
Rend
Attack
2
Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Deals 5 additional damage for each unique debuff on the enemy.

Rend+
Attack
2
Deal 18 damage.
Deals 8 additional damage for each unique debuff on the enemy.
Deals 8 additional damage for each unique debuff on the enemy.
Rend
ColorlessAttackRare
Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Deals 5 additional damage for each unique debuff on the enemy.
Deal 18 damage.
Deals 8 additional damage for each unique debuff on the enemy.
Deals 8 additional damage for each unique debuff on the enemy.
Deals 15, 18 upgraded, plus 5, 8 upgraded, for each different debuff on the target.
Counts kinds: not stacks; 5 Weak is one debuff, Weak plus Vulnerable plus Poison is three.
Qualifies: any lasting debuff, including Doom and Strength pushed below zero; only temporary powers that expire on their own turn are skipped.
Example: against a target with three debuffs it is 30, or 42 upgraded, from 2 Energy.
Pool
Colorless
Type
Attack
Rarity
Rare
Cost
2 Energy
Target
One enemy
Unlock
TraitorsFill the score bar at the end of a run
When to take Rend
A Rare that needs a debuff deck, routinely hitting for 25 to 30 once two different debuffs are already reliable on the target. Otherwise it is just a 2-cost 15.
Cards that synergize with Rend

Shockwave
Skill
2
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Exhaust.
ShockwaveShockwave puts Weak and Vulnerable on everyone at once.Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Exhaust.

Uppercut
Attack
2
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Apply 1 Weak.
Apply 1 Vulnerable.
UppercutUppercut applies both in one attack.Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Apply 1 Weak.
Apply 1 Vulnerable.

Scourge
Skill
1
Apply 13 Doom.
Draw 1 card.
Draw 1 card.
ScourgeScourge adds Doom as a third kind.Apply 13 Doom.
Draw 1 card.
Draw 1 card.

Resonance
Skill
1
3
Gain 1 Strength. ALL enemies lose 1 Strength.
ResonanceResonance pushes enemy Strength negative for another count.Gain 1 Strength. ALL enemies lose 1 Strength.

Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand HandRight Hand Hand triggers on cards that cost 2 or more, and Rend is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse MacabreDanse Macabre triggers on cards that cost 2 or more, and Rend is oneWhenever you play a card that costs or more, gain 4 Block.
Relics that synergize with Rend
Bag of MarblesBag of MarblesBag of Marbles and Red Mask open every fight with two debuffs already on.At the start of each combat, apply 1 Vulnerable to ALL enemies.
Red MaskRed MaskBag of Marbles and Red Mask open every fight with two debuffs already on.At the start of each combat, apply 1 Weak to ALL enemies.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Rend is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Cost changed from 2 to 1 and Base damage decreased from 15 to 10 (upgraded 18 to 12)
- Rend card is now worded more similarly to other dynamic damage cards like Perfected StrikeBug fixInternal playtestCards with target-dependent numbers in their text (like Rend) no longer appear to remember their target after using right click to cancel card play
- Added portrait art
All 4 patch notes1 older
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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