
Clumsy
Curse
Ethereal.
Unplayable.
Unplayable.

Clumsy+
Curse
Ethereal.
Unplayable.
Unplayable.
Clumsy
Curse
Clumsy cannot be played and is Ethereal, so if it is still in your Hand at the end of the turn it Exhausts. It has no upkeep penalty: the only cost is one Hand slot for one turn, after which it is gone for the rest of the combat and returns next fight. Because that exit is a real Exhaust, exhaust triggers fire on it.
Type
Curse
Cost
Unplayable
When to take Clumsy
Among Curses it is the one to accept when an event offers a choice, since it causes no HP loss or Weak and never clogs a second turn. In exhaust decks it is close to free.
Cards that synergize with Clumsy

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainFeel No Pain gives 3 Block when it leaves.Whenever a card is Exhausted, gain 3 Block.

Dark Embrace
Power
2
Whenever a card is Exhausted,
draw 1 card.
draw 1 card.
Dark EmbraceDark Embrace draws a card for it after the end-of-turn cleanup.Whenever a card is Exhausted,
draw 1 card.
draw 1 card.

Pagestorm
Power
1
Whenever you draw an Ethereal card, draw 1 card.
PagestormPagestorm draws a card whenever you draw an Ethereal card, which includes this.Whenever you draw an Ethereal card, draw 1 card.

Fiend Fire
Attack
2
Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Deal 7 damage for each card Exhausted.
Exhaust.
Fiend FireFiend Fire and Second Wind count it as a card to Exhaust for damage or Block.Exhaust your Hand.
Deal 7 damage for each card Exhausted.
Exhaust.
Deal 7 damage for each card Exhausted.
Exhaust.

Second Wind
Skill
1
Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Second WindFiend Fire and Second Wind count it as a card to Exhaust for damage or Block.Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.
Relics that synergize with Clumsy
Charon's AshesCharon's AshesCharon's Ashes deals 3 to all enemies on the exhaust.Whenever you Exhaust a card, deal 3 damage to ALL enemies.
Changes by version
- For Neow's Bones' curse, we use the decimal to pick from a list of ten curses. Between 0 and 0.1 you get Clumsy, between 0.1 and 0.2 you get Debt, and so
- Added card art
- Changed Cursed Choice event: Curse given changed from Decay to Clumsy
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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