
Glitterstream
Skill
2
Gain 11 Block.
Next turn, gain 5 Block.
Next turn, gain 5 Block.

Glitterstream+
Skill
2
Gain 13 Block.
Next turn, gain 7 Block.
Next turn, gain 7 Block.
Version
Glitterstream
RegentSkillCommon
You are viewing an old version of this card
Gain 11 Block now and 5 Block at the start of your next turn. The delayed Block is applied after the normal Block wipe, so it survives, and it arrives before you act. That is 16 Block for 2 Energy in total, or 20 with the upgrade at 13 and 7.
When to take Glitterstream
Good by Act 1 or 2 when the deck lacks a big Block card for elites; a dependable Common worth upgrading if the deck is slow, since 20 Block for 2 is excellent.
Cards that synergize with Glitterstream

Refine Blade
Skill
1
Forge 9.
Next turn, gain .
Next turn, gain .
Refine BladeRefine Blade and Hegemony refund Energy next turn.Forge 9.
Next turn, gain .
Next turn, gain .

Hegemony
Attack
2
Deal 15 damage.
Next turn, gain .
Next turn, gain .
HegemonyRefine Blade and Hegemony refund Energy next turn.Deal 15 damage.
Next turn, gain .
Next turn, gain .

Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
ProlongProlong doubles up on a turn where you sit at high Block.Next turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope makes Block count for more, and Glitterstream gains itWhenever you gain Block on your turn, other players gain half that much Block.

Entrench
Skill
2
Double your Block.
EntrenchEntrench makes Block count for more, and Glitterstream gains itDouble your Block.
Relics that synergize with Glitterstream
Intimidating HelmetIntimidating HelmetIntimidating Helmet gives 4 Block on any 2-cost card.Whenever you play a card that costs or more, gain 4 Block.
Sturdy ClampSturdy ClampSturdy Clamp carries up to 10 of the first turn's Block forward.Up to 10 Block persists across turns.
Parrying ShieldParrying ShieldParrying Shield makes Block count for more, and Glitterstream gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Pael's LegionPael's LegionPael's Legion makes Block count for more, and Glitterstream gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
VambraceVambraceVambrace makes Block count for more, and Glitterstream gains itThe first time you gain Block from a card each combat, double the amount gained.
Changes by version
- Next Turn Block increased from 4 to 5 (upgraded 6 to 7)
- Glitterstream card now properly doubles its Block next turn if you've previously played Unmovable card
- Glitterstream card now properly previews block-modifying buffs (like Dexterity) on the next-turn block value in its description
All 10 patch notes7 older
- Reworked cards
- Upgraded Block decreased from 11 to 9
- Now has Gravity Well card's old effectTextInternal playtestTweaked the wording of the Starry and Star Dust relics to make their interaction with Glitterstream clearer
- Block decreased from 6 to 5 (upgraded 8 to 7)
- Added Weak hovertip to Glitterstream card
- Base Weak application increased from 1 to 2
- Upgraded Block gain decreased from 9 to 8; Weak changed from 2 to 1 (2); Exhaust added; Gravity Well changed: now "Gain 5(7) Block for every 2⭐you have."; Minion Guards buffed: Block gain increased from 6 to 12 (upgraded 10 to 16)
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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