Tag Team

ColorlessAttackUncommon
Deal 11 damage.
The next Attack another player plays on the enemy is played an extra time.
  • Hits for 11, 15 upgraded, then marks the enemy.
  • The next Attack another player plays on that enemy, either a single-target Attack aimed at it or an all-enemies Attack, is played one extra time, and the mark is removed.
  • Your own Attacks do not use it.
  • Random-target Attacks skip it.
  • Each copy is its own instance, so two marks give two extra plays.
  • It only appears in multiplayer runs.
Pool
Colorless
Type
Attack
Rarity
Uncommon
Cost
2 Energy
Target
One enemy

When to take Tag Team

In co-op, play it the turn before an ally's big hit, like a Forged Sovereign Blade, since it costs 2 Energy and competes with your own damage. Upgrade for the base hit.

Cards that synergize with Tag Team

Knockdown
Attack
3
Deal 10 damage.
The enemy takes double damage from other players this turn.
Knockdown doubles what the ally deals.Deal 10 damage.
The enemy takes double damage from other players this turn.
Flanking
Skill
2
The enemy takes double attack damage from other players this turn.
Flanking does the same from the Silent.The enemy takes double attack damage from other players this turn.
Coordinate
Skill
1
Give another player 5 Strength this turn.
Coordinate gives them 5 Strength for the turn.Give another player 5 Strength this turn.
Gang Up
Attack
1
Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Gang Up rewards the extra hit.Deal 5 damage.
Deals 5 additional damage for each time another player has attacked the enemy this turn.
Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand Hand triggers on cards that cost 2 or more, and Tag Team is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse Macabre triggers on cards that cost 2 or more, and Tag Team is oneWhenever you play a card that costs or more, gain 4 Block.

Relics that synergize with Tag Team

Massive Scroll
Massive Scroll is where these cards come from.Upon pickup, choose 1 of 3 Multiplayer Cards to add to your Deck.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Tag Team is oneWhenever you play a card that costs or more, gain 4 Block.

Rules and timing

Only appears in multiplayer runs.

Changes by version

  1. 26 Apr 2026BuffBeta branch
    Replay effect now triggers on "deal damage to ALL enemies" attacks too
  2. 22 Jan 2026ArtInternal playtest
    Added portrait art
  3. 18 Dec 2025TextReboundInternal playtest
    Rope Rebound to Tag Team
All 7 patch notes4 older
  1. 16 Jan 2025ChangeInternal playtest
    Reworked and renamed to Tag In
  2. 21 Nov 2024Vigor3(5)5(7)Internal playtest
    Vigor increased from 3 to 5 (upgraded 5 to 7)
  3. 15 Sep 2023TextInternal playtest
    Tag Team wording improvements
  4. 16 Jun 2023ReworkOstyInternal playtest
    Rework Tag Team card, damage is static as Osty no longer attacks

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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