Shockwave

ColorlessSkillUncommon
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.

Every enemy gets 3 Weak and then 3 Vulnerable (5 and 5 upgraded), applied one enemy at a time. Weak cuts their Attack damage by 25 percent for that many turns; Vulnerable makes them take 50 percent more from Attacks. It exhausts, so you get one cast per fight.

Pool
Colorless
Type
Skill
Rarity
Uncommon
Cost
2 Energy
Target
All enemies

When to take Shockwave

The opener for any long fight with several enemies, laying three turns of both debuffs on the whole group for 2 Energy. Buy it upgraded when you can.

Cards that synergize with Shockwave

Rend
Attack
2
Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Rend deals 5 more for each unique debuff on the target, 10 more after this.Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Colossus
Skill
1
Gain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Colossus builds on Vulnerable, which Shockwave appliesGain 5 Block.
You receive 50% less damage from Vulnerable enemies this turn.
Cruelty
Power
1
Vulnerable enemies take an additional 25% damage.
Cruelty builds on Vulnerable, which Shockwave appliesVulnerable enemies take an additional 25% damage.
Bully
Attack
0
Deal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Bully builds on Vulnerable, which Shockwave appliesDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Debilitate
Attack
1
Deal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Debilitate builds on Vulnerable, which Shockwave appliesDeal 10 damage.
Vulnerable and Weak are twice as effective against the enemy for the next 2 turns.
Dismantle
Attack
1
Deal 8 damage.
If the enemy is Vulnerable, hits twice.
Dismantle builds on Vulnerable, which Shockwave appliesDeal 8 damage.
If the enemy is Vulnerable, hits twice.
Dominate
Skill
1
Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Dominate builds on Vulnerable, which Shockwave appliesApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Molten Fist
Attack
1
Deal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Molten Fist builds on Vulnerable, which Shockwave appliesDeal 10 damage.
Double the enemy's Vulnerable.
Exhaust.
Tracking
Power
2
Weak enemies take double damage from Attacks.
Tracking builds on Weak, which Shockwave appliesWeak enemies take double damage from Attacks.
Vicious
Power
1
Whenever you apply Vulnerable, draw 1 card.
Vicious builds on Vulnerable, which Shockwave appliesWhenever you apply Vulnerable, draw 1 card.
Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Evil Eye triggers when cards are Exhausted, and Shockwave Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pact's End triggers when cards are Exhausted, and Shockwave Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen Strike triggers when cards are Exhausted, and Shockwave Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No Pain triggers when cards are Exhausted, and Shockwave Exhausts itselfWhenever a card is Exhausted, gain 3 Block.
Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Forgotten Ritual triggers when cards are Exhausted, and Shockwave Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
Dark Embrace triggers when cards are Exhausted, and Shockwave Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Midnight triggers when cards are Exhausted, and Shockwave Exhausts itselfDeal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand Hand triggers on cards that cost 2 or more, and Shockwave is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse Macabre triggers on cards that cost 2 or more, and Shockwave is oneWhenever you play a card that costs or more, gain 4 Block.

Relics that synergize with Shockwave

Paper Phrog
Paper Phrog makes Vulnerable 75 percent instead of 50.Enemies with Vulnerable take 75% more damage rather than 50%.
Paper Krane
Paper Krane makes Weak 40 percent instead of 25.Enemies with Weak deal 40% less damage to you rather than 25%.
Unsettling Lamp
Unsettling Lamp doubles the first debuff card each fight, so 6 and 6 to everyone.Each combat, the first time you play a card that Debuffs an enemy, double its effect.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Shockwave Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Charon's Ashes
Charon's Ashes triggers when cards are Exhausted, and Shockwave Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Shockwave Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Shockwave Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Shockwave is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 13 Feb 2025Bug fixInternal playtest
    Shockwave card art has now been correctly implemented
  2. 6 Feb 2025ChangeInternal playtest
    Is now Colorless
All 4 patch notes1 older
  1. 9 Jun 2023ArtInternal playtest
    New card portrait for Shockwave
    Bug fixArtifactInternal playtest
    Shockwave card now correctly applies vuln if there is only 1 Artifact

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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