Ceremonial Beast
BossHealth
252/262 HPAlways 252. 262 from Ascension 8.
Gold
10075 goldAlways 100. 75 from Ascension 3.Always 75. 100 below Ascension 3.
Found in
OvergrowthBoss, alone, 1 in 3 from the boss pool.


150/160Plow
252/252/262/262Ceremonial Beast
150/160
150/160Plow
/
18/20
2Strength

1Ringing
15/17
17/19
3/4Strength
150/160
150/160
2
150/160
4
150/160
6
150/160
8
150/160
10
3/4
3/4
3/4
6/8
Turn 1
How to beat Ceremonial Beast
Phase one grows by 2 a turn: push it to the threshold fast, 102 damage from full at any ascension.
The stun turn and every Beast Cry turn are damage-free, but the turn after a Beast Cry allows one card, so make it a big attack or a heavy block and lean on potions, which are not cards.
Crush adds 3 (4) Strength every three turns, so phase two scales slowly. Weak and Strength removal are strong here.
Notes
- 252 HP (262 on Ascension 8+); the boss of Overgrowth.
- The threshold is checked after each damage event that got through Block, using the HP left after the hit.
- Ringing tags every card in your combat, including cards created while it lasts, and clears at the end of your turn.
Changes by version
- Updated enemy animationsBug fixv0.107.1Fixed Ceremonial Beast background music transition not lining up with its stunBug fixEnfeebling TouchStrengthv0.107.1Fixed Enfeebling Touch power causing Ceremonial Beast to gain Strength after you stun it
- 28 May 2026Bug fixFixed the Ceremonial Beast's music transition not lining up with when it gets stunnedBug fixEnfeebling TouchStrengthFixed the Enfeebling Touch power causing the Ceremonial Beast to gain Strength after you stun it
- Fixed Ceremonial Beast background music transition not lining up with when it gets stunned
All 37 patch notes34 older
- Fixed Enfeebling Touch power causing Ceremonial Beast to gain Strength after you stun it
- Updated animation
- Fixed a minor z-sorting issue in Ceremonial Beast's background with beads and skulls
- Ceremonial Beast's Ringing power now only visually afflicts cards after your first card has been playedInterfaceInternal playtestCeremonial Beast now has a full list of moves and SFX in the Bestiary
- Crush damage increased from 11 to 13 (12 to 14 with Ascension) and HP increased from 234 to 244 (245 to 256 with Ascension)
- Reworked and nerfed Ceremonial Beast
- Reworked Ceremonial Beast
- Reworked Ceremonial Beast. Again
- Reworked Ceremonial Beast
- Fixed Ceremonial Beast BGM win transition
- No longer has Regeneration powerTextInternal playtestRemoved unused speech line for Ceremonial Beast
- Ceremonial Beast Regeneration now active regardless of ascension
- Ceremonial Beast's Plow power now properly displays its hovertip
- Added new transitions for Ceremonial Beast's background music
- Added special BGM for the Ceremonial Beast encounter
- Plow move's Dexterity decrease decreased from -1 to -2
- Plow move now applies Frail instead of Dazed and Stomp attack damage decreased from 13 to 11 (16 to 12 with Ascension)
- Dazed cards given by Plow move decreased from 4 to 3
- Number of Dazed cards given by Plow increased from 3 to 4 and Butt no longer gives Frail
- Added radial blur VFX when player gets struck by Ceremonial Beast enemyArtInternal playtestCreated ground spike VFX to Ceremonial Beast enemy's stomp attack
- Added Ceremonial Beast custom BG animationsArtInternal playtestAdded new line burst VFX
- Made an almost imperceptible refinement of Ceremonial Beast's hurt animationArtInternal playtestAdded unique animation for Ceremonial Beast dying while charging
- Ceremonial Beast has a new unique background
- Ceremonial Beast animations should no longer get interruptedBug fixInternal playtestCeremonial Beast no longer disappears after plowing in some circumstances
- No longer softlocks Ceremonial Beast if you apply it right before the Plow turn
- Frail application decreased from 2 to 1
- Ceremonial Beast will now also inflict 3 Dazed on its Plow turn if not stunned!
- Lower Ceremonial Beast's health bar (its position, not hp lol)
- Ceremonial Beast changes. HP from 220 to 234. Butt attack changed from 6x2 to 13 damage
- Fixed Ceremonial Beast's attack patternBug fixInternal playtestFixed more Ceremonial Beast issues
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.





