
Nostalgia
Power
1
The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Nostalgia+
Power
0
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
Version

Nostalgia
Power
0
The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Nostalgia+
Power
0
Innate.
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
Nostalgia
ColorlessPowerRare
You are viewing an old version of this card
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
The first Attack or Skill you play each turn is placed on top of your Draw Pile.
For 1 Energy, 0 upgraded, you gain a Nostalgia counter.
Once per turn: your first Attack or Skill skips the discard pile after it resolves and lands on top of your draw pile, so it is the first card you see next turn.
Redirect: only a card headed for the discard is affected; an Exhaust card still exhausts, a card that returns to hand still returns, and Powers are ignored.
Stacking: a second copy catches your first two plays.
Pool
Colorless
Type
Power
Rarity
Rare
Cost
10 Energy
Target
Yourself
Unlock
SlumberFill the score bar at the end of a run
When to take Nostalgia
Take it when one card is worth playing every turn, a big cheap Attack, a draw engine or a key debuff. Pass it in a deck of interchangeable Strikes.
Cards that synergize with Nostalgia

Mayhem
Power
2
At the start of your turn, play the top card of your Draw Pile.
MayhemMayhem plays the top card of your draw pile each turn, so the looped card comes back free.At the start of your turn, play the top card of your Draw Pile.

Ultimate Strike
Attack
1
Deal 14 damage.
Ultimate StrikeUltimate Strike and Rend are cheap hits worth repeating.Deal 14 damage.

Rend
Attack
2
Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Deals 5 additional damage for each unique debuff on the enemy.
RendUltimate Strike and Rend are cheap hits worth repeating.Deal 15 damage.
Deals 5 additional damage for each unique debuff on the enemy.
Deals 5 additional damage for each unique debuff on the enemy.

Jackpot
Attack
3
Deal 25 damage.
Add 3 random 0 cards into your Hand.
Add 3 random 0 cards into your Hand.
JackpotJackpot returns each turn with three fresh 0-cost cards.Deal 25 damage.
Add 3 random 0 cards into your Hand.
Add 3 random 0 cards into your Hand.

Salvo
Attack
1
Deal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.
SalvoSalvo loops 12 damage and keeps your hand.Deal 12 damage.
Retain your Hand this turn.
Retain your Hand this turn.

Signal Boost
Skill
1
The next Power you play is played an additional time.
Exhaust.
Exhaust.
Signal BoostSignal Boost triggers on Powers played, and Nostalgia is oneThe next Power you play is played an additional time.
Exhaust.
Exhaust.

Storm
Power
1
Whenever you play a Power, Channel 1 Lightning.
StormStorm triggers on Powers played, and Nostalgia is oneWhenever you play a Power, Channel 1 Lightning.

Subroutine
Power
1
Whenever you play a Power, gain .
SubroutineSubroutine triggers on Powers played, and Nostalgia is oneWhenever you play a Power, gain .

Synthesis
Attack
2
Deal 14 damage.
The next Power you play costs 0 .
The next Power you play costs 0 .
SynthesisSynthesis triggers on Powers played, and Nostalgia is oneDeal 14 damage.
The next Power you play costs 0 .
The next Power you play costs 0 .
Relics that synergize with Nostalgia
PermafrostPermafrostPermafrost triggers on Powers played, and Nostalgia is oneThe first time you play a Power each combat, gain 7 Block.
Lost WispLost WispLost Wisp triggers on Powers played, and Nostalgia is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified HandMummified HandMummified Hand triggers on Powers played, and Nostalgia is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game PieceGame PieceGame Piece triggers on Powers played, and Nostalgia is oneWhenever you play a Power, draw 1 card.
Changes by version
- Nostalgia card no longer triggers on the next Attack/Skill played this turn if another Attack/Skill was played before it
- Cost changed from 0 to 1 (0) and upgrade no longer adds Innate
- Fixed a broken interaction between Nostalgia card and Sly
All 7 patch notes4 older
- Nostalgia card's power no longer triggers when playing cards that were duplicated by effects like History Course relic
- Added portrait art
- Nostalgia card now works properly on the turn it is played
- Added Nostalgia card
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.














