
Decay
Curse
Unplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
At the end of your turn, if this is in your Hand, take 2 damage.

Decay+
Curse
Unplayable.
At the end of your turn, if this is in your Hand, take 2 damage.
At the end of your turn, if this is in your Hand, take 2 damage.
Decay
Curse
Unplayable. If it is in your hand at the end of your turn you take 2 damage. The code deals it as ordinary damage with no Unblockable flag, so any Block you still have absorbs it, and it is marked Unpowered so no Strength or similar modifier changes the 2. It fires each turn it sits in hand and shuffles back after being discarded.
Type
Curse
Cost
Unplayable
When to take Decay
Remove it when a shop or event offers, since 2 damage a turn adds up over a run. It is never an emergency if you end turns with a little Block left.
Cards that synergize with Decay

Rupture
Power
1
Whenever you lose HP on your turn, gain 1 Strength.
RuptureThe Ironclad can even profit: Rupture gives Strength when the damage gets through on your turn, and the code confirms it triggers because the card was never played.Whenever you lose HP on your turn, gain 1 Strength.

Inferno
Power
1
At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
InfernoInferno deals 6 to all enemies on the same HP loss.At the start of your turn, lose 1 HP.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Whenever you lose HP on your turn, deal 6 damage to ALL enemies.
Relics that synergize with Decay
Tungsten RodTungsten RodTungsten Rod cuts every instance to 1.Whenever you would lose HP, lose 1 less.
Self-Forming ClaySelf-Forming ClaySelf-Forming Clay hands back 3 Block next turn.Whenever you lose HP in combat, gain 3 Block next turn.
Changes by version
- "Capture the Wisp" option: now adds a Decay to your Deck instead of costing max HP
- Changed Cursed Choice event: Curse given changed from Decay to Clumsy
- "Plain" choice now gives Decay instead of Normality
All 5 patch notes2 older
- Reworked Zlatir's Immortal choice: now gives you Cursed Blood (gain 50% less block) instead of 4 Decay
- Updated card portrait for Decay
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.










