
Abundance
Skill
1
Choose 1 of 3 Upgraded Powers to add into your Hand. It's free to play this turn.
Exhaust.
Exhaust.

Abundance+
Skill
0
Choose 1 of 3 Upgraded Powers to add into your Hand. It's free to play this turn.
Exhaust.
Exhaust.
Abundance
EventSkillAncientPlaytest
Playtest. In the game’s public beta, not in the live game yet; it can still change.
Shows 3 different Powers from your own character's pool, all already Upgraded.- The one you pick goes to your Hand and is free to play this turn, then Abundance Exhausts.
- Only Powers you have unlocked can appear. Basic, Ancient and Event cards never do.
- Cannot be drafted: the only source is Dowsing, the quest card of Dowsing Rod.
Upgrade: lowers the cost from 1 to 0.
For now it exists only in the public beta, not the live game.
Pool
Event
Type
Skill
Rarity
Ancient
Cost
10 Energy
Target
Yourself
When to take Abundance
The real choice is taking Dowsing Rod at Neow, which turns into a free Upgraded Power every combat for 1 Energy. Upgrade it at the next Rest Site.
Cards that synergize with Abundance

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
StormOn Defect, Storm Channels Lightning off it and Signal Boost plays the pick twice.Whenever you play a Power, Channel 1 Lightning.

Signal Boost
Skill
1
The next Power you play is played an additional time.
Exhaust.
Exhaust.
Signal BoostOn Defect, Storm Channels Lightning off it and Signal Boost plays the pick twice.The next Power you play is played an additional time.
Exhaust.
Exhaust.

Evil Eye
Skill
1
Gain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.
Evil EyeEvil Eye triggers when cards are Exhausted, and Abundance Exhausts itselfGain 8 Block.
Gain another 8 Block if you have Exhausted a card this turn.
Gain another 8 Block if you have Exhausted a card this turn.

Pact's End
Attack
0
If you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.
Pact's EndPact's End triggers when cards are Exhausted, and Abundance Exhausts itselfIf you have 3 or more cards in your Exhaust Pile,
deal 17 damage to ALL enemies.
deal 17 damage to ALL enemies.

Ashen Strike
Attack
1
Deal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.
Ashen StrikeAshen Strike triggers when cards are Exhausted, and Abundance Exhausts itselfDeal 6 damage.
Deals 3 additional damage for each card in your Exhaust Pile.
Deals 3 additional damage for each card in your Exhaust Pile.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainFeel No Pain triggers when cards are Exhausted, and Abundance Exhausts itselfWhenever a card is Exhausted, gain 3 Block.

Forgotten Ritual
Skill
1
If you Exhausted a card this turn, gain .
Exhaust.
Exhaust.
Forgotten RitualForgotten Ritual triggers when cards are Exhausted, and Abundance Exhausts itselfIf you Exhausted a card this turn, gain .
Exhaust.
Exhaust.

Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
draw 1 card.
Dark EmbraceDark Embrace triggers when cards are Exhausted, and Abundance Exhausts itselfWhenever a card is Exhausted,
draw 1 card.
draw 1 card.

Midnight
Attack
12
Deal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
MidnightMidnight triggers when cards are Exhausted, and Abundance Exhausts itselfDeal 60 damage.
Costs 1 less for each card Exhausted this combat by ANYONE.
Costs 1 less for each card Exhausted this combat by ANYONE.
Relics that synergize with Abundance
Game PieceGame PieceGame Piece draws 1 card when the free Power is played, and Lost Wisp deals 8 damage to ALL enemies.Whenever you play a Power, draw 1 card.
Lost WispLost WispGame Piece draws 1 card when the free Power is played, and Lost Wisp deals 8 damage to ALL enemies.Whenever you play a Power, deal 8 damage to ALL enemies.
PermafrostPermafrostPermafrost gives 7 Block for the first Power of each combat, and Abundance supplies one.The first time you play a Power each combat, gain 7 Block.
Burning SticksBurning SticksBurning Sticks triggers when cards are Exhausted, and Abundance Exhausts itselfThe first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Charon's AshesCharon's AshesCharon's Ashes triggers when cards are Exhausted, and Abundance Exhausts itselfWhenever you Exhaust a card, deal 3 damage to ALL enemies.
Joss PaperJoss PaperJoss Paper triggers when cards are Exhausted, and Abundance Exhausts itselfEvery 5 times you Exhaust a card, draw 1 card.
Forgotten SoulForgotten SoulForgotten Soul triggers when cards are Exhausted, and Abundance Exhausts itselfWhenever you Exhaust a card, deal 1 damage to a random enemy.
Rules and timing
Excluded from random card generation in combat.
Changes by version
- Buffed Neow's Abundance card; Now always creates Upgraded powers; upgrade changed to lower Energy cost by 1Bug fixBlade SymphonyPlaytestFixed typos in Abundance and Blade Symphony cards
- Dowsing - Quest - 0 cost - "After entering 5 more ? rooms, transform this into Abundance."AddedPlaytestAdded to the gameArtPlaytestAdded beta portrait art

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