
Discovery
Skill
1
Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Exhaust.
Exhaust.

Discovery+
Skill
1
Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Discovery
ColorlessSkillUncommon
Choose 1 of 3 random cards to add into your Hand. It's free to play this turn.
Cost: for 1 energy you see 3 distinct random cards drawn from your own character's pool, only cards you have unlocked, and you may skip.
Chosen card: the one you choose goes into your hand costing 0 this turn only, then it goes where a played card of its kind goes.
Copy: it is a combat-only copy, never added to the deck.
Upgrade: the base version exhausts, the upgrade removes Exhaust so it comes back every shuffle.
Counts: the pick counts as a card created.
Pool
Colorless
Type
Skill
Rarity
Uncommon
Cost
1 Energy
Target
Yourself
When to take Discovery
Plan to upgrade it soon, since unupgraded it is only a one time gamble. It shines in Regent decks that reward creating cards, best once the pool holds strong Uncommons and Rares.
Cards that synergize with Discovery

Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
ArsenalArsenal gives 1 Strength per created card.Whenever you create a card, gain 1 Strength.

Pillar of Creation
Power
1
Whenever you create a card, gain 3 Block.
Pillar of CreationRegalite gives 2 Block and Pillar of Creation 3 for the same trigger.Whenever you create a card, gain 3 Block.

Supermassive
Attack
1
Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Deals 3 additional damage for each card you created this combat.
SupermassiveSupermassive grows by 3 damage each time.Deal 5 damage.
Deals 3 additional damage for each card you created this combat.
Deals 3 additional damage for each card you created this combat.

Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.
Evil EyeEvil Eye triggers when cards are Exhausted, and Discovery Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.

Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.
Pact's EndPact's End triggers when cards are Exhausted, and Discovery Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.

Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen StrikeAshen Strike triggers when cards are Exhausted, and Discovery Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainFeel No Pain triggers when cards are Exhausted, and Discovery Exhausts itselfWhenever a card is Exhausted, gain 3 Block.

Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Exhaust.
Forgotten RitualForgotten Ritual triggers when cards are Exhausted, and Discovery Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Exhaust.

Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
draw 1 card.
Dark EmbraceDark Embrace triggers when cards are Exhausted, and Discovery Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
draw 1 card.

Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
MidnightMidnight triggers when cards are Exhausted, and Discovery Exhausts itselfDeal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
Relics that synergize with Discovery
RegaliteRegaliteRegalite gives 2 Block and Pillar of Creation 3 for the same trigger.Whenever you create a card, gain 2 Block.
Burning SticksBurning SticksBurning Sticks copies it into your hand the first time it exhausts.The first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Toxic EggToxic EggToxic Egg adds it upgraded.Whenever you add a Skill into your Deck, Upgrade it.
Charon's AshesCharon's AshesCharon's Ashes triggers when cards are Exhausted, and Discovery Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Discovery Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Discovery Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Changes by version
- "It costs 0 Energy this turn." to "It's free to play this turn."
- Discovery icons for game over screen
- Discovery Totem to Sea Glass
All 17 patch notes14 older
- Added a half-second delay before you can select cards from a Choose a Card screen (Ex. Discovery card)
- Discovery order now applies in multiplayer, using the superset of all players' discoveries
- Combined all Orobas Discovery relics into a single relic in the Compendium screen
- Discovery card can no longer generate Royalties card
- Discovery card no longer sets the chosen card's Star cost to 0
- X-cost cards' energy cost text now remains white, even if they were generated by an effect like Discovery that modifies the card's cost
- Fixed capitalization in Orobas' Venom Discovery title
- Fixed Orobas' Discovery relic loc in run history
- Discovery option at Orobas now mentions character names instead of colors
- Orobas's Discovery blessings now properly allow you to select any number of cards instead of just 5
- Discovery, Mad Science, and Stars in His Eyes cards can no longer generate healing cards
- Card choice from Discovery and attack/skill/power/colorless potions can now be skipped
- Updated Discovery card art
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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