Sly
Card property
If this card is discarded from your Hand before the end of your turn, play it for free.
A Sly card discarded from your Hand during your turn is played for free.
Timing: after the discard effect finishes, including any draw that comes with it (Calculated Gamble), each discarded Sly card auto-plays at no Energy cost, with a random target if it needs one.
Real discards only: the end-of-turn flush moves cards without discarding them, so Sly never fires there.
No target: an Unplayable Sly card, or one with no legal target, simply stays in the Discard Pile.
Sources: Sly can be printed on the card, given for one turn by Hand Trick, or added for the rest of combat by Master Planner.
Played normally: a Sly card played from your Hand still costs its printed Energy.
Named by
Cards with Sly

Abrasive
Power
3
Sly.
Gain 1 Dexterity.
Gain 4 Thorns.
Gain 1 Dexterity.
Gain 4 Thorns.

Flick-Flack
Attack
1
Sly.
Deal 6 damage to ALL enemies.
Deal 6 damage to ALL enemies.

Hand Trick
Skill
1
Gain 7 Block.
Add Sly to a Skill in your Hand this turn.
Add Sly to a Skill in your Hand this turn.

Haze
Skill
3
Sly.
Apply 4 Poison to ALL enemies.
Apply 4 Poison to ALL enemies.

Master Planner
Power
2
When you play a Skill, it gains Sly.

Reflex
Skill
3
Sly.
Draw 2 cards.
Draw 2 cards.

Ricochet
Attack
2
Sly.
Deal 3 damage to a random enemy 4 times.
Deal 3 damage to a random enemy 4 times.

Sneaky
Power
2
Sly.
Whenever another player attacks an enemy, gain 1 Block.
Whenever another player attacks an enemy, gain 1 Block.

Tactician
Skill
3
Sly.
Gain .
Gain .

Untouchable
Skill
2
Sly.
Gain 6 Block.
Gain 6 Block.
Named by
Notes
Silent's payoff: the expensive Sly cards are meant to be thrown away, never paid for. Haze, Reflex and Tactician cost 3, Abrasive is a 3-cost Power, Untouchable and Ricochet cost 2, Flick-Flack costs 1.
Lending Sly: Hand Trick lends it to a Skill for the turn, Master Planner gives it to every Skill you play.
Discard outlets: Calculated Gamble and Tough Bandages, which adds 3 Block per discard on your turn.
Changes by version
- Fixed an issue where, if the player had Unceasing Top relic, played Hidden Daggers card, and discarded a Sly card, Unceasing Top could cause the player to incorrectly draw a card before the Shivs were added to their hand
- Follow Through card now properly applies Weak when the last card played was a Skill played via Sly discard
All 20 patch notes17 older
- Sly application changed from Attacks to SkillsChangeInternal playtestNow only applies Sly for "this turn" instead of for the rest of the fightBug fixHand TrickInternal playtestHand Trick card now displays Sly keyword on cards it affects
- Sly cards no longer glow gold in discard selection screens when they're Unplayable or Bound
- Cards afflicted with Bound can no longer be autoplayed (via Sly or other means) after another Bound card has been played that turn
- Changed Hand Trick card: give Sly to a Skill to AttackUpgradeInternal playtestUpgrade no longer gains SlyChangeInternal playtestNo longer Sly
- Unplayable cards with Sly can no longer be played by being discarded
- Updated wording
- Fixed softlock when playing Sly Acrobatics from Tools of the Trade power
- Fixed a broken interaction between Nostalgia card and Sly
- Fixed an interaction between Sly and effects that draw immediately after discarding (i.e. Calculated Gamble, Gambler's Brew, and Gambling Chip)
- Fixed a softlock when killing Test Subject by discarding a hand full of Sly cards via Calculated Gamble
- Master Planner card now has Sly hovertip
- Sly cards discarded as part of a card play now trigger Follow Through card's condition
- Changed Master Planner: no longer gains Innate on upgrade, gains Sly insteadInterfaceInternal playtestCards with Sly now glow gold when you're choosing a card from your hand to discard
- Changed Master Planner card: is now Sly
- The Sly keyword now renders properly in the Hand Trick selection screen
- When Burst is played via an auto-play effect that was triggered by a Skill (like Sly + Acrobatics), it no longer copies that Skill
- Fix softlock if you pick a card that is already selected in a chain of Sly selection
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.
Other card properties

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