
Mimic
Skill
1
Gain Block equal to the Block on another player.
Exhaust.
Exhaust.

Mimic+
Skill
1
Gain Block equal to the Block on another player.
Mimic
ColorlessSkillRare
You target another player and gain Block equal to the Block they have right now, then the card Exhausts. The amount is read at the moment of play, so it copies a teammate's full stack after they have finished defending. Upgrading removes Exhaust so it can be used every shuffle. It only appears in multiplayer runs.
Pool
Colorless
Type
Skill
Rarity
Rare
Cost
1 Energy
Target
One ally
When to take Mimic
Take it in co-op with a partner who stacks big Block, an Ironclad with Barricade or Impervious. Wait for them to Block first, then upgrade it for a repeatable copy.
Cards that synergize with Mimic

Impervious
Skill
2
Gain 30 Block.
Exhaust.
Exhaust.
ImperviousImpervious and Panic Button on the teammate give you 30 too.Gain 30 Block.
Exhaust.
Exhaust.

Panic Button
Skill
0
Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
You cannot gain Block from cards for 2 turns.
Exhaust.
Panic ButtonImpervious and Panic Button on the teammate give you 30 too.Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
You cannot gain Block from cards for 2 turns.
Exhaust.

Lift
Skill
1
Give another player 11 Block.
LiftLift lets them hand you Block first, then Mimic copies theirs on top.Give another player 11 Block.

Rally
Skill
2
ALL players gain 12 Block.
RallyRally gives everyone 12 and Mimic copies the partner's total afterward.ALL players gain 12 Block.

Barricade
Power
3
Block is not removed at the start of your turn.
BarricadeBarricade keeps the copied number high turn after turn.Block is not removed at the start of your turn.

Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.
Evil EyeEvil Eye triggers when cards are Exhausted, and Mimic Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.

Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.
Pact's EndPact's End triggers when cards are Exhausted, and Mimic Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.

Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen StrikeAshen Strike triggers when cards are Exhausted, and Mimic Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainFeel No Pain triggers when cards are Exhausted, and Mimic Exhausts itselfWhenever a card is Exhausted, gain 3 Block.

Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Exhaust.
Forgotten RitualForgotten Ritual triggers when cards are Exhausted, and Mimic Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Exhaust.

Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
draw 1 card.
Dark EmbraceDark Embrace triggers when cards are Exhausted, and Mimic Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
draw 1 card.

Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
MidnightMidnight triggers when cards are Exhausted, and Mimic Exhausts itselfDeal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope makes Block count for more, and Mimic gains itWhenever you gain Block on your turn, other players gain half that much Block.

Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
ProlongProlong makes Block count for more, and Mimic gains itNext turn, gain Block equal to your current Block.
Exhaust.
Exhaust.

Juggernaut
Power
2
Whenever you gain Block, deal 6 damage to a random enemy.
JuggernautJuggernaut makes Block count for more, and Mimic gains itWhenever you gain Block, deal 6 damage to a random enemy.

Blur
Skill
1
Gain 5 Block.
Block is not removed at the start of your next turn.
Block is not removed at the start of your next turn.
BlurBlur makes Block count for more, and Mimic gains itGain 5 Block.
Block is not removed at the start of your next turn.
Block is not removed at the start of your next turn.

Body Slam
Attack
1
Deal damage equal to your Block.
Body SlamBody Slam makes Block count for more, and Mimic gains itDeal damage equal to your Block.

Demonic Shield
Skill
0
Lose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Give another player Block equal to your Block.
Exhaust.
Demonic ShieldDemonic Shield makes Block count for more, and Mimic gains itLose 1 HP.
Give another player Block equal to your Block.
Exhaust.
Give another player Block equal to your Block.
Exhaust.

Entrench
Skill
2
Double your Block.
EntrenchEntrench makes Block count for more, and Mimic gains itDouble your Block.

Shadowmeld
Skill
1
Double your Block gain this turn.
ShadowmeldShadowmeld makes Block count for more, and Mimic gains itDouble your Block gain this turn.

Unmovable
Power
2
The first time you gain Block from a card each turn, double the amount gained.
UnmovableUnmovable makes Block count for more, and Mimic gains itThe first time you gain Block from a card each turn, double the amount gained.
Relics that synergize with Mimic
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Mimic Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Charon's AshesCharon's AshesCharon's Ashes triggers when cards are Exhausted, and Mimic Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Mimic Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Mimic Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Parrying ShieldParrying ShieldParrying Shield makes Block count for more, and Mimic gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy ClampSturdy ClampSturdy Clamp makes Block count for more, and Mimic gains itUp to 10 Block persists across turns.
Pael's LegionPael's LegionPael's Legion makes Block count for more, and Mimic gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
VambraceVambraceVambrace makes Block count for more, and Mimic gains itThe first time you gain Block from a card each combat, double the amount gained.
Rules and timing
Only appears in multiplayer runs.
Changes by version
- Added portrait art
- Removed Exhaust
- Named in this patch note
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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