Dexterity

Dexterity

Buff
Dexterity improves Block gained from cards.
  • Powered Block only: each stack adds 1 Block to Block that is flagged as powered, from cards and from monster moves.
  • From a card: the card's owner must hold the Dexterity, so Block your cards give to allies or Osty also gets your bonus.
  • No card: the target itself must hold it, which is how monsters use it.
  • Can go negative: the power disappears when it reaches exactly 0.
Kind
DexterityBuff
Stacks
YesCan go below 0
Applied by
6 cards, 6 relics, 6 powers6 cards, 6 relics, 6 powers, 3 potions, 2 enemies

Where it comes from

Cards that apply Dexterity

Abrasive
Power
3
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Anticipate
Skill
0
Gain 2 Dexterity this turn.
Gain 2 Dexterity this turn.
Bulk Up
Power
2
Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Footwork
Power
1
Gain 2 Dexterity.
Gain 2 Dexterity.
Mad Science
Attack
1
??????
??????
Prowess
Power
1
Gain 1 Strength.
Gain 1 Dexterity.
Gain 1 Strength.
Gain 1 Dexterity.

Relics and potions that apply Dexterity

Enemies that apply Dexterity

Powers that apply Dexterity

Also named on

Notes

Unpowered Block skips it: Crimson Mantle, Feel No Pain, Danse Macabre and Curl Up all give flat amounts. The Expertise rider on Mad Science grants 2 Dexterity along with 2 Strength. A negative value cuts every card's Block by that much.

Rules and timing

It can go below zero, and it is removed only when it reaches exactly 0.

Changes by version

  1. Buffed Anticipate card: Dexterity increased from 2(3) to 2(4)
    Related cardFadeRetainPlaytest
    Fade: Uncommon - Skill - Cost 0 - "Retain. Another player gains 6(9) Dexterity this turn."
  2. Reworked Parry card: instead of granting Block when you play Sovereign Blade, Sovereign Blade now gains 10(14) Block directly, so the Block shows on the Blade and is affected by powers like Dexterity and Frail
  3. 4 Jun 2026InterfaceSacrificeFrailBeta branch
    Sacrifice card now previews how much Block it will gain, so that it's easier to plan with effects like Dexterity and Frail
All 35 patch notes32 older
  1. 9 Apr 2026Bug fixBelt BuckleBeta branch
    Fixed Belt Buckle relic removing Dexterity if another player gets a potion from Alchemy card
  2. 19 Mar 2026NerfAnticipateBeta branch
    Nerfed Anticipate card: Dexterity decreased from 3(5) to 2(3)
    DamageThe ForgottenBeta branch
    The Forgotten now deals an additional point of damage for every Dexterity it has
  3. 5 Feb 2026ChangeInternal playtest
    No longer lowers Dexterity
  4. 11 Dec 2025ChangeInternal playtest
    No longer loses Dexterity
    ChangePlatingInternal playtest
    Changed from granting Plating to 2(3) Dexterity
    ChangeStrengthInternal playtest
    Strength and Dexterity decreased from 2 to 1
  5. 23 Oct 2025Bug fixStrengthFocusInternal playtest
    Dybbuk Cube relic now properly doubles temporary Strength/Dexterity/Focus loss instead of quadrupling it
  6. 16 Oct 2025InterfaceFocusInternal playtest
    Added specific powers for temp Dexterity and Focus
  7. 18 Sep 2025ChangeInternal playtest
    Dexterity decreased from 2(3) to 1(2)
  8. 11 Sep 2025NerfAnticipateInternal playtest
    Nerfed Anticipate card: Dexterity gain decreased from 4(6) to 3(5)
  9. 14 Aug 2025Bug fixStrengthInternal playtest
    Fixed an issue where card-value-modifying effects like Strength and Dexterity were being previewed in the player's draw/discard/exhaust piles
  10. 7 Aug 2025Bug fixGlitterstreamInternal playtest
    Glitterstream card now properly previews block-modifying buffs (like Dexterity) on the next-turn block value in its description
  11. 1 May 2025InterfaceStrengthInternal playtest
    Strength Down and Dexterity Down debuffs no longer make player character shake
  12. 13 Feb 2025ChangeCeremonial BeastPlowInternal playtest
    Changed Ceremonial Beast: Plow move's Dexterity decrease decreased from -1 to -2
  13. 30 Jan 2025NerfDevour LifeInternal playtest
    Nerfed Devour Life card: no longer gains Dexterity
    Bug fixThe ForgottenInternal playtest
    The Forgotten now gains the Dexterity that it steals from the player
  14. 23 Jan 2025BuffAnticipateInternal playtest
    Buffed Anticipate card: Dexterity gain increased from 3 to 4
    ChangeCeremonial BeastFrailInternal playtest
    Changed Ceremonial Beast: now applies -1 Dexterity instead of Frail
  15. 12 Dec 2024Bug fixPanic ButtonNo BlockInternal playtest
    Dexterity can no longer supersede Panic Button's No Block power
  16. 5 Dec 2024Related powerTenderStrengthInternal playtest
    Tender: "Whenever you play a card, lose 1 Strength and 1 Dexterity that turn."
    ChangeWeakInternal playtest
    Lash move now applies -1 Dexterity instead of Weak
  17. 21 Nov 2024ReworkStrengthInternal playtest
    Reworked Bounty Box relic: now gain 1 Strength and 1 Dexterity at the start of Elite combats
  18. 14 Nov 2024NerfInternal playtest
    Nerfed Adaptation card: Dexterity gain decreased from 2(3) to 1(2)
  19. 7 Nov 2024MentionInternal playtest
    "Whenever you gain Block, gain 2(3) Dexterity that turn."
  20. 1 Nov 2024ChangeInternal playtest
    "Stability" choice temporary Dexterity gain decreased from 5 to 3
  21. 10 Oct 2024Bug fixShadowmeldInternal playtest
    Rigid enchantment no longer shows incorrect value with Dexterity/Shadowmeld
  22. 30 Aug 2024Bug fixOrbitInternal playtest
    Dexterity now applies to Orbit card after total has been calculated
  23. 23 Aug 2024BuffAnticipateInternal playtest
    Buffed Anticipate card: Dexterity gain increased from 2(4) to 3(5)
  24. 9 Aug 2024Bug fixInternal playtest
    Rigid enchantment description now reflects Dexterity increase
  25. 12 Jul 2024InterfaceInternal playtest
    Negative Dexterity now appears in red text in the power VFX
  26. 7 Jun 2024BuffEternalStrengthInternal playtest
    Buffed Eternal Solstice card: Strength/Dexterity increased from 3(4) to 5(7)
  27. 17 May 2024ChangeStone ArmorInternal playtest
    Stone armor plating reduced from 6 to 5. Dexterity reduction reduced from 2 to 1
  28. 4 May 2024MentionRetainOstyStrengthInternal playtest
    "(Retain) Lose 1 HP. Osty gains 1 Strength. Osty gains 1 Dexterity."
    Bug fixEmber TeaInternal playtest
    Removed unnecessary Dexterity hovertip on Ember Tea relic
  29. 26 Apr 2024ChangeStrengthInternal playtest
    Hug: Makes enemy lose 3 Dexterity and Strength this turn
  30. 8 Sep 2023MentionOstyInternal playtest
    "Osty gains 3(4) Dexterity." to "Osty gains 12(16) Block and moves to the front. You can't swap this turn."
  31. 25 Aug 2023Bug fixDodge and RollInternal playtest
    Dexterity no longer affects "Dodge and Roll" secondary block amount
  32. 26 May 2023Bug fixFrailInternal playtest
    Make Dexterity power apply before Frail power

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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