
Alchemize
Skill
1
Procure a random potion.
Exhaust.
Exhaust.

Alchemize+
Skill
0
Procure a random potion.
Exhaust.
Exhaust.
Alchemize
ColorlessSkillRare
Procure a random potion.
Exhaust.
Exhaust.
Procure a random potion.
Exhaust.
Exhaust.
Playing it adds a random potion to your first empty potion slot, then the card exhausts. Upgrading drops the cost from 1 to 0. If every slot is full the procure fails and nothing arrives, so drink or discard first. The card is excluded from random in-combat generation, so Discovery and similar effects never offer it.
Pool
Colorless
Type
Skill
Rarity
Rare
Cost
10 Energy
Target
Yourself
Unlock
SlumberFill the score bar at the end of a run
When to take Alchemize
Worth a shop visit once you have free potion slots to fill, especially with Potion Belt or a plan to use potions in elite fights. Buy it early, when each extra potion matters most.
Cards that synergize with Alchemize

Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.
Evil EyeEvil Eye triggers when cards are Exhausted, and Alchemize Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.

Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.
Pact's EndPact's End triggers when cards are Exhausted, and Alchemize Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.

Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen StrikeAshen Strike triggers when cards are Exhausted, and Alchemize Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainFeel No Pain triggers when cards are Exhausted, and Alchemize Exhausts itselfWhenever a card is Exhausted, gain 3 Block.

Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Exhaust.
Forgotten RitualForgotten Ritual triggers when cards are Exhausted, and Alchemize Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Exhaust.

Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
draw 1 card.
Dark EmbraceDark Embrace triggers when cards are Exhausted, and Alchemize Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
draw 1 card.

Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
MidnightMidnight triggers when cards are Exhausted, and Alchemize Exhausts itselfDeal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
Relics that synergize with Alchemize
Potion BeltPotion BeltPotion Belt doubles the room it can fill.Upon pickup, gain 2 potion slots.
Reptile TrinketReptile TrinketReptile Trinket pays 3 Strength every time you drink what it made.Whenever you use a potion, gain 3 Strength this turn.
White Beast StatueWhite Beast StatueWhite Beast Statue keeps the belt topped up between fights.Potions always appear in combat rewards.
Tiny MailboxTiny MailboxTiny Mailbox and Delicate Frond share the same plan of more potions than you can use.Whenever you Rest, procure 2 random potions.
Delicate FrondDelicate FrondTiny Mailbox and Delicate Frond share the same plan of more potions than you can use.At the start of each combat, fill all empty potion slots with random potions.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Alchemize Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Charon's AshesCharon's AshesCharon's Ashes triggers when cards are Exhausted, and Alchemize Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Alchemize Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Alchemize Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Rules and timing
Excluded from random card generation in combat.
Changes by version
- Pool changed from Silent to Colorless
- Can no longer procure Fruit Juice, Regen Potion, or Fairy in a Bottle potionsTextInternal playtestAlchemize card now uses the word "Procure" instead of "Obtain"
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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