Beacon of Hope

ColorlessPowerRare
Whenever you gain Block on your turn, other players gain half that much Block.
  • Only appears in multiplayer runs.
  • While on you: each time you gain Block during your own turn, every other living player gets half that amount.
  • The gift is unmodified, skips if the half would be under 1, and does not chain when a teammate's Beacon of Hope hands Block back.
  • Block gained on the enemy turn, such as from Flame Barrier, does not trigger it.
  • Upgrading adds Innate.
Pool
Colorless
Type
Power
Rarity
Rare
Cost
1 Energy
Target
Yourself

When to take Beacon of Hope

Take it on whoever blocks most each turn, usually the player with Barricade, Impervious or Glacier. Play this cheap Rare turn 1 so every Defend protects the team.

Cards that synergize with Beacon of Hope

Rally
Skill
2
ALL players gain 12 Block.
Rally and Lift are the colorless team Block it stacks with.ALL players gain 12 Block.
Lift
Skill
1
Give another player 11 Block.
Rally and Lift are the colorless team Block it stacks with.Give another player 11 Block.
Panic Button
Skill
0
Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Panic Button gives 15 to each ally at once.Gain 30 Block.
You cannot gain Block from cards for 2 turns.
Exhaust.
Impervious
Skill
2
Gain 30 Block.
Exhaust.
Impervious hands out 15 as well.Gain 30 Block.
Exhaust.
Intercept
Skill
1
Gain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Intercept pulls attacks onto the player who has the Block.Gain 9 Block.
Redirect all incoming attacks that would be dealt to another player this turn to you.
Tank
Power
1
Take double damage from enemies.
Allies take half damage from enemies.
Tank halves what allies take on top.Take double damage from enemies.
Allies take half damage from enemies.
The Gambit
Skill
0
Gain 50 Block.
If you take unblocked attack damage this combat, die.
The Gambit gains Block, which Beacon of Hope makes count for moreGain 50 Block.
If you take unblocked attack damage this combat, die.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium gains Block, which Beacon of Hope makes count for moreGain 13 Block.
Retain your Hand this turn.
Ultimate Defend
Skill
1
Gain 11 Block.
Ultimate Defend gains Block, which Beacon of Hope makes count for moreGain 11 Block.
Finesse
Skill
0
Gain 4 Block.
Draw 1 card.
Finesse gains Block, which Beacon of Hope makes count for moreGain 4 Block.
Draw 1 card.
Fisticuffs
Attack
1
Deal 7 damage.
Gain Block equal to damage dealt.
Fisticuffs gains Block, which Beacon of Hope makes count for moreDeal 7 damage.
Gain Block equal to damage dealt.
Mimic
Skill
1
Gain Block equal to the Block on another player.
Exhaust.
Mimic gains Block, which Beacon of Hope makes count for moreGain Block equal to the Block on another player.
Exhaust.
Blood Wall
Skill
2
Lose 2 HP.
Gain 16 Block.
Blood Wall gains Block, which Beacon of Hope makes count for moreLose 2 HP.
Gain 16 Block.
Reflect
Skill
1
3
Gain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Reflect gains Block, which Beacon of Hope makes count for moreGain 15 Block.
Blocked attack damage is reflected to your attacker this turn.
Relax
Skill
3
Gain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Relax gains Block, which Beacon of Hope makes count for moreGain 15 Block.
Next turn, draw 2 cards and gain .
Exhaust.
Fight Through
Skill
1
Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Fight Through gains Block, which Beacon of Hope makes count for moreGain 13 Block.
Add 2 Wounds into your Discard Pile.
Melancholy
Skill
3
Gain 13 Block.
Reduce this card's cost by whenever ANYONE dies.
Melancholy gains Block, which Beacon of Hope makes count for moreGain 13 Block.
Reduce this card's cost by whenever ANYONE dies.
Bulwark
Skill
2
Gain 12 Block.
Forge 10.
Bulwark gains Block, which Beacon of Hope makes count for moreGain 12 Block.
Forge 10.
Flame Barrier
Skill
2
Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Flame Barrier gains Block, which Beacon of Hope makes count for moreGain 12 Block.
Whenever you are attacked this turn, deal 4 damage back.
Delay
Skill
2
Gain 11 Block.
Next turn,
gain .
Delay gains Block, which Beacon of Hope makes count for moreGain 11 Block.
Next turn,
gain .
Glitterstream
Skill
2
Gain 11 Block.
Next turn, gain 5 Block.
Glitterstream gains Block, which Beacon of Hope makes count for moreGain 11 Block.
Next turn, gain 5 Block.
Leg Sweep
Skill
2
Apply 2 Weak.
Gain 11 Block.
Leg Sweep gains Block, which Beacon of Hope makes count for moreApply 2 Weak.
Gain 11 Block.
Shadow Shield
Skill
2
Gain 11 Block.
Channel 1 Dark.
Shadow Shield gains Block, which Beacon of Hope makes count for moreGain 11 Block.
Channel 1 Dark.
Boot Sequence
Skill
0
Innate.
Gain 10 Block.
Exhaust.
Boot Sequence gains Block, which Beacon of Hope makes count for moreInnate.
Gain 10 Block.
Exhaust.

Relics that synergize with Beacon of Hope

Captain's Wheel
Captain's Wheel gains Block, which Beacon of Hope makes count for moreAt the start of your 3rd turn, gain 18 Block.
Horn Cleat
Horn Cleat gains Block, which Beacon of Hope makes count for moreAt the start of your 2nd turn, gain 14 Block.
Anchor
Anchor gains Block, which Beacon of Hope makes count for moreStart each combat with 10 Block.
Galactic Dust
Galactic Dust gains Block, which Beacon of Hope makes count for moreFor every 10 spent, gain 10 Block.
Tuning Fork
Tuning Fork gains Block, which Beacon of Hope makes count for moreEvery time you play 10 Skills, gain 7 Block.
Permafrost
Permafrost gains Block, which Beacon of Hope makes count for moreThe first time you play a Power each combat, gain 7 Block.
Sai
Sai gains Block, which Beacon of Hope makes count for moreAt the start of your turn, gain 7 Block.
Orichalcum
Orichalcum gains Block, which Beacon of Hope makes count for moreIf you end your turn without Block, gain 6 Block.
The Abacus
The Abacus gains Block, which Beacon of Hope makes count for moreWhenever you shuffle your Draw Pile, gain 6 Block.
Cloak Clasp
Cloak Clasp gains Block, which Beacon of Hope makes count for moreAt the end of your turn, gain 1 Block for each card in your Hand.
Lost Wisp
Lost Wisp triggers on Powers played, and Beacon of Hope is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Beacon of Hope is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Anchor???
Anchor??? gains Block, which Beacon of Hope makes count for moreStart each combat with 4 Block.
Ripple Basin
Ripple Basin gains Block, which Beacon of Hope makes count for moreIf you did not play any Attacks during your turn, gain 4 Block.
Orichalcum???
Orichalcum??? gains Block, which Beacon of Hope makes count for moreIf you end your turn without Block, gain 3 Block.
Ornamental Fan
Ornamental Fan gains Block, which Beacon of Hope makes count for moreEvery time you play 3 Attacks in a single turn, gain 4 Block.
Self-Forming Clay
Self-Forming Clay gains Block, which Beacon of Hope makes count for moreWhenever you lose HP in combat, gain 3 Block next turn.
Tough Bandages
Tough Bandages gains Block, which Beacon of Hope makes count for moreWhenever you discard a card during your turn, gain 3 Block.
Bone Flute
Bone Flute gains Block, which Beacon of Hope makes count for moreWhenever Osty attacks, gain 2 Block.
Intimidating Helmet
Intimidating Helmet gains Block, which Beacon of Hope makes count for moreWhenever you play a card that costs or more, gain 4 Block.
Regalite
Regalite gains Block, which Beacon of Hope makes count for moreWhenever you create a card, gain 2 Block.
Daughter of the Wind
Daughter of the Wind gains Block, which Beacon of Hope makes count for moreWhenever you play an Attack, gain 1 Block.
Game Piece
Game Piece triggers on Powers played, and Beacon of Hope is oneWhenever you play a Power, draw 1 card.

Rules and timing

Only appears in multiplayer runs.

Changes by version

  1. 2 Jul 2026Cost12Playtest
    Cost changed from 1 to 2
  2. 19 Mar 2026NerfBeta branch
    Can no longer be stacked
  3. 15 Jan 2026ArtInternal playtest
    Added portrait art
All 7 patch notes4 older
  1. 20 Nov 2025TextInternal playtest
    Beacon of Hope card description now properly says "half that much" instead of "half than much"
  2. 16 Oct 2025BlockRuptureInternal playtest
    Some effects that trigger via block or HP loss "from a card" now trigger "on your turn" instead (Beacon of Hope card, Rupture card, Laughing Stone relic)
  3. 27 Aug 2025TextInternal playtest
    Updated wording
  4. 29 May 2025AddedInternal playtest
    Added new multiplayer-exclusive cards

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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