
Dazed
Status
Ethereal.
Unplayable.
Unplayable.

Dazed+
Status
Ethereal.
Unplayable.
Unplayable.
Dazed
Status
Unplayable: Dazed does nothing on its own, it cannot be played, and because it is Ethereal it exhausts if it is still in your hand when the turn ends.
Cost: each copy costs you exactly one draw and then leaves the combat, and the exhaust still fires exhaust triggers.
Sources: it arrives from Boost Away, from Blessed Antler, 3 shuffled in each combat, from Tea of Discourtesy, and from the Personal Hive enemy power.
Type
Status
Cost
Unplayable
When to take Dazed
You never draft it, only decide how much you can live with. One Dazed per combat is just a lost draw, so Boost Away and Blessed Antler stay worth taking.
Cards that synergize with Dazed

Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.
CompactThe Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Transform all Status cards in your Hand into Fuel.

Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.
Flak CannonThe Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Deal 8 damage to a random enemy for each card Exhausted.

Iteration
Power
1
The first time you draw a Status each turn, draw 2 cards.
IterationThe Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.The first time you draw a Status each turn, draw 2 cards.

Smokestack
Power
1
Whenever you create a Status, deal 5 damage to ALL enemies.
SmokestackThe Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Whenever you create a Status, deal 5 damage to ALL enemies.

Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
Trash to TreasureThe Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Whenever you create a Status, Channel 1 random Orb.

Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
Feel No PainThe Ironclad gets Block from the end-of-turn exhaust through Feel No Pain.Whenever a card is Exhausted, gain 3 Block.
Changes by version
- Nerfed Skulking Colony: deals less damage, damage scales slower, and no longer applies Dazed status cardsChangeHaunted ShipBeta branchChanged Haunted Ship: now applies Dazed status cards to the player
- Buffed Boost Away card: no longer shuffles Dazed cards into your Draw Pile, now adds a Dazed into your Discard Pile
All 11 patch notes8 older
- Dazed now added into Draw Pile instead of Discard
- Dazed cards given increased from 2 to 4
- Nerfed Ceremonial Beast: Dazed cards given by Plow move decreased from 4 to 3
- Number of Dazed cards given by Plow increased from 3 to 4
- Nerfed Chomper: Screech no longer adds Dazed cards to the draw pile
- Personal Hive now properly sends Dazed to the draw pile
- Updated Dazed card art
- Rocket/Socket attack changes. Double Swing attack changed to Big Swing attack: 4x2 to 10 damage and apply two Dazed
Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

Purchase today

If you haven't bought Slay The Spire 2 yet, it's time. Support the devs, they made an amazing game.













