Ethereal

Card property
If this card is in your Hand at the end of this turn, it is Exhausted.

An Ethereal card that is still in your Hand when your turn ends is Exhausted instead of discarded.

  • The check runs in the first phase of turn end, before your Hand is flushed, so Retain does not save it: a card with both keywords still burns.
  • Cards with their own end-of-turn effect, Burn, Regret, resolve that effect first and then Exhaust if they are Ethereal.
  • Playing the card sidesteps this; a played Ethereal card goes wherever it normally would, and only cards that also carry Exhaust go to the Exhaust pile.
  • Ethereal can also be granted from outside: Hex from Spectral Knight makes every card Ethereal while the knight lives.
Named by
3 relics5 powers, 1 event

Cards with Ethereal

Apparition
Skill
1
Ethereal.
Gain 1 Intangible.
Exhaust.
Ascender's Bane
Curse
Ethereal.
Unplayable.
Eternal.
Banshee's Cry
Attack
9
Deal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Call of the Void
Power
1
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Clumsy
Curse
Ethereal.
Unplayable.
Dazed
Status
Ethereal.
Unplayable.
Defile
Attack
1
Ethereal.
Deal 13 damage.
Defy
Skill
1
Ethereal.
Gain 6 Block.
Apply 1 Weak.
Demesne
Power
3
Ethereal.
At the start of your turn, gain and draw 1 additional card.
Dying Star
Attack
1
3
Ethereal.
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.
Echo Form
Power
3
Ethereal.
The first card you play each turn is played an extra time.
Enfeebling Touch
Skill
1
Ethereal.
Enemy loses 8 Strength this turn.
Fear
Attack
1
Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Folly
Curse
Ethereal.
Innate.
Unplayable.
Eternal.
Lethality
Power
1
Ethereal.
The first Attack each turn deals 50% additional damage.
Pagestorm
Power
1
Whenever you draw an Ethereal card, draw 1 card.
Parse
Skill
1
Ethereal.
Draw 3 cards.
Pull from Below
Attack
1
Deal 5 damage for each Ethereal card played this combat.
Sculpting Strike
Attack
1
Deal 9 damage.
Add Ethereal to a card in your Hand.
Seance
Skill
1
Ethereal.
Transform a card in your Draw Pile into Soul.
Spirit of Ash
Power
1
Whenever you play an Ethereal card, gain 4 Block.
Sweeping Gaze
Attack
0
Ethereal.
Osty deals 10 damage to a random enemy.
Exhaust.
Veilpiercer
Attack
1
Deal 10 damage.
The next Ethereal card you play costs 0 .
Void
Status
Ethereal.
Unplayable.
Whenever you draw this card, lose .
Void Form
Power
3
Ethereal.
End your turn.
The first 2 cards you play each turn are free to play.

Named by

Notes

Changes by version

  1. Reworked Eidolon card: "Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible." to "Play ALL Ethereal cards in your Exhaust Pile. Exhaust."
  2. 2 Jul 2026Bug fixGhost SeedPlaytest
    Fixed Ghost Seed relic adding Ethereal to Strikes and Defends generated by other players during combat
  3. Fixed cards that should be Ethereal sometimes becoming non-Ethereal after killing Spectral Knight
All 30 patch notes27 older
  1. 4 Jun 2026Bug fixSpectral KnightBeta branch
    Fixed an issue where, after killing Spectral Knight, cards that would normally be Ethereal could sometimes become non-Ethereal
  2. 19 Mar 2026ChangeBeta branch
    Is now Ethereal
    UpgradeBeta branch
    Upgrade changed from +1 card to losing Ethereal
    ChangeFollyBeta branch
    Folly curse is now Ethereal
  3. 20 Nov 2025Related cardCall of the VoidInternal playtest
    Improved Call of the Void card wording: "At the start of your turn, add 1 random card to your Hand. It gains Ethereal."
  4. 25 Sep 2025NerfDemesneInternal playtest
    Nerfed Demesne: is now Ethereal
  5. 18 Sep 2025BuffBanshee's CryInternal playtest
    Buffed Banshee's Cry card: energy cost reduction on ability from 1 less per Ethereal card to 2 less per
  6. 11 Sep 2025Bug fixJoss PaperExhaustInternal playtest
    Fixed an issue where, if Joss Paper relic was triggered by an Ethereal Exhaust, the drawn card would be immediately discarded
  7. 21 Aug 2025TextInternal playtest
    Updated wording
  8. Spirit of Ash card no longer incorrectly triggers itself when it's been given Ethereal by an effect like Spectral Knight monster's Hex power
  9. 3 Jul 2025BuffInternal playtest
    Buffed Enfeeble card: no longer Ethereal
  10. 5 Jun 2025Bug fixBurnInternal playtest
    Burn status cards that have Ethereal are now properly Exhausted
  11. 15 May 2025Bug fixMelancholyBurnInternal playtest
    Ethereal cards now exhaust before cards with end-of-turn-in-hand effects trigger (This fixes an issue where, if you ended your turn with Melancholy and Burn in your hand, Burn would trigger before you gained block from Melancholy, causing you to take the damage instead of blocking it)
  12. 6 Mar 2025Related cardSpirit of AshInternal playtest
    Spirit of Ash card reworked. "Whenever you play an Ethereal card, gain 5(7) Block."
  13. 30 Jan 2025ReworkInternal playtest
    Reworked Etherburst: is now based on Ethereal cards played instead of Souls
  14. 23 Jan 2025Related relicGhost SeedInternal playtest
    Added Ghost Seed shop relic: "Strikes and Defends gain Ethereal."
  15. 16 Jan 2025TextSpirit of AshInternal playtest
    Spirit of Ash card's power hovertip no longer incorrectly states that all cards are Ethereal
  16. 12 Dec 2024ChangeSoulInternal playtest
    Changed Soul card: no longer has Ethereal
  17. 21 Nov 2024ChangeDredgeExhaustInternal playtest
    Changed Dredge card: now has Exhaust instead of Ethereal
    ChangeSpirit of AshInternal playtest
    Changed Spirit of Ash card: no longer gives all cards Ethereal
    UpgradeCall of the VoidInnateInternal playtest
    Changed Call of the Void card: upgrade now increases the number of Ethereal cards generated from 1 to 2 instead of adding Innate
  18. 14 Nov 2024MentionExhaustInternal playtest
    "Gain 3(4) Block for each Ethereal card in your Exhaust Pile."
    ChangeVulnerableInternal playtest
    "Ethereal. Apply 2(3) Vulnerable."
    BlockInternal playtest
    "Ethereal. When this Exhausts, gain 9(11) Block."
  19. 26 Sep 2024Bug fixSpectral KnightHexInternal playtest
    Spectral Knight's Hex move now applies Ethereal to cards generated in combat
  20. 6 Sep 2024InterfaceExhaustInternal playtest
    Ethereal hovertip now also always comes with Exhaust hovertip
  21. 30 Aug 2024TextInternal playtest
    Shortened Ethereal tooltip
  22. 9 Aug 2024InterfaceDark EmbraceInternal playtest
    Ethereal cards' interaction with Dark Embrace made more obvious through timing tweaks
  23. 12 Jul 2024MentionInnateInternal playtest
    Reworked Patience card: "Innate. Ethereal. At the end of combat, gain a random relic instead of a Card Reward."
  24. 21 Jun 2024MentionInternal playtest
    "Kindle 3. Ethereal. Gain 3(4) energy. Draw 2(3) cards."
    MentionStrengthInternal playtest
    "Kindle 2. Ethereal. Gain 11(15) Strength. At the end of your turn, lose 1 Strength."
    MentionInternal playtest
    "Kindle 4. Ethereal. Deal 30(40) damage."
  25. 7 Jun 2024ChangeInternal playtest
    Is now Ethereal
    ChangeInternal playtest
    Changed Patience card: is now Ethereal
    ChangeExhaustInternal playtest
    Is no longer Ethereal, but gained Exhaust
  26. 4 May 2024ChangeStrengthInternal playtest
    "Ethereal. Enemy loses 6(9) Strength this turn."
    MentionInnateInternal playtest
    "Innate. At the start of your turn, add 1 Ethereal card to your hand."
    ChangeSoulInternal playtest
    Changed Carve Soul: is now Ethereal
  27. 15 Sep 2023ChangeSoulInternal playtest
    Twist Soul is now Ethereal

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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