
Up My Sleeve
Skill
2
Add 3 Shivs into your Hand.
Reduce this card's cost by 1.
Reduce this card's cost by 1.

Up My Sleeve+
Skill
2
Add 4 Shivs into your Hand.
Reduce this card's cost by 1.
Reduce this card's cost by 1.
Up My Sleeve
SilentSkillUncommon
Two Energy adds 3 Shivs to your hand, 4 upgraded; each Shiv is a 0 cost 4 damage Attack that Exhausts. After every play the card's cost drops by 1 for the rest of the combat, and it does not Exhaust, so the second play costs 1 and the third is free. The reduction resets when the combat ends.
When to take Up My Sleeve
It suits a Shiv deck that cycles quickly, since the first play is poor tempo but each later one is better. Upgrade it early for the extra Shiv and trigger.
Cards that synergize with Up My Sleeve

Accuracy
Power
1
Shivs deal 4 additional damage.
AccuracyAccuracy adds 4 damage to every Shiv.Shivs deal 4 additional damage.

Fan of Knives
Power
2
Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Add 4 Shivs into your Hand.
Fan of KnivesFan of Knives makes each Shiv hit every enemy.Shivs now hit ALL enemies.
Add 4 Shivs into your Hand.
Add 4 Shivs into your Hand.

Phantom Blades
Power
1
Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
The first Shiv you play each turn deals 9 additional damage.
Phantom BladesPhantom Blades lets the Shivs Retain.Shivs gain Retain.
The first Shiv you play each turn deals 9 additional damage.
The first Shiv you play each turn deals 9 additional damage.

Finisher
Attack
1
Deal 6 damage for each Attack already played this turn.
FinisherFinisher counts every Shiv played before it.Deal 6 damage for each Attack already played this turn.

Knife Trap
Skill
2
Play every Shiv in your Exhaust Pile on the enemy.
Knife TrapKnife Trap rewards Shivs, and Up My Sleeve adds themPlay every Shiv in your Exhaust Pile on the enemy.

Calamity
Power
3
Whenever you play an Attack, add a random Attack into your Hand.
CalamityCalamity counts the Attacks you play, and Up My Sleeve adds cheap onesWhenever you play an Attack, add a random Attack into your Hand.
Relics that synergize with Up My Sleeve
ShurikenShurikenShuriken and Helical Dart reward the three Attacks.Every time you play 3 Attacks in a single turn, gain 1 Strength.
Helical DartHelical DartShuriken and Helical Dart reward the three Attacks.Whenever you play a Shiv, gain 1 Dexterity this turn.
NunchakuNunchakuNunchaku counts the Attacks you play, and Up My Sleeve adds cheap onesEvery time you play 10 Attacks, gain .
KunaiKunaiKunai counts the Attacks you play, and Up My Sleeve adds cheap onesEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.
KusarigamaKusarigamaKusarigama counts the Attacks you play, and Up My Sleeve adds cheap onesEvery time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Ornamental FanOrnamental FanOrnamental Fan counts the Attacks you play, and Up My Sleeve adds cheap onesEvery time you play 3 Attacks in a single turn, gain 4 Block.
Daughter of the WindDaughter of the WindDaughter of the Wind counts the Attacks you play, and Up My Sleeve adds cheap onesWhenever you play an Attack, gain 1 Block.
Pen NibPen NibPen Nib counts the Attacks you play, and Up My Sleeve adds cheap onesEvery 10th Attack you play deals double damage.
Rainbow RingRainbow RingRainbow Ring counts the Attacks you play, and Up My Sleeve adds cheap onesThe first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Razor ToothRazor ToothRazor Tooth counts the Attacks you play, and Up My Sleeve adds cheap onesEvery time you play an Attack or Skill, Upgrade it for the remainder of combat.
Intimidating HelmetIntimidating HelmetIntimidating Helmet triggers on cards that cost 2 or more, and Up My Sleeve is oneWhenever you play a card that costs or more, gain 4 Block.
Rules and timing
Each play lowers its own cost by 1 for the rest of the combat.
Changes by version
- Updated wording
- Added portrait art for various cards
- Up My Sleeve card now includes a Shiv hovertip
All 4 patch notes1 older
- Added to the game
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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