Version

Bury

NecrobinderAttackUncommon
Deal 52 damage.

A single 52-damage hit (63 upgraded) for 4 Energy. Strength is added once and Vulnerable multiplies the whole thing. With 3 Energy a turn it is unplayable without help, so the card is really a question of Energy.

Character
Type
Attack
Rarity
Uncommon
Cost
4 Energy
Target
One enemy

When to take Bury

Take it for elites and bosses once you have an Energy source like Borrowed Time or an Energy relic, from Act 2 on. Upgrade it once you play it every boss, 11 extra damage is a lot.

Cards that synergize with Bury

Borrowed Time
Skill
1
Gain 4.
Cards cost an additional this turn.
Borrowed Time makes it castable the same turn.Gain 4.
Cards cost an additional this turn.
Danse Macabre
Power
1
Whenever you play a card that costs or more, gain 4 Block.
Danse Macabre gives 4 Block for the big cost.Whenever you play a card that costs or more, gain 4 Block.
Invoke
Skill
1
Next turn, Summon 2 and gain .
Invoke and Friendship supply Energy.Next turn, Summon 2 and gain .
Friendship
Power
1
Lose 2 Strength.
Gain at the start of each turn.
Invoke and Friendship supply Energy.Lose 2 Strength.
Gain at the start of each turn.
Reaper Form
Power
3
Whenever Attacks deal damage, apply that much Doom.
Reaper Form turns the hit into 52 Doom.Whenever Attacks deal damage, apply that much Doom.
Lethality
Power
1
Ethereal.
The first Attack each turn deals 50% additional damage.
Lethality adds 50% if it is your first Attack.Ethereal.
The first Attack each turn deals 50% additional damage.
Fear
Attack
1
Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Fear sets up Vulnerable.Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Right Hand Hand
Attack
0
Osty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.
Right Hand Hand triggers on cards that cost 2 or more, and Bury is oneOsty deals 4 damage.
Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

Relics that synergize with Bury

Ivory Tile
Ivory Tile refunds 1 Energy.Whenever you play a card that costs or more, gain .
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Bury is oneWhenever you play a card that costs or more, gain 4 Block.

Changes by version

  1. 20 Nov 2025Upgraded damage6163Internal playtest
    Upgrade damage increased from 61 to 63
  2. 16 Oct 2025ReworkInternal playtest
    Reworked the card
  3. 18 Sep 2025Additional damage2(3)3(4)Internal playtest
    Additional damage increased from 2 to 3 (upgraded 3 to 4)
All 10 patch notes7 older
  1. 14 Aug 2025ArtInternal playtest
    Added portrait art
  2. 12 Jun 2025Damage2113Internal playtest
    Damage decreased from 21 to 13
  3. 3 Apr 2025ReworkInternal playtest
    Reworked Bury card
  4. 12 Dec 2024Bug fixMiseryInternal playtest
    Misery card now properly copies the Bury debuff to other enemies
  5. 5 Dec 2024Bug fixInternal playtest
    Fixed an issue where playing Bury+ followed by Bury was not dealing the correct amount of damage on the next turn
  6. 7 Nov 2024Bug fixInternal playtest
    Fixed Bury power to not be set as a Debuff
  7. 1 Nov 2024AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.Get it on Steam