Dazed

Status
  • Unplayable: Dazed does nothing on its own, it cannot be played, and because it is Ethereal it exhausts if it is still in your hand when the turn ends.
  • Cost: each copy costs you exactly one draw and then leaves the combat, and the exhaust still fires exhaust triggers.
  • Sources: it arrives from Boost Away, from Blessed Antler, 3 shuffled in each combat, from Tea of Discourtesy, and from the Personal Hive enemy power.
Type
Status
Cost
Unplayable

When to take Dazed

You never draft it, only decide how much you can live with. One Dazed per combat is just a lost draw, so Boost Away and Blessed Antler stay worth taking.

Cards that synergize with Dazed

Compact
Skill
1
Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
The Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Gain 6 Block.
Transform all Status cards in your Hand into Fuel.
Flak Cannon
Attack
2
Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
The Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Exhaust ALL your Status cards.
Deal 8 damage to a random enemy for each card Exhausted.
Iteration
Power
1
The first time you draw a Status each turn, draw 2 cards.
The Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.The first time you draw a Status each turn, draw 2 cards.
Smokestack
Power
1
Whenever you create a Status, deal 5 damage to ALL enemies.
The Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Whenever you create a Status, deal 5 damage to ALL enemies.
Trash to Treasure
Power
1
Whenever you create a Status, Channel 1 random Orb.
The Defect turns it into fuel: Compact transforms every Status in hand, Flak Cannon exhausts Statuses for 8 damage each, Iteration draws 2 the first time you draw a Status each turn, and Smokestack and Trash to Treasure pay out when Boost Away creates one.Whenever you create a Status, Channel 1 random Orb.
Feel No Pain
Power
1
Whenever a card is Exhausted, gain 3 Block.
The Ironclad gets Block from the end-of-turn exhaust through Feel No Pain.Whenever a card is Exhausted, gain 3 Block.

Changes by version

  1. Nerfed Skulking Colony: deals less damage, damage scales slower, and no longer applies Dazed status cards
    ChangeHaunted ShipBeta branch
    Changed Haunted Ship: now applies Dazed status cards to the player
  2. Changed the Tunneler normal encounter: the Bowlbug is now replaced by a Chomper that gives Dazed status cards on turn 1
  3. 16 Oct 2025BuffBoost AwayInternal playtest
    Buffed Boost Away card: no longer shuffles Dazed cards into your Draw Pile, now adds a Dazed into your Discard Pile
All 11 patch notes8 older
  1. 1 May 2025ChangeInternal playtest
    Dazed now added into Draw Pile instead of Discard
  2. 17 Apr 2025ChangeInternal playtest
    Dazed cards given increased from 2 to 4
  3. 12 Dec 2024NerfCeremonial BeastPlowInternal playtest
    Nerfed Ceremonial Beast: Dazed cards given by Plow move decreased from 4 to 3
  4. 5 Dec 2024ChangePlowInternal playtest
    Number of Dazed cards given by Plow increased from 3 to 4
    ChangeStrengthInternal playtest
    Brute gains 2 Strength instead of giving Dazed status cards
  5. 24 May 2024NerfChomperInternal playtest
    Nerfed Chomper: Screech no longer adds Dazed cards to the draw pile
  6. 19 Apr 2024Bug fixPersonal HiveInternal playtest
    Personal Hive now properly sends Dazed to the draw pile
  7. 1 Sep 2023ArtInternal playtest
    Updated Dazed card art
  8. 16 Jun 2023DamageRocketInternal playtest
    Rocket/Socket attack changes. Double Swing attack changed to Big Swing attack: 4x2 to 10 damage and apply two Dazed

Internal playtest notes are from before the Early Access release. Names and numbers in them can differ from the game today.

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