Jack of All Trades

ColorlessSkillUncommon
Add 1 random Colorless card into your Hand.
Exhaust.

For 0 Energy a random Colorless card is created in your Hand, 2 upgraded, then it exhausts. The roll comes from the Colorless pool, minus cards that cannot be generated in combat such as Hidden Gem. The new card counts as a created card for Arsenal, Pillar of Creation and Regalite.

Pool
Colorless
Type
Skill
Rarity
Uncommon
Cost
0 Energy
Target
Yourself

When to take Jack of All Trades

Filler for most decks, but a Regent with create-a-card payoffs turns it into a free Strength or Block trigger. Take it upgraded when offered, since two cards for 0 beats one.

Cards that synergize with Jack of All Trades

Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
Arsenal gives Strength for each card created.Whenever you create a card, gain 1 Strength.
Pillar of Creation
Power
1
Whenever you create a card, gain 3 Block.
Pillar of Creation gives Block.Whenever you create a card, gain 3 Block.
Supermassive
Attack
1
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Supermassive grows with every creation.Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Heirloom Hammer
Attack
2
Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
Heirloom Hammer copies whatever it made.Deal 20 damage.
Choose a Colorless card in your Hand. Add a copy of that card into your Hand.
All for One
Attack
2
Deal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
All for One looks for 0 Energy cards, and Jack of All Trades is oneDeal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Feral
Power
2
The first time you play a
0 Attack each turn,
return it to your Hand.
Feral looks for 0 Energy cards, and Jack of All Trades is oneThe first time you play a
0 Attack each turn,
return it to your Hand.
One for All
Power
1
EVERYONE'S 0 Attacks deal 3 additional damage.
One for All looks for 0 Energy cards, and Jack of All Trades is oneEVERYONE'S 0 Attacks deal 3 additional damage.
Make It So
Attack
0
Deal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Make It So counts the Skills you play, and Jack of All Trades is a free oneDeal 6 damage.
Every 3 Skills you play in a turn, put this into your Hand.
Lunar Blast
Attack
0
Deal 4 damage for each Skill already played this turn.
Lunar Blast counts the Skills you play, and Jack of All Trades is a free oneDeal 4 damage for each Skill already played this turn.
Pinpoint
Attack
3
Deal 15 damage.
Costs 1 less for each Skill played this turn.
Pinpoint counts the Skills you play, and Jack of All Trades is a free oneDeal 15 damage.
Costs 1 less for each Skill played this turn.
Panache
Power
0
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Panache rewards playing many cards, and Jack of All Trades is freeEvery time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Evil Eye triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pact's End triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pale Blue Dot
Power
1
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Pale Blue Dot rewards playing many cards, and Jack of All Trades is freeIf you play 5 or more cards in a turn, draw 1 card at the start of your next turn.
Serpent Form
Power
3
Whenever you play a card, deal 4 damage to a random enemy.
Serpent Form rewards playing many cards, and Jack of All Trades is freeWhenever you play a card, deal 4 damage to a random enemy.
Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen Strike triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No Pain triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfWhenever a card is Exhausted, gain 3 Block.
Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Forgotten Ritual triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Oblivion
Skill
0
Whenever you play a card this turn, apply 3 Doom to the enemy.
Oblivion rewards playing many cards, and Jack of All Trades is freeWhenever you play a card this turn, apply 3 Doom to the enemy.
Strangle
Attack
1
Deal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Strangle rewards playing many cards, and Jack of All Trades is freeDeal 8 damage.
Whenever you play a card this turn, the enemy loses 2 HP.
Afterimage
Power
1
Whenever you play a card, gain 1 Block.
Afterimage rewards playing many cards, and Jack of All Trades is freeWhenever you play a card, gain 1 Block.
Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
Dark Embrace triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
Monologue
Skill
0
Whenever you play a card this turn, gain 1 Strength this turn.
Monologue rewards playing many cards, and Jack of All Trades is freeWhenever you play a card this turn, gain 1 Strength this turn.
The Sealed Throne
Power
1
3
Whenever you play a card, gain .
The Sealed Throne rewards playing many cards, and Jack of All Trades is freeWhenever you play a card, gain .

Relics that synergize with Jack of All Trades

Regalite
Regalite gives 2 Block.Whenever you create a card, gain 2 Block.
Power Cell
Power Cell looks for 0 Energy cards, and Jack of All Trades is oneAt the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.
Tuning Fork
Tuning Fork counts the Skills you play, and Jack of All Trades is a free oneEvery time you play 10 Skills, gain 7 Block.
Letter Opener
Letter Opener counts the Skills you play, and Jack of All Trades is a free oneEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Rainbow Ring
Rainbow Ring counts the Skills you play, and Jack of All Trades is a free oneThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Skills you play, and Jack of All Trades is a free oneEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Charon's Ashes
Charon's Ashes triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Iron Club
Iron Club rewards playing many cards, and Jack of All Trades is freeEvery 4 cards you play, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Jack of All Trades Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 21 Jul 2023ArtInternal playtest
    Updated Jack of All Trades card art
  2. 30 Jun 2023Bug fixInternal playtest
    Jack of All Trades card can no longer spawn itself

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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