takes double damage from other players this turn.

It deals 10 damage and puts a Knockdown power on the enemy so that damage from other players is doubled this turn, tripled and 14 damage when upgraded. Your own damage is not multiplied. It only appears in multiplayer runs, so play it before teammates commit their big attacks.

Pool
Colorless
Type
Attack
Rarity
Rare
Cost
3 Energy
Target
One enemy

When to take Knockdown

Take it in co-op when a teammate carries the damage and you can spend 3 Energy setting them up. Upgrade it so their damage triples instead of doubles.

Cards that synergize with Knockdown

Flanking
Skill
2
The enemy takes double attack damage from other players this turn.
Flanking on a Silent doubles other players' attack damage too.The enemy takes double attack damage from other players this turn.
Tag Team
Attack
2
Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Tag Team replays an ally's next attack.Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
Coordinate
Skill
1
Give another player 5 Strength this turn.
Coordinate gives an ally 5 Strength for the turn.Give another player 5 Strength this turn.
Gang Up
Attack
1
Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Gang Up rewards allies who already hit the target.Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand Hand triggers on cards that cost 2 or more, and Knockdown is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse Macabre triggers on cards that cost 2 or more, and Knockdown is oneWhenever you play a card that costs or more, gain 4 Block.

Relics that synergize with Knockdown

Ivory Tile
Ivory Tile triggers on cards that cost 3 or more, and Knockdown is oneWhenever you play a card that costs or more, gain .
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Knockdown is oneWhenever you play a card that costs or more, gain 4 Block.

Rules and timing

Only appears in multiplayer runs.

Changes by version

  1. 19 Mar 2026ArtBeta branch
    Added portrait
  2. 18 Dec 2025TextInternal playtest
    Alley-Oop to Knockdown

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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