Version

Anointed

ColorlessSkillRare
Put every Rare card from your Draw Pile into your Hand.
Exhaust.

It moves your Rare cards out of the draw pile and into your hand, then exhausts. Only Rare rarity counts, so Ancient and Basic cards stay put. The card also respects the 10-card hand limit: it takes as many Rares as fit, chosen at random if there are more. Upgrading adds Retain so you can hold it until the pile is worth mining.

Pool
Colorless
Type
Skill
Rarity
Rare
Cost
1 Energy
Target
Yourself
Unlock
Buy Something!Fill the score bar at the end of a run

When to take Anointed

Worth it only once your deck carries four or more Rares, usually after Act 2. Its best use is a turn 1 tutor for Barricade, Demon Form or another big attack.

Cards that synergize with Anointed

Demon Form
Power
3
At the start of your turn, gain 2 Strength.
Demon Form and Barricade are powers you want on turn 1.At the start of your turn, gain 2 Strength.
Barricade
Power
3
Block is not removed at the start of your turn.
Demon Form and Barricade are powers you want on turn 1.Block is not removed at the start of your turn.
Bury
Attack
4
Deal 52 damage.
Bury and Seven Stars are the finishers it finds.Deal 52 damage.
Seven Stars
Attack
2
7
Deal 7 damage to ALL enemies 7 times.
Bury and Seven Stars are the finishers it finds.Deal 7 damage to ALL enemies 7 times.
Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Evil Eye triggers when cards are Exhausted, and Anointed Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Pact's End triggers when cards are Exhausted, and Anointed Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen Strike triggers when cards are Exhausted, and Anointed Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No Pain triggers when cards are Exhausted, and Anointed Exhausts itselfWhenever a card is Exhausted, gain 3 Block.
Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Forgotten Ritual triggers when cards are Exhausted, and Anointed Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
Dark Embrace triggers when cards are Exhausted, and Anointed Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Midnight triggers when cards are Exhausted, and Anointed Exhausts itselfDeal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.

Relics that synergize with Anointed

White Star
White Star and Arcane Scroll add the Rares it looks for.Elites drop an additional Rare card reward.
Arcane Scroll
White Star and Arcane Scroll add the Rares it looks for.Upon pickup, obtain a random Rare Card to add to your Deck.
Hefty Tablet
Hefty Tablet hands you a Rare on pickup.Upon pickup, choose 1 of 3 Rare cards to add to your Deck, and add 1 Injury to your Deck.
Burning Sticks
Burning Sticks triggers when cards are Exhausted, and Anointed Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Charon's Ashes
Charon's Ashes triggers when cards are Exhausted, and Anointed Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss Paper
Joss Paper triggers when cards are Exhausted, and Anointed Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten Soul
Forgotten Soul triggers when cards are Exhausted, and Anointed Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.

Changes by version

  1. 18 Jun 2026Bug fixv0.107.1
    Fixed a softlock when playing Anointed card with a Draw Pile larger than your hand can hold
  2. 21 May 2026Bug fixBeta branch
    Fixed a softlock when playing Anointed card when your Draw Pile contains more cards than can fit in your hand
  3. Added Anointed, Eternal Armor, Ultimate Strike card art + misc touch ups
All 5 patch notes2 older
  1. 6 Sep 2024Upgradeadds Innateadds RetainInternal playtest
    Upgrade changed from adding Innate to adding Retain
  2. 16 Aug 2024AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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