Playtest notes 3 Oct 2024

Internal playtest45 entries25 bug fixes10 interface changes9 art updates1 balance change

This is a pre-release internal note from the closed playtest, quoted as it was written for testers. It describes a build that no longer exists; treat it as history, not as a description of the current game.

Items in this note

Balance

  • Enemies in multi-enemy fights now always have different max HP from each other

Art

  • Added Corruption, Dominate, Cruelty (old Cruelty art has replaced Stomp's art) card art
  • Added missing fireflies in Overgrowth combat background
  • Made a small edit to Orobas map node outline asset
  • Updated Dodge + Roll power icon
  • Updated Merchant background art
  • Added stepped fire, light shine, and sparkle VFX
  • Added horizontal lines VFX for Whirlwind card
  • Created Ancient name banner VFX to play when entering Ancient event rooms
  • Fixed card highlight not rotating with the card for trail VFX

User experience & interface

  • Added names and epithets for Ancients
  • Adjusted Star and Energy counter hover tips and position
  • Changed opacity for Act Banner backstop
  • Card draw is now smoother
  • Adjusted energy icon and star icon sizes
  • Default volumes are now set to 50% rather than 75%
  • Locked event options now look more desaturated and locked in general
  • Added new tick boxes
  • Added simple controller navigation for the deck view screen
  • Updated fonts, outlines, shadows of card template

Bug fixes

Ironclad

Potions & Relics

  • Attack Potion, Skill Potion, Power Potion, and Colorless Potion can no longer generate healing cards
  • Matroyshka relic is now no longer obtainable after Act 2
  • Egg relics now visually update cards in shop immediately
  • Relics at the bottom of the relic library no longer get blocked by hovertips
  • Relics no longer can flash in the stats screen
  • White Beast Statue no longer changes order rewards are offered in

Ancients

  • Tanx Apex choice is no longer available if you don't have enough cards

Events

Misc

  • Act Banner VFX is now properly layered behind settings screen
  • Battle Start text banner backstop is lighter in color + positioned well in all aspect ratios now
  • Run History arrows can now be clicked multiple times
  • Discovery, Mad Science, and Stars in His Eyes cards can no longer generate healing cards
  • Fixed player turn and enemy turn banners not being positioned correctly in all aspect ratios
  • Fixed intent repositioning for monster that change bounds
  • Folly correctly triggers on combats after the first one
  • Hitting escape no longer opens and then closes settings at the same time
  • Hovering over the player now show's the character's name instead of player's Steam name
  • Fixed softlock when reloading into map room
  • Run History card entries now stack copies
  • Screen background no longer disappears in the trail reward screen
Keep reading45 more words

Misc (continued)

  • Sharp no longer affects self damage
  • Targeting arrow now goes away when you hotkey open the settings menu
  • The Insatiable and Regent particles no longer render on top of Game Over screen
  • Tweaked Potion Lab screen so you can see bottom potion hovertips
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