
Regalite
UncommonRegent
Whenever you create a card, gain 2 Block.
Every time a card is created for you during combat, you gain 2 Block on the spot. Created means generated mid-fight, not drawn: cards added by other cards, relics that put a card in your hand, and the Colorless cards Regent effects conjure all count. The Block is unpowered, so Dexterity does not raise it. Regent only, Uncommon, 225 Gold, unlocked by the Discontent epoch.
When to take Regalite
Take it in a Regent deck that creates a card or two every turn, since that is a free Defend with no Energy spent. A deck that rarely creates cards should pass.
Cards that synergize with Regalite

Pillar of Creation
Power
1
Whenever you create a card, gain 3 Block.
Pillar of CreationPillar of Creation adds 3 Block per creation and Arsenal adds Strength.Whenever you create a card, gain 3 Block.

Arsenal
Power
1
Whenever you create a card, gain 1 Strength.
ArsenalPillar of Creation adds 3 Block per creation and Arsenal adds Strength.Whenever you create a card, gain 1 Strength.

Spectrum Shift
Power
2
At the start of your turn, add 1 random Colorless card into your Hand.
Spectrum ShiftSpectrum Shift creates a card every turn.At the start of your turn, add 1 random Colorless card into your Hand.

Bundle of Joy
Skill
1
Add 3 random Colorless cards into your Hand.
Exhaust.
Exhaust.
Bundle of JoyBundle of Joy creates 3 at once for 6 Block.Add 3 random Colorless cards into your Hand.
Exhaust.
Exhaust.

Crash Landing
Attack
1
Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Fill your Hand with Debris.
Crash LandingCrash Landing fills your hand with Debris, each one a creation.Deal 21 damage to ALL enemies.
Fill your Hand with Debris.
Fill your Hand with Debris.
Beacon of Hope
Power
1
Whenever you gain Block on your turn, other players gain half that much Block.
Beacon of HopeBeacon of Hope makes Block count for more, and Regalite gains itWhenever you gain Block on your turn, other players gain half that much Block.

Entrench
Skill
2
Double your Block.
EntrenchEntrench makes Block count for more, and Regalite gains itDouble your Block.

Prolong
Skill
0
Next turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
ProlongProlong makes Block count for more, and Regalite gains itNext turn, gain Block equal to your current Block.
Exhaust.
Exhaust.
Relics that synergize with Regalite
ToolboxToolboxToolbox and Orange Dough start every fight with created cards.At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.
Orange DoughOrange DoughToolbox and Orange Dough start every fight with created cards.At the start of each combat, add 2 random Colorless cards into your Hand.
Parrying ShieldParrying ShieldParrying Shield makes Block count for more, and Regalite gains itIf you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Sturdy ClampSturdy ClampSturdy Clamp makes Block count for more, and Regalite gains itUp to 10 Block persists across turns.
Pael's LegionPael's LegionPael's Legion makes Block count for more, and Regalite gains itDoubles Block gained from a card, then goes to sleep for 2 turns.
VambraceVambraceVambrace makes Block count for more, and Regalite gains itThe first time you gain Block from a card each combat, double the amount gained.
Changes by version
- Block gain decreased from 6 to 4
- "Whenever you create a card, gain 2 Block." to "The first time you create a card each turn, gain 6 Block."
- Regalite relic no longer gains Block from enemies applying statuses
All 7 patch notes4 older
- Regalite relic no longer gains Block from enemies applying statuses
- Now grants Block for any card created, not just Colorless cards
- Reworked relics
- Starrian Turbine to Regalite
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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