Version

Vicious

IroncladPowerUncommon
Whenever you apply Vulnerable, draw 1 card.

A 1 Energy Power: each time you apply Vulnerable, draw 1 card, 2 when upgraded. Only applications by you count, and every enemy hit counts separately, so an area Vulnerable draws once per enemy. Applying to an enemy that already has Vulnerable still draws, as long as the amount applied is above 0.

Character
Type
Power
Rarity
Uncommon
Cost
1 Energy
Target
Yourself

When to take Vicious

Take it for a Vulnerable-heavy Ironclad, since with Thunderclap and Bash in the deck it is a steady draw engine. Upgrade it early to turn every Bash into a cantrip.

Cards that synergize with Vicious

Thunderclap
Attack
1
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
Thunderclap draws once per enemy.Deal 4 damage and apply 1 Vulnerable to ALL enemies.
Tremble
Skill
1
Apply 3 Vulnerable.
Exhaust.
Tremble and Bash are the reliable triggers.Apply 3 Vulnerable.
Exhaust.
Bash
Attack
2
Deal 8 damage.
Apply 2 Vulnerable.
Tremble and Bash are the reliable triggers.Deal 8 damage.
Apply 2 Vulnerable.
Uppercut
Attack
2
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Uppercut draws while dealing 13.Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
Taunt
Skill
1
Gain 7 Block.
Apply 1 Vulnerable.
Taunt draws off a Block card.Gain 7 Block.
Apply 1 Vulnerable.
Shockwave
Skill
2
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Shockwave hits every enemy for a colorless triple draw.Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust.
Break
Attack
1
Deal 20 damage.
Apply 5 Vulnerable.
Break applies Vulnerable, which Vicious builds onDeal 20 damage.
Apply 5 Vulnerable.
Dominate
Skill
1
Apply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Dominate applies Vulnerable, which Vicious builds onApply 1 Vulnerable.
Gain 1 Strength for each Vulnerable on the enemy.
Exhaust.
Hellraiser
Power
2
Whenever you draw a card containing “Strike”, it is played against a random enemy.
Hellraiser triggers when you draw, and Vicious drawsWhenever you draw a card containing “Strike”, it is played against a random enemy.
Automation
Power
1
Every 10 cards you draw, gain .
Automation triggers when you draw, and Vicious drawsEvery 10 cards you draw, gain .
Squash
Attack
1
Deal 10 damage.
Apply 2 Vulnerable.
Squash applies Vulnerable, which Vicious builds onDeal 10 damage.
Apply 2 Vulnerable.
Expect a Fight
Skill
2
Gain for each Attack in your Hand.
You cannot gain
additional this turn.
Expect a Fight wants a full hand, which Vicious drawsGain for each Attack in your Hand.
You cannot gain
additional this turn.
Enlightenment
Skill
0
Reduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Enlightenment wants a full hand, which Vicious drawsReduce the cost of ALL cards in your Hand to 1 this turn.
Exhaust.
Equilibrium
Skill
2
Gain 13 Block.
Retain your Hand this turn.
Equilibrium wants a full hand, which Vicious drawsGain 13 Block.
Retain your Hand this turn.
Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Salvo wants a full hand, which Vicious drawsDeal 12 damage.
Retain your Hand this turn.

Relics that synergize with Vicious

Bag of Marbles
Bag of Marbles applies Vulnerable, which Vicious builds onAt the start of each combat, apply 1 Vulnerable to ALL enemies.
Hand Drill
Hand Drill applies Vulnerable, which Vicious builds onWhenever you break an enemy's Block, apply 2 Vulnerable.
Cloak Clasp
Cloak Clasp wants a full hand, which Vicious drawsAt the end of your turn, gain 1 Block for each card in your Hand.
Ringing Triangle
Ringing Triangle wants a full hand, which Vicious drawsRetain your Hand on the first turn of combat.
Permafrost
Permafrost triggers on Powers played, and Vicious is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Vicious is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Vicious is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Vicious is oneWhenever you play a Power, draw 1 card.

Changes by version

  1. 1 Jan 2026Card draw11(2)Cost2(1)1Internal playtest
    Card draw changed from 1 to 1 (2) and cost changed from 2 (1) to 1
  2. 18 Sep 2025Cost1(1)2(1)Internal playtest
    Cost changed from 1 to 2 and Card draw amount no longer upgrades
  3. 20 Jun 2025ArtInternal playtest
    Added portrait art
All 5 patch notes2 older
  1. 12 Jun 2025ArtInternal playtest
    Added beta art
  2. 5 Jun 2025AddedInternal playtest
    Added to the game

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today
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