
Stomp
Attack
3
Deal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Costs 1 less for each Attack played this turn.

Stomp+
Attack
3
Deal 15 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Costs 1 less for each Attack played this turn.
Stomp
IroncladAttackUncommon
Deal 12 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Costs 1 less for each Attack played this turn.
Deal 15 damage to ALL enemies.
Costs 1 less for each Attack played this turn.
Costs 1 less for each Attack played this turn.
It deals 12 to every enemy, 15 upgraded, and starts at 3 Energy. The cost falls by 1 for each Attack you play this turn: when it enters your hand it counts the Attacks already played, and every Attack after that lowers it again. The discount resets each turn and bottoms out at 0. Strength is added once per enemy.
When to take Stomp
Fits a deck with several cheap Attacks, since after a few of them it becomes a 1-cost room wipe. Good Act 1 and Act 2 AoE for an Ironclad.
Cards that synergize with Stomp

Anger
Attack
0
Deal 6 damage.
Add a copy of this card into your Discard Pile.
Add a copy of this card into your Discard Pile.
AngerAnger and Spite cut the cost without spending Energy.Deal 6 damage.
Add a copy of this card into your Discard Pile.
Add a copy of this card into your Discard Pile.

Spite
Attack
0
Deal 5 damage.
If you lost HP this turn,
hits 2 times.
If you lost HP this turn,
hits 2 times.
SpiteAnger and Spite cut the cost without spending Energy.Deal 5 damage.
If you lost HP this turn,
hits 2 times.
If you lost HP this turn,
hits 2 times.

Twin Strike
Attack
1
Deal 5 damage twice.
Twin StrikeTwin Strike is one Attack but a good one.Deal 5 damage twice.

Juggling
Power
1
Add a copy of the third Attack you play each turn into your Hand.
JugglingJuggling keeps extra Attacks flowing.Add a copy of the third Attack you play each turn into your Hand.

Infernal Blade
Skill
1
Add a random Attack into your Hand. It's free to play this turn.
Exhaust.
Exhaust.
Infernal BladeInfernal Blade gives you cheap Attacks to play, which Stomp countsAdd a random Attack into your Hand. It's free to play this turn.
Exhaust.
Exhaust.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity gives you cheap Attacks to play, which Stomp countsWhenever you play an Attack, add a random Attack into your Hand.

Beat Down
Skill
3
Play 3 random Attacks from your Discard Pile.
Beat DownBeat Down gives you cheap Attacks to play, which Stomp countsPlay 3 random Attacks from your Discard Pile.

Bully
Attack
0
Deal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Deals 2 additional damage for each Vulnerable on the enemy.
BullyBully is a free Attack, which feeds StompDeal 4 damage.
Deals 2 additional damage for each Vulnerable on the enemy.
Deals 2 additional damage for each Vulnerable on the enemy.

Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.
Pact's EndPact's End is a free Attack, which feeds StompIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.

Bolas
Attack
0
Deal 3 damage.
At the start of your next turn, return this to your Hand.
At the start of your next turn, return this to your Hand.
BolasBolas is a free Attack, which feeds StompDeal 3 damage.
At the start of your next turn, return this to your Hand.
At the start of your next turn, return this to your Hand.

Byrd Swoop
Attack
0
Deal 14 damage.
Byrd SwoopByrd Swoop is a free Attack, which feeds StompDeal 14 damage.

Clash
Attack
0
Can only be played if every card in your Hand is an Attack.
Deal 14 damage.
Deal 14 damage.
ClashClash is a free Attack, which feeds StompCan only be played if every card in your Hand is an Attack.
Deal 14 damage.
Deal 14 damage.

Dramatic Entrance
Attack
0
Innate.
Deal 11 damage to ALL enemies.
Exhaust.
Deal 11 damage to ALL enemies.
Exhaust.
Dramatic EntranceDramatic Entrance is a free Attack, which feeds StompInnate.
Deal 11 damage to ALL enemies.
Exhaust.
Deal 11 damage to ALL enemies.
Exhaust.

Flash of Steel
Attack
0
Deal 5 damage.
Draw 1 card.
Draw 1 card.
Flash of SteelFlash of Steel is a free Attack, which feeds StompDeal 5 damage.
Draw 1 card.
Draw 1 card.

Omnislice
Attack
0
Deal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Damage ALL other enemies equal to the damage dealt.
OmnisliceOmnislice is a free Attack, which feeds StompDeal 8 damage.
Damage ALL other enemies equal to the damage dealt.
Damage ALL other enemies equal to the damage dealt.

Outrage
Attack
0
Deal 9 damage.
Add a copy of this card into EVERYONE'S Discard Pile.
Add a copy of this card into EVERYONE'S Discard Pile.
OutrageOutrage is a free Attack, which feeds StompDeal 9 damage.
Add a copy of this card into EVERYONE'S Discard Pile.
Add a copy of this card into EVERYONE'S Discard Pile.
Relics that synergize with Stomp
ShurikenShurikenShuriken and Kusarigama reward the same three-Attack turns.Every time you play 3 Attacks in a single turn, gain 1 Strength.
KusarigamaKusarigamaShuriken and Kusarigama reward the same three-Attack turns.Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
CrossbowCrossbowCrossbow gives you cheap Attacks to play, which Stomp countsAt the start of your turn, add a random Attack into your Hand. It's free to play this turn.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Stomp is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- When Stomp card is played after Juggling card, its clones now properly receive the cost reduction from itself being played
- Changed Ironclad Inflame bundle: Stomp replaced with Twin Strike
- Reworked Stomp card, is now also Uncommon
All 13 patch notes10 older
- Ambush, Invoke, and Stomp cards' cost reductions now properly apply if they're played multiple times in the same turn
- Cost changed from 1 to 2 and Damage increased from 7 to 12 (upgraded 10 to 15)Bug fixInternal playtestStomp card now properly glows gold after you've played 3 attacks
- Buffed Haunted Ship card: Stomp move now scales with Ascension, from 3x3 to 3(4)x3TextInternal playtestImproved wording
- Added VFX
- Required attacks increased from 2 to 3
- Reworked Stomp
- Added Corruption, Dominate, Cruelty (old Cruelty art has replaced Stomp's art) card art
- "Deal 8 damage. hits an additional time if you've played at least 2 attacks this turn."TextInternal playtestUpdated Stomp card's wording to make it more clear how much damage you are doing
- Damage decreased from 8(11)+12(14) to 8(11)+8(11)
- Added Stomp card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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