
Bulk Up
Power
2
Lose 1 Orb Slot.
Gain 2 Strength.
Gain 2 Dexterity.
Gain 2 Strength.
Gain 2 Dexterity.

Bulk Up+
Power
2
Lose 1 Orb Slot.
Gain 3 Strength.
Gain 3 Dexterity.
Gain 3 Strength.
Gain 3 Dexterity.
Bulk Up
DefectPowerUncommon
Removes your rightmost Orb Slot, and any Orb sitting in it is lost with it. Then you gain 2 Strength and 2 Dexterity (3 and 3 upgraded) for the combat. With no slots left the removal does nothing and you still get the stats. The Defect starts with 3 slots, so one Bulk Up leaves 2.
When to take Bulk Up
Fits a Defect deck that fights with cards rather than Orbs, such as Claw chains or All for One. Best in Act 1 and 2, when 2 Strength is a large share of your damage.
Cards that synergize with Bulk Up

Claw
Attack
0
Deal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Increase the damage of ALL Claw cards by 2 this combat.
ClawClaw and All for One make many Attacks that each get the Strength.Deal 3 damage.
Increase the damage of ALL Claw cards by 2 this combat.
Increase the damage of ALL Claw cards by 2 this combat.

All for One
Attack
2
Deal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Put ALL 0 cards from your Discard Pile into your Hand.
All for OneClaw and All for One make many Attacks that each get the Strength.Deal 10 damage.
Put ALL 0 cards from your Discard Pile into your Hand.
Put ALL 0 cards from your Discard Pile into your Hand.

Sweeping Beam
Attack
1
Deal 6 damage to ALL enemies.
Draw 1 card.
Draw 1 card.
Sweeping BeamSweeping Beam adds it to every enemy.Deal 6 damage to ALL enemies.
Draw 1 card.
Draw 1 card.

Capacitor
Power
1
Gain 2 Orb Slots.
CapacitorCapacitor or Runic Capacitor refill the slots.Gain 2 Orb Slots.

Fight Through
Skill
1
Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Add 2 Wounds into your Discard Pile.
Fight ThroughFight Through and Leap use the Dexterity.Gain 13 Block.
Add 2 Wounds into your Discard Pile.
Add 2 Wounds into your Discard Pile.

Leap
Skill
1
Gain 9 Block.
LeapFight Through and Leap use the Dexterity.Gain 9 Block.

Hyperbeam
Attack
2
Deal 28 damage to ALL enemies.
Lose 3 Focus.
Lose 3 Focus.
HyperbeamHyperbeam does not care about slots.Deal 28 damage to ALL enemies.
Lose 3 Focus.
Lose 3 Focus.

Gunk Up
Attack
1
Deal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.
Gunk UpGunk Up hits several times, so the Strength from Bulk Up counts on each hitDeal 4 damage 3 times.
Add a Slimed into your Discard Pile.
Add a Slimed into your Discard Pile.

Barrage
Attack
1
Deal 5 damage for each Channeled Orb.
BarrageBarrage hits several times, so the Strength from Bulk Up counts on each hitDeal 5 damage for each Channeled Orb.

Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.
Flak CannonFlak Cannon hits several times, so the Strength from Bulk Up counts on each hitExhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.

Helix Drill
Attack
0
Deal 3 damage for each previously spent this turn.
Helix DrillHelix Drill hits several times, so the Strength from Bulk Up counts on each hitDeal 3 damage for each previously spent this turn.

Ice Lance
Attack
3
Deal 19 damage.
Channel 3 Frost.
Channel 3 Frost.
Ice LanceIce Lance hits several times, so the Strength from Bulk Up counts on each hitDeal 19 damage.
Channel 3 Frost.
Channel 3 Frost.

Refract
Attack
3
Deal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.
RefractRefract hits several times, so the Strength from Bulk Up counts on each hitDeal 9 damage twice.
Channel 2 Glass.
Channel 2 Glass.

Uproar
Attack
2
Deal 6 damage twice.
Play a random Attack from your Draw Pile.
Play a random Attack from your Draw Pile.
UproarUproar hits several times, so the Strength from Bulk Up counts on each hitDeal 6 damage twice.
Play a random Attack from your Draw Pile.
Play a random Attack from your Draw Pile.

Exterminate
Attack
1
Deal 3 damage to ALL enemies 4 times.
ExterminateExterminate hits several times, so the Strength from Bulk Up counts on each hitDeal 3 damage to ALL enemies 4 times.

Peck
Attack
1
Deal 2 damage 3 times.
PeckPeck hits several times, so the Strength from Bulk Up counts on each hitDeal 2 damage 3 times.

Volley
Attack
X
Deal 10 damage to a random enemy X times.
VolleyVolley hits several times, so the Strength from Bulk Up counts on each hitDeal 10 damage to a random enemy X times.

Mad Science
Attack
1
??????
Mad ScienceMad Science hits several times, so the Strength from Bulk Up counts on each hit??????

Maul
Attack
1
Deal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Increase the damage of ALL Maul cards by 1 this combat.
MaulMaul hits several times, so the Strength from Bulk Up counts on each hitDeal 5 damage twice.
Increase the damage of ALL Maul cards by 1 this combat.
Increase the damage of ALL Maul cards by 1 this combat.

Rip and Tear
Attack
1
Deal 7 damage to a random enemy twice.
Rip and TearRip and Tear hits several times, so the Strength from Bulk Up counts on each hitDeal 7 damage to a random enemy twice.

Toric Toughness
Skill
2
Gain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Gain 5 Block at the start of the next 2 turns.
Toric ToughnessToric Toughness gains Block several times, so the Dexterity from Bulk Up counts each timeGain 5 Block.
Gain 5 Block at the start of the next 2 turns.
Gain 5 Block at the start of the next 2 turns.

Signal Boost
Skill
1
The next Power you play is played an additional time.
Exhaust.
Exhaust.
Signal BoostSignal Boost triggers on Powers played, and Bulk Up is oneThe next Power you play is played an additional time.
Exhaust.
Exhaust.

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
StormStorm triggers on Powers played, and Bulk Up is oneWhenever you play a Power, Channel 1 Lightning.

Subroutine
Power
1
Whenever you play a Power, gain .
SubroutineSubroutine triggers on Powers played, and Bulk Up is oneWhenever you play a Power, gain .
Relics that synergize with Bulk Up
Runic CapacitorRunic CapacitorCapacitor or Runic Capacitor refill the slots.Start each combat with 3 additional Orb Slots.
PermafrostPermafrostPermafrost triggers on Powers played, and Bulk Up is oneThe first time you play a Power each combat, gain 7 Block.
Lost WispLost WispLost Wisp triggers on Powers played, and Bulk Up is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified HandMummified HandMummified Hand triggers on Powers played, and Bulk Up is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game PieceGame PieceGame Piece triggers on Powers played, and Bulk Up is oneWhenever you play a Power, draw 1 card.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Bulk Up is oneWhenever you play a card that costs or more, gain 4 Block.
Changes by version
- Added portrait art
- Cost changed from 1 to 2 and changed from granting Plating to 2(3) Dexterity
- Type changed from Skill to Power
All 4 patch notes1 older
- Added to the gameChangeThe DefectNeowInternal playtestChanged The Defect's Neow Bundle blessing: replaced Reprogram card to Bulk Up
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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