Version

Spirit of Ash

NecrobinderPowerRare
Whenever you play an Ethereal card, gain 4 Block.

Just before any card with Ethereal resolves, you gain 4 Block, 5 once upgraded.

  • Unpowered: flagged unpowered, so Dexterity and Frail do not change it.
  • Keyword only: whether printed on the card or added for the turn by Sculpting Strike or Call of the Void.
  • Must be played: an Ethereal card that sits in hand and exhausts at end of turn gives nothing.
  • Copies: two copies give 8 or 10 per play.
Character
Type
Power
Rarity
Rare
Cost
1 Energy
Target
Yourself

When to take Spirit of Ash

Best once your Necrobinder holds four or more Ethereal cards and a way to keep drawing them, turning them into free Defends.

Cards that synergize with Spirit of Ash

Call of the Void
Power
1
At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Call of the Void hands you a fresh Ethereal card every turn.At the start of your turn, add 1 random card into your Hand. It gains Ethereal.
Sculpting Strike
Attack
1
Deal 9 damage.
Add Ethereal to a card in your Hand.
Sculpting Strike makes any card qualify.Deal 9 damage.
Add Ethereal to a card in your Hand.
Pagestorm
Power
1
Whenever you draw an Ethereal card, draw 1 card.
Pagestorm draws deeper each time an Ethereal card shows up.Whenever you draw an Ethereal card, draw 1 card.
Veilpiercer
Attack
1
Deal 10 damage.
The next Ethereal card you play costs 0 .
Veilpiercer makes the next one free.Deal 10 damage.
The next Ethereal card you play costs 0 .
Pull from Below
Attack
1
Deal 5 damage for each Ethereal card played this combat.
Pull from Below and Banshee's Cry cash in the same plays.Deal 5 damage for each Ethereal card played this combat.
Banshee's Cry
Attack
9
Deal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Pull from Below and Banshee's Cry cash in the same plays.Deal 33 damage to ALL enemies.
Costs less for each Ethereal card played this combat.
Defile
Attack
1
Ethereal.
Deal 13 damage.
Defile is Ethereal, which Spirit of Ash rewardsEthereal.
Deal 13 damage.
Defy
Skill
1
Ethereal.
Gain 6 Block.
Apply 1 Weak.
Defy is Ethereal, which Spirit of Ash rewardsEthereal.
Gain 6 Block.
Apply 1 Weak.
Demesne
Power
3
Ethereal.
At the start of your turn, gain and draw 1 additional card.
Demesne is Ethereal, which Spirit of Ash rewardsEthereal.
At the start of your turn, gain and draw 1 additional card.
Enfeebling Touch
Skill
1
Ethereal.
Enemy loses 8 Strength this turn.
Enfeebling Touch is Ethereal, which Spirit of Ash rewardsEthereal.
Enemy loses 8 Strength this turn.
Fear
Attack
1
Ethereal.
Deal 7 damage.
Apply 1 Vulnerable.
Fear is Ethereal, which Spirit of Ash rewardsEthereal.
Deal 7 damage.
Apply 1 Vulnerable.
Lethality
Power
1
Ethereal.
The first Attack each turn deals 50% additional damage.
Lethality is Ethereal, which Spirit of Ash rewardsEthereal.
The first Attack each turn deals 50% additional damage.
Parse
Skill
1
Ethereal.
Draw 3 cards.
Parse is Ethereal, which Spirit of Ash rewardsEthereal.
Draw 3 cards.
Seance
Skill
1
Ethereal.
Transform a card in your Draw Pile into Soul.
Seance is Ethereal, which Spirit of Ash rewardsEthereal.
Transform a card in your Draw Pile into Soul.
Apparition
Skill
1
Ethereal.
Gain 1 Intangible.
Exhaust.
Apparition is Ethereal, which Spirit of Ash rewardsEthereal.
Gain 1 Intangible.
Exhaust.

Relics that synergize with Spirit of Ash

Big Hat
Big Hat adds two Ethereal cards per combat.At the start of each combat, add 2 random Ethereal cards into your Hand.
Music Box
Music Box is Ethereal, which Spirit of Ash rewardsCreate an Ethereal copy of the first Attack you play each turn.
Permafrost
Permafrost triggers on Powers played, and Spirit of Ash is oneThe first time you play a Power each combat, gain 7 Block.
Lost Wisp
Lost Wisp triggers on Powers played, and Spirit of Ash is oneWhenever you play a Power, deal 8 damage to ALL enemies.
Mummified Hand
Mummified Hand triggers on Powers played, and Spirit of Ash is oneWhenever you play a Power, a random card in your Hand is free to play that turn.
Game Piece
Game Piece triggers on Powers played, and Spirit of Ash is oneWhenever you play a Power, draw 1 card.

Changes by version

  1. 12 Feb 2026Upgraded Block65Internal playtest
    Upgraded Block decreased from 6 to 5
  2. 22 Jan 2026Block5(7)4(6)Internal playtest
    Block gain decreased from 5 to 4 (upgraded 7 to 6)
  3. Spirit of Ash card no longer incorrectly triggers itself when it's been given Ethereal by an effect like Spectral Knight monster's Hex power
All 12 patch notes9 older
  1. 8 May 2025ArtInternal playtest
    Added portrait art
  2. 6 Mar 2025BlockEtherealInternal playtest
    Spirit of Ash card reworked. "Whenever you play an Ethereal card, gain 5(7) Block."
  3. 16 Jan 2025TextEtherealInternal playtest
    Spirit of Ash card's power hovertip no longer incorrectly states that all cards are Ethereal
  4. 12 Dec 2024Cost21Internal playtest
    Cost changed from 2 to 1
  5. 5 Dec 2024Cost32Internal playtest
    Cost changed from 3 to 2
  6. 21 Nov 2024ChangeEtherealInternal playtest
    No longer gives all cards Ethereal
  7. 1 Nov 2024ReworkInternal playtest
    Reworked the card
  8. 17 May 2024Bug fixDeathbringerInternal playtest
    Deathbringer and Spirit of Ash are now Skills, not Attacks
  9. 4 May 2024AddedInternal playtest
    Added Spirit Of Ash card

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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