Blade Symphony

SilentSkillUncommonPlaytest

Playtest. In the game’s public beta, not in the live game yet; it can still change.

Add 2 Shivs to ALL players' Hands.
  • Every living player gets 2 Shivs in Hand, you included.
  • A Shiv: a 0 cost Attack for 4 damage that Exhausts.
  • Each player's Shivs are their own cards, so they hit with that player's Strength, not yours.
  • Shivs that do not fit into a full Hand of 10 go to that player's Discard Pile instead.
  • Upgrade: lowers the cost from 2 to 1 only, the count stays at 2.
  • Appears only in multiplayer runs, and for now only in the public beta, not the live game.
Character
Type
Skill
Rarity
Uncommon
Cost
21 Energy
Target
All allies

When to take Blade Symphony

With two players it makes 4 Shivs for 2 Energy, with three it makes 6. Take it for what teammates do with their share, since half the cost is the whole upgrade.

Cards that synergize with Blade Symphony

One for All
Power
1
EVERYONE'S 0 Attacks deal 3 additional damage.
One for All adds 3 damage to every Shiv at the table, because Shivs cost 0.EVERYONE'S 0 Attacks deal 3 additional damage.
Blaze
Skill
2
Give another player 5 Strength.
A teammate buffed by Blaze adds 5 to each of theirs.Give another player 5 Strength.
Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Every Shiv played is a card Exhausted, which takes 1 Energy off a teammate's Midnight.Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Fan of Knives
Power
2
Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Fan of Knives rewards Shivs, and Blade Symphony adds themShivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Accuracy
Power
1
Shivs deal 4 additional damage.
Accuracy rewards Shivs, and Blade Symphony adds themShivs deal 4 additional damage.
Knife Trap
Skill
2
Play every Shiv in your Exhaust Pile on the enemy.
Knife Trap rewards Shivs, and Blade Symphony adds themPlay every Shiv in your Exhaust Pile on the enemy.
Phantom Blades
Power
1
Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Phantom Blades rewards Shivs, and Blade Symphony adds themShivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
Finisher
Attack
1
Deal 6 damage for each Attack already played this turn.
Finisher counts the Attacks you play, and Blade Symphony adds cheap onesDeal 6 damage for each Attack already played this turn.
Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
Calamity counts the Attacks you play, and Blade Symphony adds cheap onesWhenever you play an Attack, add a random Attack into your Hand.

Relics that synergize with Blade Symphony

Shuriken
Holders of Shuriken or Kunai count the Shivs as Attacks played.Every time you play 3 Attacks in a single turn, gain 1 Strength.
Kunai
Holders of Shuriken or Kunai count the Shivs as Attacks played.Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
Helical Dart
Helical Dart rewards Shivs, and Blade Symphony adds themWhenever you play a Shiv, gain 1 Dexterity this turn.
Nunchaku
Nunchaku counts the Attacks you play, and Blade Symphony adds cheap onesEvery time you play 10 Attacks, gain .
Kusarigama
Kusarigama counts the Attacks you play, and Blade Symphony adds cheap onesEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental Fan
Ornamental Fan counts the Attacks you play, and Blade Symphony adds cheap onesEvery time you play 3 Attacks in a single turn, gain 4 Block.
Daughter of the Wind
Daughter of the Wind counts the Attacks you play, and Blade Symphony adds cheap onesWhenever you play an Attack, gain 1 Block.
Pen Nib
Pen Nib counts the Attacks you play, and Blade Symphony adds cheap onesEvery 10th Attack you play deals double damage.
Rainbow Ring
Rainbow Ring counts the Attacks you play, and Blade Symphony adds cheap onesThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor Tooth
Razor Tooth counts the Attacks you play, and Blade Symphony adds cheap onesEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Intimidating Helmet
Intimidating Helmet triggers on cards that cost 2 or more, and Blade Symphony is oneWhenever you play a card that costs or more, gain 4 Block.

Rules and timing

Only appears in multiplayer runs.

Changes by version

  1. 30 Jul 2026ArtPlaytest
    Added portrait art
    Bug fixAbundancePlaytest
    Fixed typos in Abundance and Blade Symphony cards
  2. 16 Jul 2026Cost12(1)Playtest
    Cost changed from 1 to 2 (1) and upgrade no longer increases Shiv count
  3. 2 Jul 2026AddedPlaytest
    Added to the game
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